Player Matchup

Ymir
Ymir
 
Ymir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
TheAzzol
Olorun
Level 69
God Stats
6W - 7L
1,396 SR
Queue Stats
33W - 25L
1,357 Elo+
Party 2
Ullr
Ullr
UriFolguera
Ullr
Level 11
God Stats
1W - 5L
1,396 SR
Queue Stats
9W - 13L
1,240 Elo+
Party 2
Team Averages
Level 34
1,431 SR
1,366 Elo+

VS

Team Averages
Level 41
1,440 SR
1,142 Elo+
Anubis
Anubis
LuisCarlosYusti
Anubis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,004 Elo+
Solo
Cthulhu
Cthulhu
endragon_mehdi
Cthulhu
Level 15
God Stats
13W - 13L
1,432 SR
Queue Stats
339W - 352L
1,143 Elo+
Party 1
Ishtar
Ishtar
issiguiahi
Ishtar
Level 65
God Stats
21W - 30L
1,390 SR
Queue Stats
345W - 352L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 1 / 5
11,863
659
5,144
15,301
20,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
TheAzzol
Olorun
13
0 / 7 / 6
11,650
647
9,901
20,135
9,478
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
7 / 2 / 0
13,715
762
16,610
18,120
9,305
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
12,455
692
7,016
12,167
7,249
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 1 / 8
12,760
709
19,926
17,497
24,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
issiguiahi
Ishtar
17
6 / 1 / 4
14,258
792
18,143
9,478
5,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
10
10
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
5
2.5
W
2
5
5
0.9
L
Olorun
TheAzzol
Olorun
0
7
6
0.43
L
7
2
0
3.5
W
2
1
8
6
W
Ishtar
issiguiahi
Ishtar
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,655
Damage
45,085
53,556
Taken
39,142
39,412
Mitigated
36,582
11,256
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,144
39
0
250
15,301
20,629
158
7,150
8,071
34,512
0
W
7,016
748
0
1,216
12,167
7,249
520
5,249
6,918
25,294
0
L
Olorun
TheAzzol
Olorun
9,901
3,127
1,316
6,180
20,135
9,478
682
9,040
11,095
47,230
0
L
16,610
11,738
0
3,510
18,120
9,305
647
9,364
8,756
0
66,623
W
19,926
500
273
250
17,497
24,058
303
5,831
11,578
51,343
2,246
W
Ishtar
issiguiahi
Ishtar
18,143
11,429
0
4,652
9,478
5,275
2,125
4,612
4,728
0
70,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,228
Gold Earned
39,473
201
Minions Killed
170
0
Camps Cleared
0
900,502
Distance Traveled
894,346
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,863
659
32
2
0
327,779
0
W
Anubis
12,455
692
35
2
0
260,093
0
L
Olorun
11,650
647
54
3
0
267,737
0
L
Ullr
13,715
762
115
6
0
304,986
4
W
Cthulhu
12,760
709
43
2
0
315,828
0
W
Ishtar
14,258
792
92
5
0
318,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role