Player Matchup

Kukulkan
Kukulkan
AAAndor
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Serqet
Serqet
DrKrueger700
Serqet
Level 40
God Stats
6W - 9L
1,373 SR
Queue Stats
26W - 31L
1,379 Elo+
Solo
Artemis
Artemis
Hourkiller38
Artemis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,593 Elo+
Party 1
Artio
Artio
TwoLegLarry
Artio
Level 47
God Stats
0W - 1L
1,261 SR
Queue Stats
127W - 135L
1,463 Elo+
Solo
Cthulhu
Cthulhu
pp313
Cthulhu
Level 11
God Stats
1W - 1L
1,932 SR
Queue Stats
4W - 2L
1,810 Elo+
Party 1
Team Averages
Level 44
1,513 SR
1,549 Elo+

VS

Team Averages
Level 49
1,374 SR
1,427 Elo+
Chang'e
Chang'e
CherriedHoney
Chang'e
Level 35
God Stats
81W - 81L
1,340 SR
Queue Stats
429W - 464L
1,491 Elo+
Party 2
Loki
Loki
SwLilJok3r
Loki
Level 18
God Stats
5W - 2L
1,330 SR
Queue Stats
29W - 26L
1,432 Elo+
Party 3
Izanami
Izanami
leothechicken92
Izanami
Level 24
God Stats
16W - 15L
1,297 SR
Queue Stats
53W - 68L
1,277 Elo+
Party 2
Cu Chulainn
Cu Chulainn
not_pika_kid69
Cu Chulainn
Level 120
God Stats
6W - 12L
1,173 SR
Queue Stats
186W - 170L
1,456 Elo+
Party 3
Ganesha
Ganesha
pettyxbox
Ganesha
Level 49
God Stats
3W - 4L
1,731 SR
Queue Stats
70W - 79L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AAAndor
Kukulkan
12
1 / 4 / 0
7,308
522
4,372
6,892
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
7
0 / 5 / 0
5,803
415
1,055
7,379
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Hourkiller38
Artemis
11
3 / 1 / 1
7,301
522
9,454
7,058
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 0
7,008
501
5,885
15,155
13,865
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
pp313
Cthulhu
9
0 / 2 / 3
6,584
470
4,971
12,131
8,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
5 / 0 / 2
8,370
598
7,041
6,734
2,756
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 1 / 4
8,994
642
8,107
11,305
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 2 / 2
7,972
569
4,002
9,245
3,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
not_pika_kid69
Cu Chulainn
14
2 / 0 / 2
8,664
619
8,673
9,848
6,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
pettyxbox
Ganesha
12
1 / 1 / 5
7,458
533
2,667
11,229
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
14
14
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AAAndor
Kukulkan
1
4
0
0.25
W
Chang'e
5
0
2
6
L
Serqet
0
5
0
0
L
Artemis
Hourkiller38
Artemis
3
1
1
3.5
W
5
1
4
7
L
0
2
0
0
W
1
2
2
1
W
Cu Chulainn
not_pika_kid69
Cu Chulainn
2
0
2
3
W
Ganesha
pettyxbox
Ganesha
1
1
5
3.5
L
Cthulhu
pp313
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,737
Damage
30,490
48,615
Taken
48,361
30,392
Mitigated
26,433
12,318
Healing
23,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AAAndor
Kukulkan
4,372
1,244
0
0
6,892
2,685
0
2,672
4,220
38,986
0
W
Chang'e
7,041
278
1,666
5,566
6,734
2,756
791
2,294
4,440
62,886
0
L
Serqet
1,055
306
0
1,515
7,379
3,451
0
1,903
5,476
0
16,951
L
Artemis
Hourkiller38
Artemis
9,454
3,979
0
1,404
7,058
2,278
0
1,738
5,320
0
52,628
W
8,107
2,422
0
6,137
11,305
4,750
0
2,810
8,365
0
78,585
L
5,885
838
170
6,174
15,155
13,865
0
574
14,581
52,886
389
W
4,002
2,723
0
3,529
9,245
3,508
1,499
1,388
7,857
0
69,241
W
Cu Chulainn
not_pika_kid69
Cu Chulainn
8,673
3,242
0
2,512
9,848
6,619
276
4,816
4,890
0
70,119
W
Ganesha
pettyxbox
Ganesha
2,667
327
0
4,034
11,229
8,800
73
3,791
7,438
14,419
0
L
Cthulhu
pp313
Cthulhu
4,971
412
1,418
1,637
12,131
8,113
0
2,821
9,310
24,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,004
Gold Earned
41,458
308
Minions Killed
470
0
Camps Cleared
0
1,319,038
Distance Traveled
1,518,944
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,308
522
66
5
0
255,766
0
W
Chang'e
8,370
598
119
9
0
297,048
0
L
Serqet
5,803
415
36
3
0
224,100
0
L
Artemis
7,301
522
103
7
0
278,733
5
W
Loki
8,994
642
118
8
0
347,365
0
L
Artio
7,008
501
82
6
0
283,286
2
W
Izanami
7,972
569
122
9
0
298,836
0
W
Cu Chulainn
8,664
619
111
8
0
282,247
0
W
Ganesha
7,458
533
0
0
0
293,448
0
L
Cthulhu
6,584
470
21
2
0
277,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role