Player Matchup

Fenrir
Fenrir
ContemptMonk
Fenrir
Level 61
God Stats
2W - 2L
1,514 SR
Queue Stats
111W - 99L
1,526 Elo+
Party 1
Chernobog
Chernobog
OppsTheGod
Chernobog
Level 124
God Stats
4W - 5L
1,875 SR
Queue Stats
64W - 45L
1,625 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TopTwoFerrets
Morgan Le Fay
Level 109
God Stats
4W - 1L
1,518 SR
Queue Stats
33W - 32L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
TyDukeKing
Sun Wukong
Level 68
God Stats
1W - 0L
1,609 SR
Queue Stats
76W - 58L
1,583 Elo+
Solo
Xing Tian
Xing Tian
itssagebro
Xing Tian
Level 86
God Stats
2W - 0L
1,420 SR
Queue Stats
7W - 17L
1,368 Elo+
Party 1
Team Averages
Level 90
1,587 SR
1,532 Elo+

VS

Team Averages
Level 131
1,572 SR
1,497 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Baconator001
Morgan Le Fay
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,427 Elo+
Party 2
Horus
Horus
NoggChoffer
Horus
Level 141
God Stats
10W - 5L
1,712 SR
Queue Stats
239W - 216L
1,513 Elo+
Solo
Ullr
Ullr
PyroPuppy012
Ullr
Level 157
God Stats
1W - 5L
1,626 SR
Queue Stats
100W - 93L
1,556 Elo+
Party 2
He Bo
He Bo
rjmadison246
He Bo
Level 109
God Stats
2W - 3L
1,521 SR
Queue Stats
65W - 77L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 0 / 7
7,583
758
6,671
7,554
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
OppsTheGod
Chernobog
15
4 / 1 / 6
8,100
810
6,091
9,182
3,834
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
TopTwoFerrets
Morgan Le Fay
15
1 / 0 / 6
7,840
784
9,865
4,797
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
TyDukeKing
Sun Wukong
14
4 / 2 / 3
7,864
786
7,086
10,002
7,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
itssagebro
Xing Tian
13
2 / 1 / 11
7,350
735
8,617
12,570
12,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 4 / 2
6,836
684
5,175
7,851
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Baconator001
Morgan Le Fay
14
2 / 1 / 2
7,563
756
12,066
6,534
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 1
7,171
717
3,037
12,311
11,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 1 / 1
6,731
673
8,274
7,942
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 2
6,728
673
4,231
9,755
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
15
Kills
4
4
Deaths
15
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
4
2
0.25
L
Morgan Le Fay
Baconator001
Morgan Le Fay
2
1
2
3
W
Fenrir
4
0
7
7.5
L
1
4
1
0.38
W
Chernobog
OppsTheGod
Chernobog
4
1
6
7
L
1
1
1
1.5
W
Morgan Le Fay
TopTwoFerrets
Morgan Le Fay
1
0
6
4
W
Sun Wukong
TyDukeKing
Sun Wukong
4
2
3
2.75
W
Xing Tian
itssagebro
Xing Tian
2
1
11
7.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,330
Damage
32,783
44,105
Taken
44,393
31,422
Mitigated
24,384
8,546
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,175
387
0
858
7,851
3,817
0
2,506
5,073
0
20,512
L
Morgan Le Fay
Baconator001
Morgan Le Fay
12,066
970
0
644
6,534
2,693
0
4,116
2,169
33,173
0
W
Fenrir
6,671
631
0
795
7,554
5,397
0
1,316
6,190
0
17,367
L
3,037
1,094
954
2,861
12,311
11,620
0
4,144
7,730
0
9,918
W
Chernobog
OppsTheGod
Chernobog
6,091
3,612
0
3,591
9,182
3,834
960
4,160
5,022
0
32,171
L
8,274
1,858
0
1,278
7,942
3,087
0
2,761
4,766
0
19,203
W
Morgan Le Fay
TopTwoFerrets
Morgan Le Fay
9,865
673
0
585
4,797
2,188
0
2,351
2,446
36,585
0
W
Sun Wukong
TyDukeKing
Sun Wukong
7,086
739
0
1,702
10,002
7,435
0
3,787
6,215
0
23,119
W
Xing Tian
itssagebro
Xing Tian
8,617
265
258
1,615
12,570
12,568
0
4,834
7,660
13,346
0
L
4,231
0
0
750
9,755
3,167
0
3,686
5,734
16,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,737
Gold Earned
35,029
225
Minions Killed
168
0
Camps Cleared
0
1,094,937
Distance Traveled
1,048,364
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,836
684
36
4
0
203,176
0
L
Morgan Le Fay
7,563
756
52
5
0
218,401
0
W
Fenrir
7,583
758
20
2
0
233,824
1
L
Horus
7,171
717
11
1
0
201,818
3
W
Chernobog
8,100
810
73
7
0
203,708
0
L
Ullr
6,731
673
31
3
0
215,052
0
W
Morgan Le Fay
7,840
784
73
7
0
215,874
0
W
Sun Wukong
7,864
786
48
5
0
221,875
0
W
Xing Tian
7,350
735
11
1
0
219,656
0
L
He Bo
6,728
673
38
4
0
209,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role