Player Matchup

Cu Chulainn
Cu Chulainn
Dmcastle8
Cu Chulainn
Level 147
God Stats
2W - 4L
1,193 SR
Queue Stats
103W - 103L
1,510 Elo+
Party 1
Anhur
Anhur
ItsRuggies
Anhur
Level 129
God Stats
2W - 6L
1,574 SR
Queue Stats
168W - 149L
1,518 Elo+
Party 1
Ao Kuang
Ao Kuang
Shockwave_169
Ao Kuang
Level 128
God Stats
31W - 34L
1,223 SR
Queue Stats
364W - 342L
1,424 Elo+
Solo
Horus
Horus
Tacos4brkfst
Horus
Level 29
God Stats
3W - 3L
1,639 SR
Queue Stats
117W - 134L
1,491 Elo+
Party 1
Anubis
Anubis
lSnortMentos
Anubis
Level 117
God Stats
8W - 9L
1,452 SR
Queue Stats
162W - 174L
1,514 Elo+
Party 1
Team Averages
Level 110
1,416 SR
1,491 Elo+

VS

Team Averages
Level 99
1,632 SR
1,502 Elo+
Lancelot
Lancelot
FatherSpce
Lancelot
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,549 Elo+
Party 2
Anubis
Anubis
Jay1770
Anubis
Level 88
God Stats
16W - 8L
1,689 SR
Queue Stats
23W - 19L
1,532 Elo+
Party 2
Maui
Maui
Rotalus
Maui
Level 139
God Stats
6W - 1L
1,741 SR
Queue Stats
22W - 18L
1,526 Elo+
Party 2
Amaterasu
Amaterasu
mushtario
Amaterasu
Level 40
God Stats
13W - 7L
1,730 SR
Queue Stats
23W - 18L
1,538 Elo+
Party 2
Danzaburou
Danzaburou
ycar1
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 42L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dmcastle8
Cu Chulainn
16
1 / 3 / 3
9,628
602
11,986
14,475
12,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
16
7 / 1 / 1
10,096
631
14,317
12,488
6,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Shockwave_169
Ao Kuang
15
5 / 7 / 2
9,173
573
8,229
17,463
5,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 4
7,944
497
2,173
11,290
8,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
14
2 / 2 / 1
8,439
527
7,062
9,491
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FatherSpce
Lancelot
14
3 / 1 / 8
8,540
534
7,975
11,017
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Jay1770
Anubis
15
8 / 2 / 2
9,290
581
16,861
10,201
4,739
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Rotalus
Maui
11
1 / 2 / 7
6,906
432
3,874
12,757
9,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
mushtario
Amaterasu
14
2 / 4 / 4
7,995
500
8,455
16,734
11,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ycar1
Danzaburou
8
0 / 6 / 0
5,659
354
2,080
9,164
1,972
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
15
Kills
14
14
Deaths
15
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Dmcastle8
Cu Chulainn
1
3
3
0.83
L
Lancelot
FatherSpce
Lancelot
3
1
8
7
W
Anhur
7
1
1
7.5
L
Anubis
Jay1770
Anubis
8
2
2
4.5
L
Maui
Rotalus
Maui
1
2
7
2.25
W
Ao Kuang
Shockwave_169
Ao Kuang
5
7
2
0.86
W
0
1
4
2
W
Anubis
2
2
1
1.25
L
Amaterasu
mushtario
Amaterasu
2
4
4
1
L
Danzaburou
ycar1
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,767
Damage
39,245
65,207
Taken
59,873
37,372
Mitigated
32,706
16,736
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Dmcastle8
Cu Chulainn
11,986
2,629
0
1,833
14,475
12,348
126
2,180
12,295
59
83,542
L
Lancelot
FatherSpce
Lancelot
7,975
936
0
593
11,017
5,058
0
3,905
6,926
0
71,486
W
Anhur
14,317
5,842
0
2,452
12,488
6,015
2,550
2,998
9,490
0
99,496
L
Anubis
Jay1770
Anubis
16,861
647
0
3,764
10,201
4,739
0
5,431
4,292
74,316
0
L
Maui
Rotalus
Maui
3,874
1,191
0
978
12,757
9,812
0
1,268
11,327
23,371
0
W
Ao Kuang
Shockwave_169
Ao Kuang
8,229
2,490
0
1,504
17,463
5,959
0
5,171
12,292
68,063
0
W
2,173
1,348
4,543
5,017
11,290
8,634
0
5,994
5,296
0
15,109
W
Anubis
7,062
236
0
1,387
9,491
4,416
0
4,657
4,834
63,269
0
L
Amaterasu
mushtario
Amaterasu
8,455
3,977
0
4,476
16,734
11,125
0
2,949
13,773
0
53,422
L
Danzaburou
ycar1
Danzaburou
2,080
752
0
1,101
9,164
1,972
0
1,209
7,913
0
24,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,280
Gold Earned
38,390
517
Minions Killed
390
0
Camps Cleared
0
1,505,324
Distance Traveled
1,476,092
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,628
602
123
8
0
243,435
4
L
Lancelot
8,540
534
97
6
0
360,871
3
W
Anhur
10,096
631
170
11
0
296,552
2
L
Anubis
9,290
581
119
7
0
297,675
2
L
Maui
6,906
432
40
3
0
328,352
0
W
Ao Kuang
9,173
573
92
6
0
335,903
5
W
Horus
7,944
497
17
1
0
345,525
0
W
Anubis
8,439
527
115
7
0
283,909
0
L
Amaterasu
7,995
500
92
6
0
307,181
7
L
Danzaburou
5,659
354
42
3
0
182,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role