Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
HenryInSpace
Kuzenbo
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,500 Elo+
Solo
Charon
Charon
Rostein SGM
Charon
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
357W - 383L
1,511 Elo+
Party 1
Atlas
Atlas
XxMarPiratexX
Atlas
Level 95
God Stats
8W - 7L
1,506 SR
Queue Stats
251W - 236L
1,509 Elo+
Party 1
Janus
Janus
rinncx
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,342 Elo+
Solo
Team Averages
Level 74
1,501 SR
1,472 Elo+

VS

Team Averages
Level 65
1,530 SR
1,462 Elo+
Odin
Odin
ClassicalFrog
Odin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,358 Elo+
Solo
Apollo
Apollo
EseChuckleZ
Apollo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 73L
1,371 Elo+
Solo
Vulcan
Vulcan
KENY1620
Vulcan
Level 67
God Stats
3W - 1L
1,693 SR
Queue Stats
210W - 187L
1,497 Elo+
Solo
Medusa
Medusa
RucoSaven
Medusa
Level 69
God Stats
1W - 1L
1,675 SR
Queue Stats
65W - 63L
1,555 Elo+
Solo
Da Ji
Da Ji
berbosmiles
Da Ji
Level 74
God Stats
0W - 2L
1,282 SR
Queue Stats
77W - 60L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 1 / 13
8,949
814
8,771
7,531
3,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
HenryInSpace
Kuzenbo
14
4 / 4 / 10
8,892
808
7,200
18,374
19,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charon
16
2 / 1 / 17
8,850
805
10,459
15,884
10,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 1 / 8
8,762
797
9,150
17,193
11,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Janus
rinncx
Janus
15
3 / 6 / 6
8,358
760
8,448
10,840
4,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 7
7,891
717
10,037
13,277
13,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
16
4 / 4 / 4
8,567
779
4,704
9,472
4,164
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
KENY1620
Vulcan
15
3 / 3 / 2
7,806
710
15,219
6,296
2,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
RucoSaven
Medusa
14
2 / 2 / 7
8,147
741
6,643
7,359
3,173
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 2
7,606
691
10,512
10,654
4,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
19
Kills
12
13
Deaths
19
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
1
13
10.5
L
0
5
7
0.7
L
Apollo
4
4
4
1.5
W
Kuzenbo
HenryInSpace
Kuzenbo
4
4
10
2.25
L
Vulcan
KENY1620
Vulcan
3
3
2
1.33
W
Charon
2
1
17
10.5
L
Medusa
RucoSaven
Medusa
2
2
7
2.75
W
6
1
8
10
L
3
5
2
0.8
W
Janus
rinncx
Janus
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,028
Damage
47,115
69,822
Taken
47,058
49,229
Mitigated
28,412
29,401
Healing
9,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,771
4,534
285
2,331
7,531
3,328
291
3,910
3,389
0
28,605
L
10,037
1,240
0
1,893
13,277
13,413
0
8,537
3,387
7,410
13,253
L
Apollo
4,704
840
1,326
1,079
9,472
4,164
0
6,329
2,649
0
14,846
W
Kuzenbo
HenryInSpace
Kuzenbo
7,200
2,659
2,647
4,161
18,374
19,088
54
5,866
11,697
11,127
0
L
Vulcan
KENY1620
Vulcan
15,219
6,154
934
325
6,296
2,840
0
4,786
1,010
29,269
0
W
Charon
10,459
823
2,696
7,623
15,884
10,604
1,053
3,947
11,729
18,321
0
L
Medusa
RucoSaven
Medusa
6,643
2,212
1,639
1,061
7,359
3,173
0
5,677
1,216
0
15,843
W
9,150
2,573
1,256
7,090
17,193
11,792
175
3,914
12,621
18,637
0
L
10,512
1,389
384
758
10,654
4,822
0
6,291
3,511
0
12,721
W
Janus
rinncx
Janus
8,448
823
306
1,006
10,840
4,417
68
2,216
8,456
19,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,811
Gold Earned
40,017
135
Minions Killed
91
0
Camps Cleared
0
1,033,521
Distance Traveled
1,016,661
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,949
814
54
5
0
211,830
0
L
Odin
7,891
717
21
2
0
193,328
0
L
Apollo
8,567
779
15
1
0
234,192
1
W
Kuzenbo
8,892
808
8
1
0
203,462
0
L
Vulcan
7,806
710
31
3
0
215,948
0
W
Charon
8,850
805
23
2
0
217,837
0
L
Medusa
8,147
741
16
1
0
188,329
0
W
Atlas
8,762
797
22
2
0
210,950
0
L
Da Ji
7,606
691
8
1
0
184,864
0
W
Janus
8,358
760
28
3
0
189,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role