Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Dano74
Medusa
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 75L
1,447 Elo+
Solo
Nox
Nox
MyWaingYurButt
Nox
Level 89
God Stats
12W - 1L
1,519 SR
Queue Stats
156W - 71L
1,690 Elo+
Party 2
Maui
Maui
Yadora ala
Maui
Level 197
God Stats
1W - 2L
1,468 SR
Queue Stats
42W - 47L
1,459 Elo+
Solo
Jormungandr
Jormungandr
astrojvck
Jormungandr
Level 63
God Stats
5W - 3L
1,596 SR
Queue Stats
22W - 25L
1,360 Elo+
Solo
Team Averages
Level 116
1,517 SR
1,491 Elo+

VS

Team Averages
Level 96
1,500 SR
1,443 Elo+
Ares
Ares
C_MyFuzzy_Napplz
Ares
Level 159
God Stats
36W - 25L
1,522 SR
Queue Stats
55W - 54L
1,489 Elo+
Solo
Maui
Maui
LaChimp
Maui
Level 62
God Stats
2W - 5L
1,493 SR
Queue Stats
6W - 22L
1,258 Elo+
Party 1
Izanami
Izanami
MisterRoque
Izanami
Level 105
God Stats
12W - 25L
1,405 SR
Queue Stats
101W - 136L
1,517 Elo+
Party 1
Fenrir
Fenrir
Naguec123
Fenrir
Level 67
God Stats
273W - 277L
1,504 SR
Queue Stats
355W - 349L
1,447 Elo+
Solo
Merlin
Merlin
StewVIII
Merlin
Level 89
God Stats
34W - 36L
1,576 SR
Queue Stats
525W - 575L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 0 / 2
6,611
1,322
4,311
4,430
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Dano74
Medusa
11
1 / 0 / 4
6,005
1,201
3,611
1,798
677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 5
5,644
1,129
1,921
1,415
588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 6
6,136
1,227
3,591
4,901
3,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Jormungandr
astrojvck
Jormungandr
10
1 / 0 / 4
5,958
1,192
2,639
1,878
1,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

405

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,228
1,046
2,195
5,701
5,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Maui
LaChimp
Maui
10
0 / 1 / 0
5,354
1,071
1,673
3,662
2,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MisterRoque
Izanami
10
0 / 3 / 0
5,307
1,061
4,280
5,611
2,474
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
Naguec123
Fenrir
8
0 / 0 / 0
3,366
673
0
0
0
Merlin
StewVIII
Merlin
10
0 / 0 / 0
5,463
1,093
3,383
2,875
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
6
Kills
0
0
Deaths
6
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
2
5
L
0
2
0
0
W
Medusa
Dano74
Medusa
1
0
4
3
L
Maui
LaChimp
Maui
0
1
0
0
L
Izanami
MisterRoque
Izanami
0
3
0
0
W
0
0
5
2.5
L
Fenrir
Naguec123
Fenrir
0
0
0
0
L
Merlin
StewVIII
Merlin
0
0
0
0
W
0
0
6
3
W
Jormungandr
astrojvck
Jormungandr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,073
Damage
11,531
14,422
Taken
17,849
8,836
Mitigated
11,726
3,619
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,311
2,299
0
1,906
4,430
2,560
0
1,787
2,457
0
14,797
L
2,195
312
0
0
5,701
5,437
0
2,286
3,415
5,576
0
W
Medusa
Dano74
Medusa
3,611
2,400
0
0
1,798
677
0
1,135
571
0
13,852
L
Maui
LaChimp
Maui
1,673
437
0
0
3,662
2,532
0
2,598
1,064
6,738
0
L
Izanami
MisterRoque
Izanami
4,280
3,250
0
0
5,611
2,474
0
2,168
3,443
0
12,444
W
1,921
164
0
443
1,415
588
0
490
881
14,877
0
L
Fenrir
Naguec123
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
StewVIII
Merlin
3,383
396
0
0
2,875
1,283
0
1,112
1,763
20,356
0
W
3,591
1,307
0
778
4,901
3,697
0
2,348
2,447
9,183
0
W
Jormungandr
astrojvck
Jormungandr
2,639
492
0
492
1,878
1,314
0
1,077
756
5,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,354
Gold Earned
24,718
98
Minions Killed
91
6
Camps Cleared
3
514,419
Distance Traveled
346,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,611
1,322
22
4
4
116,741
0
L
Ares
5,228
1,046
7
1
2
85,080
0
W
Medusa
6,005
1,201
18
4
1
112,534
0
L
Maui
5,354
1,071
6
1
0
83,446
0
L
Izanami
5,307
1,061
18
4
1
91,290
0
W
Nox
5,644
1,129
33
7
1
96,789
0
L
Fenrir
3,366
673
0
0
0
0
0
L
Merlin
5,463
1,093
60
12
0
86,706
0
W
Maui
6,136
1,227
14
3
0
95,443
0
W
Jormungandr
5,958
1,192
11
2
0
92,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role