Player Matchup

Anhur
Anhur
Balton6910
Anhur
Level 55
God Stats
1W - 2L
1,705 SR
Queue Stats
186W - 190L
1,501 Elo+
Party 1
Anubis
Anubis
Dat Colon Boi
Anubis
Level 80
God Stats
3W - 2L
1,676 SR
Queue Stats
28W - 32L
1,476 Elo+
Solo
Nike
Nike
Pyro6116
Nike
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
294W - 321L
1,407 Elo+
Solo
Nox
Nox
Sabino2022
Nox
Level 49
God Stats
2W - 7L
1,270 SR
Queue Stats
130W - 130L
1,469 Elo+
Party 1
Bakasura
Bakasura
Tiny Devil4357
Bakasura
Level 31
God Stats
1W - 2L
1,582 SR
Queue Stats
55W - 66L
1,253 Elo+
Solo
Team Averages
Level 52
1,547 SR
1,421 Elo+

VS

Team Averages
Level 84
1,567 SR
1,484 Elo+
Martichoras
Martichoras
BaneOfFools
Martichoras
Level 112
God Stats
6W - 1L
1,619 SR
Queue Stats
89W - 80L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
IBeenTrippin
Gilgamesh
Level 29
God Stats
1W - 1L
1,439 SR
Queue Stats
41W - 31L
1,585 Elo+
Party 2
Agni
Agni
Ricasi238
Agni
Level 125
God Stats
11W - 12L
1,587 SR
Queue Stats
377W - 450L
1,485 Elo+
Party 3
Chaac
Chaac
kerricito
Chaac
Level 86
God Stats
10W - 11L
1,505 SR
Queue Stats
306W - 354L
1,435 Elo+
Party 3
Athena
Athena
naeze
Athena
Level 68
God Stats
44W - 29L
1,685 SR
Queue Stats
277W - 326L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
1 / 1 / 0
6,298
484
3,549
7,357
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 4 / 0
7,574
583
8,353
10,268
6,093
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
12
0 / 1 / 1
7,498
577
8,776
11,816
11,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 1
5,760
443
3,225
8,202
6,327
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
12
0 / 5 / 1
6,623
509
3,311
13,531
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BaneOfFools
Martichoras
13
2 / 1 / 1
7,572
582
7,182
7,466
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
IBeenTrippin
Gilgamesh
15
7 / 1 / 2
8,381
645
7,993
13,388
5,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
13
2 / 2 / 6
7,332
564
7,157
7,798
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
kerricito
Chaac
12
1 / 0 / 2
7,148
550
7,222
13,783
13,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
naeze
Athena
10
1 / 0 / 5
6,575
506
3,540
8,331
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
13
13
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
1
0
1
W
Martichoras
BaneOfFools
Martichoras
2
1
1
2.5
L
3
4
0
0.75
W
Gilgamesh
IBeenTrippin
Gilgamesh
7
1
2
8
L
Nike
0
1
1
0.5
W
Agni
2
2
6
2.5
L
0
2
1
0.25
L
Bakasura
0
5
1
0.1
W
Chaac
kerricito
Chaac
1
0
2
2
W
Athena
naeze
Athena
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,214
Damage
33,094
51,174
Taken
50,766
32,125
Mitigated
31,104
16,186
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
3,549
2,149
0
3,195
7,357
2,464
0
921
6,436
0
41,839
W
Martichoras
BaneOfFools
Martichoras
7,182
2,208
0
3,054
7,466
2,851
310
813
6,573
0
66,414
L
8,353
348
0
3,995
10,268
6,093
0
3,465
6,580
67,290
0
W
Gilgamesh
IBeenTrippin
Gilgamesh
7,993
2,743
0
1,606
13,388
5,484
0
5,236
8,108
0
76,940
L
Nike
8,776
1,477
0
2,910
11,816
11,704
0
1,080
10,731
1,478
65,848
W
Agni
7,157
396
0
549
7,798
2,284
0
4,225
3,573
50,546
0
L
3,225
246
0
2,908
8,202
6,327
0
2,187
5,826
18,936
0
L
Bakasura
3,311
2,145
0
3,178
13,531
5,537
0
2,592
10,689
0
46,869
W
Chaac
kerricito
Chaac
7,222
1,617
0
5,902
13,783
13,834
0
1,195
12,577
0
53,352
W
Athena
naeze
Athena
3,540
1,265
0
1,961
8,331
6,651
10
956
7,284
15,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,753
Gold Earned
37,008
420
Minions Killed
422
0
Camps Cleared
0
1,296,044
Distance Traveled
1,477,955
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,298
484
68
5
0
259,147
2
W
Martichoras
7,572
582
102
8
0
279,183
4
L
Anubis
7,574
583
116
9
0
225,147
1
W
Gilgamesh
8,381
645
104
8
0
324,275
2
L
Nike
7,498
577
116
9
0
245,530
1
W
Agni
7,332
564
93
7
0
281,267
0
L
Nox
5,760
443
23
2
0
259,961
10
L
Bakasura
6,623
509
97
7
0
306,259
0
W
Chaac
7,148
550
95
7
0
295,156
4
W
Athena
6,575
506
28
2
0
298,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role