Player Matchup

Ymir
Ymir
Bronze III
GQAbstract
Ymir
Bronze III
Level 74
God Stats
0W - 1L
1,437 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ravana
Ravana
Bronze III
JusVibyn
Ravana
Bronze III
Level 141
God Stats
0W - 1L
1,398 SR
Queue Stats
4W - 6L
1,500 MMR
Party 1
Sol
Sol
Bronze III
supernova373
Sol
Bronze III
Level 147
God Stats
2W - 1L
1,612 SR
Queue Stats
4W - 6L
1,491 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,482 SR
1,497 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,511 SR
1,409 MMR
Cerberus
Cerberus
Gold IV
MetaIFaceGrey
Cerberus
Gold IV
Level 89
God Stats
3W - 5L
1,537 SR
Queue Stats
134W - 156L
1,431 MMR
Party 2
Chaac
Chaac
Gold IV
Ph Morais xX
Chaac
Gold IV
Level 157
God Stats
16W - 21L
1,375 SR
Queue Stats
210W - 224L
1,300 MMR
Solo
Chang'e
Chang'e
Gold IV
dustbunniez
Chang'e
Gold IV
Level 101
God Stats
12W - 13L
1,621 SR
Queue Stats
134W - 156L
1,496 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
12,695
668
5,950
19,810
24,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
JusVibyn
Ravana
15
5 / 6 / 8
13,969
735
15,398
16,367
6,641
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
6 / 3 / 6
15,301
805
26,207
16,802
6,832
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
KumbhakarnaAchillesAphroditeBaron SamediAh Puch

VS

Bans
Ne ZhaThanatosAnubisThorJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MetaIFaceGrey
Cerberus
17
7 / 2 / 4
14,128
744
14,876
25,087
27,290
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 9 / 9
13,144
692
12,003
23,095
17,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
dustbunniez
Chang'e
18
5 / 3 / 8
14,746
776
17,464
16,702
5,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
13
Kills
13
13
Deaths
14
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Ravana
JusVibyn
Ravana
5
6
8
1.5
W
Cerberus
MetaIFaceGrey
Cerberus
7
2
4
4.5
W
1
9
9
0.61
W
Chang'e
dustbunniez
Chang'e
5
3
8
3
L
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,555
Damage
44,343
52,979
Taken
64,884
37,753
Mitigated
49,632
7,117
Healing
19,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,950
525
0
0
19,810
24,280
130
11,332
7,581
18,800
0
L
Ravana
JusVibyn
Ravana
15,398
5,195
0
1,134
16,367
6,641
359
10,031
5,859
0
33,716
W
Cerberus
MetaIFaceGrey
Cerberus
14,876
909
0
4,474
25,087
27,290
488
12,816
12,089
38,467
215
W
12,003
2,039
0
2,447
23,095
17,007
496
11,178
11,795
0
53,356
W
Chang'e
dustbunniez
Chang'e
17,464
976
5,294
7,399
16,702
5,335
1,638
8,409
8,149
77,926
0
L
26,207
6,282
0
5,983
16,802
6,832
1,309
9,480
7,109
106,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,965
Gold Earned
42,018
183
Minions Killed
214
0
Camps Cleared
0
938,030
Distance Traveled
1,039,373
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,695
668
13
1
0
297,826
0
L
Ravana
13,969
735
28
1
0
325,572
10
W
Cerberus
14,128
744
63
3
0
344,488
0
W
Chaac
13,144
692
70
4
0
343,921
8
W
Chang'e
14,746
776
81
4
0
350,964
0
L
Sol
15,301
805
142
7
0
314,632
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role