Player Matchup

Danzaburou
Danzaburou
DanielVite12
Danzaburou
Level 111
God Stats
9W - 11L
1,593 SR
Queue Stats
43W - 52L
1,443 Elo+
Party 1
Ravana
Ravana
DluchtE
Ravana
Level 97
God Stats
7W - 7L
1,852 SR
Queue Stats
49W - 57L
1,440 Elo+
Party 1
Neith
Neith
V1ktor_Pain
Neith
Level 49
God Stats
5W - 7L
1,407 SR
Queue Stats
51W - 65L
1,453 Elo+
Solo
Maui
Maui
bonnyp
Maui
Level 117
God Stats
27W - 36L
1,509 SR
Queue Stats
49W - 50L
1,496 Elo+
Party 1
Ymir
Ymir
edggtz84
Ymir
Level 13
God Stats
9W - 8L
1,534 SR
Queue Stats
9W - 9L
1,454 Elo+
Party 1
Team Averages
Level 77
1,579 SR
1,457 Elo+

VS

Team Averages
Level 88
1,522 SR
1,546 Elo+
Yemoja
Yemoja
BaneOfFools
Yemoja
Level 112
God Stats
9W - 16L
1,410 SR
Queue Stats
89W - 80L
1,479 Elo+
Party 2
Thanatos
Thanatos
Dracoluis
Thanatos
Level 86
God Stats
40W - 32L
1,631 SR
Queue Stats
186W - 172L
1,499 Elo+
Party 3
Zeus
Zeus
IBeenTrippin
Zeus
Level 29
God Stats
1W - 1L
1,767 SR
Queue Stats
41W - 31L
1,601 Elo+
Party 2
Heimdallr
Heimdallr
TastyTreat39
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
wolfgamerpro
Erlang Shen
Level 103
God Stats
0W - 2L
1,299 SR
Queue Stats
121W - 104L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanielVite12
Danzaburou
11
1 / 0 / 1
6,925
533
4,190
7,988
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
DluchtE
Ravana
11
3 / 2 / 2
6,863
528
8,543
10,052
7,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 0 / 0
7,814
601
2,235
6,063
2,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
bonnyp
Maui
10
0 / 0 / 4
6,406
493
2,228
8,446
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ymir
12
4 / 0 / 3
7,411
570
6,805
9,053
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 1 / 0
6,043
465
3,695
7,493
4,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
Dracoluis
Thanatos
10
1 / 2 / 1
6,225
479
6,211
10,561
3,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 0
6,745
519
6,613
5,200
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
TastyTreat39
Heimdallr
10
0 / 1 / 0
5,821
448
4,567
8,208
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
wolfgamerpro
Erlang Shen
11
1 / 3 / 0
5,868
451
3,133
11,415
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
2
2
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
1
0
0
W
Danzaburou
DanielVite12
Danzaburou
1
0
1
1.5
W
Ravana
DluchtE
Ravana
3
2
2
2
L
Thanatos
Dracoluis
Thanatos
1
2
1
0.75
L
0
2
0
0
L
Heimdallr
TastyTreat39
Heimdallr
0
1
0
0
W
1
0
0
1
W
Maui
bonnyp
Maui
0
0
4
2
W
Ymir
4
0
3
5.5
L
Erlang Shen
wolfgamerpro
Erlang Shen
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,001
Damage
24,219
41,602
Taken
42,877
22,325
Mitigated
18,464
14,888
Healing
17,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,695
1,022
2,470
2,000
7,493
4,438
0
3,413
4,080
24,821
0
W
Danzaburou
DanielVite12
Danzaburou
4,190
1,656
0
5,768
7,988
3,058
529
883
7,105
0
48,150
W
Ravana
DluchtE
Ravana
8,543
1,992
0
1,710
10,052
7,068
0
1,034
9,018
0
34,743
L
Thanatos
Dracoluis
Thanatos
6,211
956
0
6,322
10,561
3,734
0
1,907
8,654
0
41,878
L
6,613
1,406
0
519
5,200
1,848
0
1,115
4,085
66,413
0
L
Heimdallr
TastyTreat39
Heimdallr
4,567
1,598
0
2,036
8,208
3,226
0
1,304
6,904
0
39,704
W
2,235
725
0
3,549
6,063
2,041
700
2,538
3,525
0
61,354
W
Maui
bonnyp
Maui
2,228
333
0
1,978
8,446
5,853
0
3,035
5,411
21,885
0
W
Ymir
6,805
938
0
1,883
9,053
4,305
176
2,853
6,200
54,518
0
L
Erlang Shen
wolfgamerpro
Erlang Shen
3,133
1,478
0
4,129
11,415
5,218
0
1,355
10,060
0
32,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,419
Gold Earned
30,702
376
Minions Killed
312
0
Camps Cleared
0
1,232,878
Distance Traveled
1,283,778
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,043
465
20
2
0
251,904
4
W
Danzaburou
6,925
533
80
6
0
253,588
0
W
Ravana
6,863
528
59
5
0
237,825
0
L
Thanatos
6,225
479
66
5
0
278,463
0
L
Zeus
6,745
519
129
10
0
236,599
3
L
Heimdallr
5,821
448
56
4
0
232,845
0
W
Neith
7,814
601
132
10
0
221,448
2
W
Maui
6,406
493
29
2
0
271,155
1
W
Ymir
7,411
570
76
6
0
248,862
0
L
Erlang Shen
5,868
451
41
3
0
283,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role