Player Matchup

Athena
Athena
AdmiralSkippy
Athena
Level 48
God Stats
4W - 1L
1,677 SR
Queue Stats
55W - 50L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CH34T1324
Morgan Le Fay
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 252L
1,521 Elo+
Party 3
Gilgamesh
Gilgamesh
PR0PH3T69
Gilgamesh
Level 57
God Stats
7W - 10L
1,714 SR
Queue Stats
292W - 293L
1,534 Elo+
Party 1
Chiron
Chiron
ShellRipper
Chiron
Level 17
God Stats
7W - 6L
1,710 SR
Queue Stats
17W - 33L
1,467 Elo+
Party 1
Thanatos
Thanatos
clintsMom69
Thanatos
Level 7
God Stats
3W - 0L
1,727 SR
Queue Stats
10W - 6L
1,643 Elo+
Party 3
Team Averages
Level 42
1,666 SR
1,526 Elo+

VS

Team Averages
Level 45
1,489 SR
1,354 Elo+
Thor
Thor
CapTotinbolo
Thor
Level 34
God Stats
1W - 1L
1,662 SR
Queue Stats
19W - 27L
1,228 Elo+
Solo
Danzaburou
Danzaburou
Phoenix12212
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,234 Elo+
Party 2
Charon
Charon
RDman
Charon
Level 42
God Stats
0W - 2L
1,202 SR
Queue Stats
23W - 23L
1,493 Elo+
Solo
Bellona
Bellona
TheSmallSlth
Bellona
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 12L
1,234 Elo+
Party 2
Skadi
Skadi
xTiger125x
Skadi
Level 42
God Stats
10W - 13L
1,578 SR
Queue Stats
101W - 87L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 8
8,344
464
5,220
12,467
12,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
CH34T1324
Morgan Le Fay
16
0 / 1 / 4
9,510
528
8,978
8,459
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
PR0PH3T69
Gilgamesh
14
0 / 2 / 2
9,014
501
11,510
23,399
28,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
14
3 / 2 / 3
8,806
489
9,317
9,960
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
clintsMom69
Thanatos
19
12 / 2 / 1
11,705
650
19,276
18,462
8,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,467
470
9,710
18,732
5,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Phoenix12212
Danzaburou
14
1 / 4 / 0
8,361
465
6,649
14,362
5,703
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
RDman
Charon
11
1 / 2 / 0
7,176
399
6,109
11,728
8,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
TheSmallSlth
Bellona
16
2 / 2 / 0
9,672
537
15,717
20,106
20,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
15
1 / 2 / 2
9,080
504
7,262
12,480
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
7
7
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
Morgan Le Fay
CH34T1324
Morgan Le Fay
0
1
4
2
L
2
5
1
0.5
W
Gilgamesh
PR0PH3T69
Gilgamesh
0
2
2
0.5
L
Danzaburou
Phoenix12212
Danzaburou
1
4
0
0.25
L
Charon
RDman
Charon
1
2
0
0.5
W
Chiron
3
2
3
2.25
L
Bellona
TheSmallSlth
Bellona
2
2
0
1
W
Thanatos
clintsMom69
Thanatos
12
2
1
6.25
L
Skadi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,301
Damage
45,447
72,747
Taken
77,408
57,564
Mitigated
44,416
27,983
Healing
17,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,220
1,402
0
2,995
12,467
12,087
131
2,454
9,883
16,744
0
W
Morgan Le Fay
CH34T1324
Morgan Le Fay
8,978
1,016
0
1,300
8,459
4,202
1,503
1,418
7,041
84,274
0
L
9,710
3,782
0
2,570
18,732
5,986
0
4,851
13,836
0
65,678
W
Gilgamesh
PR0PH3T69
Gilgamesh
11,510
2,186
0
3,016
23,399
28,394
255
313
23,086
2,723
65,097
L
Danzaburou
Phoenix12212
Danzaburou
6,649
2,834
0
4,219
14,362
5,703
2,056
1,225
13,137
0
55,498
L
Charon
RDman
Charon
6,109
983
275
2,663
11,728
8,198
0
3,457
8,211
22,932
0
W
Chiron
9,317
2,914
377
3,858
9,960
3,938
852
1,149
8,796
0
54,401
L
Bellona
TheSmallSlth
Bellona
15,717
5,721
0
5,182
20,106
20,695
0
2,128
17,978
0
83,347
W
Thanatos
clintsMom69
Thanatos
19,276
5,042
0
16,437
18,462
8,943
0
1,384
16,970
0
119,309
L
Skadi
7,262
2,729
0
2,674
12,480
3,834
0
3,676
8,804
0
88,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,379
Gold Earned
42,756
527
Minions Killed
490
0
Camps Cleared
0
1,828,329
Distance Traveled
1,686,168
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,344
464
28
2
0
382,688
6
W
Morgan Le Fay
9,510
528
152
8
0
343,651
1
L
Thor
8,467
470
95
5
0
371,546
0
W
Gilgamesh
9,014
501
115
6
0
353,198
0
L
Danzaburou
8,361
465
96
5
0
292,866
0
L
Charon
7,176
399
15
1
0
373,185
4
W
Chiron
8,806
489
77
4
0
315,471
0
L
Bellona
9,672
537
148
8
0
306,598
0
W
Thanatos
11,705
650
155
9
0
433,321
0
L
Skadi
9,080
504
136
8
0
341,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role