Player Matchup

Janus
Janus
Nekeshida02
Janus
Level 66
God Stats
2W - 3L
1,194 SR
Queue Stats
76W - 80L
1,363 Elo+
Party 1
Hou Yi
Hou Yi
Reggi Reggi 125
Hou Yi
Level 99
God Stats
2W - 2L
1,283 SR
Queue Stats
26W - 22L
1,424 Elo+
Solo
Achilles
Achilles
X_Zapp1_X
Achilles
Level 53
God Stats
15W - 24L
1,376 SR
Queue Stats
45W - 78L
1,240 Elo+
Party 1
Team Averages
Level 73
1,284 SR
1,343 Elo+

VS

Team Averages
Level 37
1,305 SR
1,137 Elo+
Cerberus
Cerberus
Estarossa745
Cerberus
Level 44
God Stats
25W - 45L
1,364 SR
Queue Stats
108W - 240L
1,041 Elo+
Party 2
Anubis
Anubis
lil_cabrera4
Anubis
Level 49
God Stats
33W - 16L
1,636 SR
Queue Stats
149W - 150L
1,407 Elo+
Solo
Thanatos
Thanatos
sperone-ospitale
Thanatos
Level 17
God Stats
2W - 12L
916 SR
Queue Stats
10W - 37L
964 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
11,865
742
18,036
11,232
2,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 0 / 6
12,148
759
15,735
8,423
2,840
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
X_Zapp1_X
Achilles
14
4 / 2 / 6
11,635
727
9,394
14,061
8,153
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Estarossa745
Cerberus
12
0 / 3 / 5
10,000
625
8,836
23,796
24,323
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
16
2 / 0 / 3
11,890
743
11,190
9,485
4,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 7 / 1
11,487
718
6,680
16,159
6,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
10
Kills
8
8
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Estarossa745
Cerberus
0
3
5
0.83
W
3
6
5
0.92
W
3
0
6
6
W
Achilles
X_Zapp1_X
Achilles
4
2
6
3.5
L
Anubis
2
0
3
3.5
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,165
Damage
26,706
33,716
Taken
49,440
13,502
Mitigated
35,474
4,757
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Estarossa745
Cerberus
8,836
245
0
1,078
23,796
24,323
60
7,479
16,305
17,944
1,373
W
18,036
1,508
0
238
11,232
2,509
81
4,158
7,014
63,861
0
W
15,735
6,532
0
1,861
8,423
2,840
1,987
6,560
1,863
0
57,154
W
Achilles
X_Zapp1_X
Achilles
9,394
1,431
0
2,658
14,061
8,153
225
8,122
5,939
0
25,800
L
Anubis
11,190
703
0
5,574
9,485
4,535
0
3,911
5,574
81,017
0
L
6,680
937
0
3,988
16,159
6,616
335
7,231
8,928
0
23,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,648
Gold Earned
33,377
173
Minions Killed
162
0
Camps Cleared
0
855,193
Distance Traveled
865,159
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,000
625
21
1
0
292,909
0
W
Janus
11,865
742
89
6
0
295,573
0
W
Hou Yi
12,148
759
65
4
0
268,664
0
W
Achilles
11,635
727
19
1
0
290,956
0
L
Anubis
11,890
743
113
7
0
289,408
4
L
Thanatos
11,487
718
28
2
0
282,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role