Player Matchup

Chang'e
Chang'e
Blemys
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 30L
1,189 Elo+
Party 1
Lancelot
Lancelot
PowerISVegan
Lancelot
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 71L
1,500 Elo+
Solo
Ares
Ares
ReTurN_2_BaSe
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,609 Elo+
Solo
Vulcan
Vulcan
narkoroco
Vulcan
Level 17
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 27L
1,209 Elo+
Party 1
Gilgamesh
Gilgamesh
ȍȍȍOxȍȍȍ
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 40L
1,495 Elo+
Solo
Team Averages
Level 18
1,543 SR
1,400 Elo+

VS

Team Averages
Level 22
1,500 SR
1,485 Elo+
Anubis
Anubis
Faustus666616
Anubis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 24L
1,307 Elo+
Solo
King Arthur
King Arthur
FunctionalWilly
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,721 Elo+
Party 2
Terra
Terra
TheBoulderx
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,396 Elo+
Party 2
Bakasura
Bakasura
WoodenPuddle435
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
aboll9000
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blemys
Chang'e
17
4 / 2 / 24
10,417
801
12,915
18,475
11,316
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lancelot
PowerISVegan
Lancelot
17
4 / 2 / 14
10,070
775
9,720
15,788
10,554
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 2 / 19
11,517
886
14,696
20,719
25,508
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
narkoroco
Vulcan
17
6 / 1 / 15
10,678
821
13,432
11,748
6,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
ȍȍȍOxȍȍȍ
Gilgamesh
19
11 / 1 / 19
11,977
921
16,797
18,815
23,941
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
7,045
542
3,439
2,706
1,522
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
FunctionalWilly
King Arthur
17
3 / 8 / 1
9,263
713
13,031
18,831
20,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 9 / 3
9,577
737
13,400
21,406
23,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
16
1 / 6 / 2
8,833
679
8,723
15,875
18,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
aboll9000
Heimdallr
17
2 / 9 / 3
9,347
719
20,791
15,753
8,291
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
17
34
Kills
8
8
Deaths
34
91
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Blemys
Chang'e
4
2
24
8
L
0
2
0
0
L
King Arthur
FunctionalWilly
King Arthur
3
8
1
0.44
W
Lancelot
PowerISVegan
Lancelot
4
2
14
5.5
W
9
2
19
9.25
L
2
9
3
0.39
L
Bakasura
1
6
2
0.33
L
Heimdallr
aboll9000
Heimdallr
2
9
3
0.39
W
Vulcan
narkoroco
Vulcan
6
1
15
13.5
W
Gilgamesh
ȍȍȍOxȍȍȍ
Gilgamesh
11
1
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,560
Damage
59,384
85,545
Taken
74,571
78,122
Mitigated
72,005
50,688
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Blemys
Chang'e
12,915
2,771
24,740
9,231
18,475
11,316
1,651
3,729
14,136
25,290
0
L
3,439
176
28
331
2,706
1,522
0
1,673
994
7,935
0
L
King Arthur
FunctionalWilly
King Arthur
13,031
1,475
0
0
18,831
20,008
0
10,806
7,392
0
24,650
W
Lancelot
PowerISVegan
Lancelot
9,720
2,916
2,461
1,458
15,788
10,554
802
3,887
10,925
0
18,110
W
14,696
689
712
3,031
20,719
25,508
608
3,230
16,096
19,498
0
L
13,400
2,977
949
1,622
21,406
23,919
0
10,982
9,488
18,447
0
L
Bakasura
8,723
4,765
204
2,908
15,875
18,265
0
8,707
6,517
0
10,501
L
Heimdallr
aboll9000
Heimdallr
20,791
10,401
85
460
15,753
8,291
0
9,507
5,953
0
44,000
W
Vulcan
narkoroco
Vulcan
13,432
3,384
2,284
767
11,748
6,803
2,391
3,338
8,286
41,704
0
W
Gilgamesh
ȍȍȍOxȍȍȍ
Gilgamesh
16,797
4,192
1,766
4,238
18,815
23,941
1,440
2,280
15,577
1,755
32,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,659
Gold Earned
44,065
141
Minions Killed
120
0
Camps Cleared
0
1,352,763
Distance Traveled
918,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,417
801
28
2
0
218,765
0
L
Anubis
7,045
542
15
1
0
58,355
0
L
King Arthur
9,263
713
26
2
0
195,966
0
W
Lancelot
10,070
775
13
1
0
308,500
0
W
Ares
11,517
886
15
1
0
269,666
0
L
Terra
9,577
737
11
1
0
210,573
0
L
Bakasura
8,833
679
22
2
0
257,175
0
L
Heimdallr
9,347
719
46
4
0
196,833
0
W
Vulcan
10,678
821
49
4
0
243,342
0
W
Gilgamesh
11,977
921
36
3
0
312,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role