Player Matchup

Heimdallr
Heimdallr
Cornamari02
Heimdallr
Level 104
God Stats
2W - 2L
1,512 SR
Queue Stats
103W - 75L
1,551 Elo+
Party 2
Rama
Rama
Drssske
Rama
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,182 Elo+
Party 1
Zhong Kui
Zhong Kui
GDChupacabruh
Zhong Kui
Level 107
God Stats
3W - 10L
1,047 SR
Queue Stats
897W - 890L
1,467 Elo+
Solo
Ullr
Ullr
Krunchyboy
Ullr
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 68L
1,523 Elo+
Party 2
Arachne
Arachne
MrSmileyFace16
Arachne
Level 27
God Stats
0W - 2L
1,316 SR
Queue Stats
7W - 20L
1,182 Elo+
Party 1
Team Averages
Level 69
1,375 SR
1,381 Elo+

VS

Team Averages
Level 107
1,494 SR
1,480 Elo+
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LordGanzo
Zeus
Level 121
God Stats
2W - 1L
1,761 SR
Queue Stats
126W - 91L
1,484 Elo+
Party 3
Gilgamesh
Gilgamesh
PerseuuZZ
Gilgamesh
Level 128
God Stats
2W - 0L
1,560 SR
Queue Stats
142W - 102L
1,478 Elo+
Party 3
Artemis
Artemis
SPD Norse
Artemis
Level 81
God Stats
2W - 3L
1,380 SR
Queue Stats
151W - 151L
1,538 Elo+
Solo
Hades
Hades
SpeedyIceWolf5
Hades
Level 105
God Stats
2W - 3L
1,270 SR
Queue Stats
89W - 113L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cornamari02
Heimdallr
15
2 / 8 / 9
8,431
766
8,517
16,235
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Drssske
Rama
16
3 / 6 / 6
8,535
776
4,527
11,413
5,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
GDChupacabruh
Zhong Kui
13
1 / 9 / 8
8,076
734
8,415
19,540
20,548
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 7 / 5
8,803
800
6,153
14,279
7,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 9 / 4
8,601
782
5,695
16,424
10,217
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
15 / 2 / 17
11,579
1,053
16,502
9,066
4,438
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
19
10 / 2 / 17
11,860
1,078
15,443
7,220
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
PerseuuZZ
Gilgamesh
16
6 / 5 / 23
9,912
901
14,716
15,227
16,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
SPD Norse
Artemis
14
1 / 4 / 22
8,806
801
13,022
8,990
4,124
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 5 / 15
10,186
926
13,005
13,708
9,716
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
133
17
Kills
39
39
Deaths
18
32
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
15
2
17
11.75
L
Heimdallr
Cornamari02
Heimdallr
2
8
9
0.81
L
Rama
Drssske
Rama
3
6
6
1
L
Zhong Kui
GDChupacabruh
Zhong Kui
1
9
8
0.56
L
5
7
5
1.07
W
Zeus
10
2
17
9.25
L
6
9
4
0.89
W
Gilgamesh
PerseuuZZ
Gilgamesh
6
5
23
3.5
W
Artemis
SPD Norse
Artemis
1
4
22
3
W
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,307
Damage
72,688
77,891
Taken
54,211
50,986
Mitigated
38,552
7,860
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,502
11,375
1,490
1,890
9,066
4,438
2,128
613
8,321
0
34,216
L
Heimdallr
Cornamari02
Heimdallr
8,517
3,324
1,304
1,525
16,235
7,988
0
5,944
10,029
0
18,304
L
Rama
Drssske
Rama
4,527
3,027
0
1,060
11,413
5,146
0
3,151
8,034
0
11,627
L
Zhong Kui
GDChupacabruh
Zhong Kui
8,415
509
452
1,505
19,540
20,548
0
7,699
11,316
16,514
0
L
6,153
2,049
0
598
14,279
7,087
0
6,810
7,325
0
20,705
W
Zeus
15,443
877
504
663
7,220
3,310
2,526
2,329
4,751
34,077
0
L
5,695
3,616
95
1,321
16,424
10,217
0
5,016
11,092
0
10,146
W
Gilgamesh
PerseuuZZ
Gilgamesh
14,716
2,455
976
1,281
15,227
16,964
130
2,249
12,702
0
21,873
W
Artemis
SPD Norse
Artemis
13,022
3,501
1,247
1,448
8,990
4,124
2,848
1,351
7,524
0
20,841
W
13,005
1,879
665
4,214
13,708
9,716
469
1,882
11,826
27,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,446
Gold Earned
52,343
81
Minions Killed
169
0
Camps Cleared
0
809,108
Distance Traveled
1,028,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,579
1,053
40
4
0
219,294
0
L
Heimdallr
8,431
766
23
2
0
167,124
0
L
Rama
8,535
776
15
1
0
170,159
0
L
Zhong Kui
8,076
734
9
1
0
140,018
0
L
Ullr
8,803
800
26
2
0
171,661
0
W
Zeus
11,860
1,078
58
5
0
201,503
0
L
Arachne
8,601
782
8
1
0
160,146
0
W
Gilgamesh
9,912
901
17
2
0
258,781
0
W
Artemis
8,806
801
23
2
0
177,364
0
W
Hades
10,186
926
31
3
0
171,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role