Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Boss_1110
Fenrir
Level 87
God Stats
56W - 47L
1,498 SR
Queue Stats
174W - 186L
1,358 Elo+
Party 1
Horus
Horus
Cashisclay0019
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 61L
1,231 Elo+
Party 1
Agni
Agni
Qui-Gon_JinTonic
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 49L
1,171 Elo+
Party 1
Martichoras
Martichoras
THOOOR10
Martichoras
Level 54
God Stats
1W - 1L
1,707 SR
Queue Stats
31W - 40L
1,386 Elo+
Solo
Team Averages
Level 57
1,541 SR
1,329 Elo+

VS

Team Averages
Level 90
1,442 SR
1,399 Elo+
Surtr
Surtr
BigSJ97
Surtr
Level 60
God Stats
29W - 30L
1,418 SR
Queue Stats
170W - 184L
1,427 Elo+
Solo
Poseidon
Poseidon
Lizzard22
Poseidon
Level 74
God Stats
94W - 88L
1,442 SR
Queue Stats
279W - 269L
1,378 Elo+
Party 2
Danzaburou
Danzaburou
Lizzard_Queen12
Danzaburou
Level 67
God Stats
88W - 87L
1,483 SR
Queue Stats
143W - 153L
1,381 Elo+
Party 2
Ravana
Ravana
ZayneCyphon
Ravana
Level 94
God Stats
10W - 11L
1,500 SR
Queue Stats
563W - 580L
1,401 Elo+
Solo
Loki
Loki
xJHAYx81x
Loki
Level 154
God Stats
7W - 10L
1,366 SR
Queue Stats
61W - 56L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
3 / 1 / 1
7,516
442
5,649
12,625
16,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Boss_1110
Fenrir
13
0 / 7 / 1
7,362
433
5,620
20,109
8,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 4 / 0
6,657
392
2,577
12,187
10,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
2 / 6 / 0
7,575
446
3,257
11,758
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
THOOOR10
Martichoras
12
0 / 4 / 3
6,987
411
9,295
12,162
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BigSJ97
Surtr
15
4 / 0 / 4
9,555
562
13,923
16,442
10,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Lizzard22
Poseidon
16
7 / 1 / 4
10,322
607
9,196
6,182
1,865
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Lizzard_Queen12
Danzaburou
13
2 / 3 / 1
7,648
450
8,338
14,594
5,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
16
8 / 2 / 4
10,050
591
11,426
10,019
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
14
1 / 1 / 4
7,803
459
6,821
14,143
11,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
22
22
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
1
1
3.5
W
Surtr
BigSJ97
Surtr
4
0
4
6
L
Fenrir
Boss_1110
Fenrir
0
7
1
0.07
L
0
4
0
0
W
Poseidon
Lizzard22
Poseidon
7
1
4
9
W
Danzaburou
Lizzard_Queen12
Danzaburou
2
3
1
0.83
L
2
6
0
0.33
L
Martichoras
THOOOR10
Martichoras
0
4
3
0.38
W
Ravana
8
2
4
5
W
Loki
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,398
Damage
49,704
68,841
Taken
61,380
45,741
Mitigated
34,087
12,740
Healing
13,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,649
2,946
0
2,317
12,625
16,928
0
458
12,167
18,299
61
W
Surtr
BigSJ97
Surtr
13,923
4,301
0
3,556
16,442
10,846
255
1,119
14,445
1,035
69,018
L
Fenrir
Boss_1110
Fenrir
5,620
982
0
2,969
20,109
8,580
252
4,121
15,988
0
61,431
L
2,577
1,182
473
3,138
12,187
10,984
78
2,156
10,031
0
35,308
W
Poseidon
Lizzard22
Poseidon
9,196
1,838
0
1,323
6,182
1,865
1,896
787
5,159
76,256
0
W
Danzaburou
Lizzard_Queen12
Danzaburou
8,338
3,152
0
5,886
14,594
5,644
456
2,983
11,523
0
52,646
L
3,257
288
0
1,680
11,758
4,363
230
3,255
8,497
46,260
0
L
Martichoras
THOOOR10
Martichoras
9,295
3,352
0
2,163
12,162
4,886
0
53
12,109
0
61,451
W
Ravana
11,426
3,551
0
1,462
10,019
4,240
1,198
1,439
8,580
0
79,990
W
Loki
6,821
1,264
238
1,187
14,143
11,492
6
2,362
11,781
0
50,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,097
Gold Earned
45,378
352
Minions Killed
483
0
Camps Cleared
0
1,582,171
Distance Traveled
1,646,138
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,516
442
17
1
0
330,868
6
W
Surtr
9,555
562
95
6
0
318,640
0
L
Fenrir
7,362
433
102
6
0
314,107
0
L
Horus
6,657
392
54
3
0
335,292
0
W
Poseidon
10,322
607
123
7
0
340,786
3
W
Danzaburou
7,648
450
87
5
0
277,780
0
L
Agni
7,575
446
75
4
0
291,456
0
L
Martichoras
6,987
411
104
6
0
310,448
0
W
Ravana
10,050
591
113
7
0
371,111
0
W
Loki
7,803
459
65
4
0
337,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role