Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CathyP14
Ah Muzen Cab
Level 86
God Stats
3W - 2L
1,633 SR
Queue Stats
95W - 82L
1,562 Elo+
Party 1
Serqet
Serqet
Geminoy
Serqet
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 53L
1,438 Elo+
Solo
Ares
Ares
Grisak
Ares
Level 129
God Stats
12W - 12L
1,516 SR
Queue Stats
503W - 495L
1,472 Elo+
Solo
Chernobog
Chernobog
Nabbott123
Chernobog
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 68L
1,514 Elo+
Party 1
Hel
Hel
Shamsy97
Hel
Level 107
God Stats
2W - 2L
1,413 SR
Queue Stats
116W - 103L
1,491 Elo+
Party 1
Team Averages
Level 104
1,512 SR
1,495 Elo+

VS

Team Averages
Level 101
1,676 SR
1,464 Elo+
Cabrakan
Cabrakan
KıroPatates
Cabrakan
Level 41
God Stats
1W - 0L
1,699 SR
Queue Stats
11W - 12L
1,313 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LordSemon
Cu Chulainn
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,306 Elo+
Solo
Neith
Neith
SpeedyGonsalez
Neith
Level 148
God Stats
14W - 1L
1,731 SR
Queue Stats
975W - 395L
1,726 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ulairidur
Tsukuyomi
Level 88
God Stats
1W - 0L
1,699 SR
Queue Stats
14W - 13L
1,394 Elo+
Party 2
Hel
Hel
jojojo87
Hel
Level 120
God Stats
1W - 0L
1,749 SR
Queue Stats
51W - 47L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CathyP14
Ah Muzen Cab
17
3 / 3 / 8
9,437
726
18,996
13,265
7,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
Geminoy
Serqet
17
4 / 2 / 8
9,795
753
6,323
16,678
12,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ares
Grisak
Ares
14
1 / 7 / 8
8,872
682
12,493
24,869
26,699
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Nabbott123
Chernobog
18
6 / 3 / 7
10,472
806
14,232
14,308
8,209
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 6 / 11
8,561
659
4,886
15,436
9,797
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KıroPatates
Cabrakan
16
3 / 3 / 15
10,748
827
13,723
19,517
35,110
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
LordSemon
Cu Chulainn
19
9 / 2 / 9
11,895
915
17,852
19,229
21,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 2 / 13
10,646
819
21,648
16,765
11,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Ulairidur
Tsukuyomi
17
4 / 4 / 11
10,389
799
10,766
14,306
9,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 16
10,564
813
15,719
12,662
11,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
85
14
Kills
21
21
Deaths
14
42
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CathyP14
Ah Muzen Cab
3
3
8
2.33
L
Serqet
Geminoy
Serqet
4
2
8
4
L
Ares
Grisak
Ares
1
7
8
0.71
W
Cabrakan
KıroPatates
Cabrakan
3
3
15
3.5
W
Cu Chulainn
LordSemon
Cu Chulainn
9
2
9
6.75
L
Chernobog
Nabbott123
Chernobog
6
3
7
3.17
L
0
6
11
0.92
W
2
2
13
4.25
W
Tsukuyomi
Ulairidur
Tsukuyomi
4
4
11
2.38
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,930
Damage
79,708
84,556
Taken
82,479
65,389
Mitigated
87,525
24,856
Healing
40,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CathyP14
Ah Muzen Cab
18,996
5,317
0
1,172
13,265
7,841
792
4,282
8,652
0
47,898
L
Serqet
Geminoy
Serqet
6,323
1,214
1,984
5,473
16,678
12,843
306
5,529
10,518
0
8,979
L
Ares
Grisak
Ares
12,493
150
85
2,571
24,869
26,699
0
8,774
14,502
15,176
0
W
Cabrakan
KıroPatates
Cabrakan
13,723
1,239
939
2,884
19,517
35,110
712
3,592
15,781
19,657
0
W
Cu Chulainn
LordSemon
Cu Chulainn
17,852
1,165
570
3,246
19,229
21,092
503
3,399
15,342
0
31,407
L
Chernobog
Nabbott123
Chernobog
14,232
8,834
548
1,942
14,308
8,209
800
4,961
9,095
0
38,941
L
4,886
409
7,372
3,709
15,436
9,797
0
5,586
9,375
9,048
0
W
21,648
5,161
1,256
4,876
16,765
11,022
3,657
4,479
11,968
0
53,518
W
Tsukuyomi
Ulairidur
Tsukuyomi
10,766
2,580
583
1,230
14,306
9,297
2,344
2,523
11,347
0
24,984
W
15,719
1,477
19,018
6,213
12,662
11,004
783
3,314
9,094
22,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,137
Gold Earned
54,242
146
Minions Killed
181
0
Camps Cleared
0
1,225,158
Distance Traveled
1,371,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,437
726
59
5
0
271,100
0
L
Serqet
9,795
753
12
1
0
274,245
0
L
Ares
8,872
682
1
0
0
217,343
0
W
Cabrakan
10,748
827
15
1
0
273,914
0
W
Cu Chulainn
11,895
915
31
2
0
284,497
0
L
Chernobog
10,472
806
63
5
0
215,529
0
L
Hel
8,561
659
11
1
0
246,941
0
W
Neith
10,646
819
85
7
0
250,865
0
W
Tsukuyomi
10,389
799
27
2
0
282,093
0
W
Hel
10,564
813
23
2
0
280,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role