Player Matchup

Bacchus
Bacchus
DIGITO2
Bacchus
Level 105
God Stats
1W - 3L
1,526 SR
Queue Stats
7W - 13L
1,354 Elo+
Party 2
Medusa
Medusa
NeeekoNya
Medusa
Level 142
God Stats
7W - 6L
1,745 SR
Queue Stats
88W - 118L
1,422 Elo+
Party 2
Charon
Charon
NiteZeru
Charon
Level 157
God Stats
7W - 8L
1,403 SR
Queue Stats
53W - 69L
1,431 Elo+
Party 2
Mulan
Mulan
QueenNomsters
Mulan
Level 123
God Stats
7W - 7L
1,357 SR
Queue Stats
42W - 49L
1,417 Elo+
Party 2
Aphrodite
Aphrodite
pokemon_1501
Aphrodite
Level 89
God Stats
10W - 12L
1,526 SR
Queue Stats
118W - 101L
1,540 Elo+
Solo
Team Averages
Level 123
1,511 SR
1,433 Elo+

VS

Team Averages
Level 96
1,698 SR
1,525 Elo+
Ix Chel
Ix Chel
Ghostkweenxo
Ix Chel
Level 127
God Stats
9W - 6L
1,653 SR
Queue Stats
70W - 58L
1,488 Elo+
Solo
Neith
Neith
IvanJerganov412
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Charon
Charon
XAcromantulaX
Charon
Level 158
God Stats
14W - 6L
1,678 SR
Queue Stats
258W - 166L
1,569 Elo+
Party 1
Nox
Nox
Zeefon
Nox
Level 123
God Stats
1W - 0L
1,880 SR
Queue Stats
4W - 3L
1,593 Elo+
Party 1
Amaterasu
Amaterasu
penguinswin3
Amaterasu
Level 69
God Stats
3W - 0L
1,776 SR
Queue Stats
4W - 3L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DIGITO2
Bacchus
12
1 / 5 / 6
7,531
753
4,902
14,217
15,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
NeeekoNya
Medusa
15
3 / 4 / 6
8,544
854
11,183
9,534
4,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charon
NiteZeru
Charon
14
0 / 1 / 7
7,239
724
6,422
10,584
9,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 3 / 3
7,612
761
8,353
13,782
11,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
pokemon_1501
Aphrodite
14
3 / 5 / 2
7,696
770
9,677
13,274
8,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ghostkweenxo
Ix Chel
16
3 / 2 / 11
8,449
845
18,267
9,813
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 9
8,119
812
6,469
5,947
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 7
8,131
813
9,451
13,932
12,347
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
Zeefon
Nox
16
7 / 1 / 7
8,654
865
9,718
8,457
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
penguinswin3
Amaterasu
14
1 / 3 / 12
7,755
776
6,952
13,046
13,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
9
Kills
18
18
Deaths
9
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DIGITO2
Bacchus
1
5
6
0.8
W
Ix Chel
Ghostkweenxo
Ix Chel
3
2
11
4.25
W
4
1
9
8.5
L
Medusa
NeeekoNya
Medusa
3
4
6
1.5
L
Charon
NiteZeru
Charon
0
1
7
3.5
L
2
3
3
1.17
W
3
2
7
3.25
W
Nox
Zeefon
Nox
7
1
7
10.5
W
Amaterasu
penguinswin3
Amaterasu
1
3
12
2.33
L
Aphrodite
pokemon_1501
Aphrodite
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,537
Damage
50,857
61,391
Taken
51,195
48,432
Mitigated
38,191
15,318
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DIGITO2
Bacchus
4,902
236
0
899
14,217
15,392
163
7,759
5,838
6,508
0
W
Ix Chel
Ghostkweenxo
Ix Chel
18,267
1,890
3,667
3,870
9,813
4,890
523
3,080
6,465
43,066
0
W
6,469
2,647
0
2,186
5,947
3,278
1,043
2,792
3,155
0
22,232
L
Medusa
NeeekoNya
Medusa
11,183
2,986
0
450
9,534
4,153
0
3,847
5,374
0
40,216
L
Charon
NiteZeru
Charon
6,422
851
312
2,686
10,584
9,318
13
6,958
3,212
22,488
466
L
8,353
368
0
856
13,782
11,351
111
9,195
4,257
189
17,708
W
9,451
1,730
86
1,624
13,932
12,347
717
3,656
9,716
26,162
0
W
Nox
Zeefon
Nox
9,718
99
0
1,532
8,457
4,356
1,122
3,274
5,094
18,204
0
W
Amaterasu
penguinswin3
Amaterasu
6,952
1,982
0
1,612
13,046
13,320
330
6,814
5,962
0
15,854
L
Aphrodite
pokemon_1501
Aphrodite
9,677
563
3,975
6,140
13,274
8,218
264
8,661
4,391
23,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,622
Gold Earned
41,108
176
Minions Killed
198
0
Camps Cleared
0
1,025,181
Distance Traveled
1,066,191
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,531
753
4
0
0
218,861
0
W
Ix Chel
8,449
845
69
7
0
223,501
0
W
Neith
8,119
812
40
4
0
180,580
0
L
Medusa
8,544
854
62
6
0
185,671
0
L
Charon
7,239
724
39
4
0
201,087
0
L
Mulan
7,612
761
24
2
0
211,159
4
W
Charon
8,131
813
28
3
0
198,702
0
W
Nox
8,654
865
36
4
0
218,181
0
W
Amaterasu
7,755
776
25
3
0
245,227
0
L
Aphrodite
7,696
770
47
5
0
208,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role