Player Matchup

Poseidon
Poseidon
AlienPsychosis
Poseidon
Level 108
God Stats
2W - 2L
1,499 SR
Queue Stats
211W - 243L
1,508 Elo+
Solo
Horus
Horus
FL 365 Tae
Horus
Level 125
God Stats
1W - 3L
1,389 SR
Queue Stats
288W - 282L
1,471 Elo+
Solo
Artemis
Artemis
FloydinHell
Artemis
Level 127
God Stats
3W - 1L
1,741 SR
Queue Stats
110W - 121L
1,385 Elo+
Solo
Izanami
Izanami
MelStorm609
Izanami
Level 107
God Stats
4W - 6L
1,772 SR
Queue Stats
280W - 278L
1,557 Elo+
Solo
Neith
Neith
animeboi4u
Neith
Level 27
God Stats
0W - 1L
1,513 SR
Queue Stats
8W - 21L
1,371 Elo+
Solo
Team Averages
Level 99
1,583 SR
1,458 Elo+

VS

Team Averages
Level 160
1,532 SR
1,467 Elo+
Ra
Ra
J-Xeltia
Ra
Level 135
God Stats
1W - 1L
1,207 SR
Queue Stats
76W - 73L
1,451 Elo+
Party 1
Charon
Charon
TheNorwegian96
Charon
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 85L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
milkflavoredpop
Nu Wa
Level 200
God Stats
17W - 7L
1,778 SR
Queue Stats
492W - 487L
1,459 Elo+
Party 2
Hera
Hera
obeyzaaddy915
Hera
Level 143
God Stats
9W - 7L
1,657 SR
Queue Stats
561W - 577L
1,503 Elo+
Solo
Scylla
Scylla
pinkrazor49
Scylla
Level 178
God Stats
15W - 11L
1,517 SR
Queue Stats
626W - 608L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
1 / 2 / 3
7,771
777
10,629
7,831
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
10
0 / 3 / 4
6,781
678
4,340
11,379
7,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
FloydinHell
Artemis
13
2 / 6 / 4
7,396
740
10,366
10,432
6,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
MelStorm609
Izanami
11
0 / 4 / 2
6,469
647
8,116
9,724
4,308
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
14
3 / 4 / 3
7,859
786
9,522
9,410
4,330
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 9
8,931
893
6,262
12,439
6,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
5 / 1 / 11
10,041
1,004
14,194
13,121
14,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 7
8,641
864
11,487
8,328
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 10
8,881
888
7,518
8,729
3,599
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
14
5 / 3 / 7
8,762
876
5,999
9,030
3,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
6
Kills
19
19
Deaths
7
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
2
3
1.25
L
Horus
0
3
4
0.67
L
Artemis
FloydinHell
Artemis
2
6
4
0.67
W
4
0
9
8.5
L
Izanami
MelStorm609
Izanami
0
4
2
0.25
W
5
1
11
10.5
L
Neith
3
4
3
1.13
W
3
2
7
3.25
W
2
1
10
7
W
Scylla
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,973
Damage
45,460
48,776
Taken
51,647
25,573
Mitigated
31,746
14,420
Healing
32,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
10,629
607
875
2,563
7,831
3,210
0
7,159
672
47,644
0
L
Horus
4,340
1,211
2,156
3,302
11,379
7,407
0
10,392
898
1,703
7,020
L
Artemis
FloydinHell
Artemis
10,366
2,301
702
392
10,432
6,318
0
9,435
997
0
21,009
W
6,262
237
10,515
7,863
12,439
6,280
1,634
3,160
9,103
16,068
0
L
Izanami
MelStorm609
Izanami
8,116
3,133
164
1,501
9,724
4,308
0
8,467
1,133
0
20,093
W
14,194
986
1,308
2,206
13,121
14,850
1,388
4,210
8,848
20,678
1,643
L
Neith
9,522
2,342
950
1,815
9,410
4,330
0
8,109
1,238
0
23,841
W
11,487
4,827
1,602
1,640
8,328
3,480
1,273
1,710
6,591
20,936
0
W
7,518
1,635
444
1,346
8,729
3,599
1,786
1,927
6,802
24,599
0
W
Scylla
5,999
252
3,182
2,502
9,030
3,537
1,622
1,079
7,911
11,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,276
Gold Earned
45,256
134
Minions Killed
122
0
Camps Cleared
0
920,308
Distance Traveled
1,004,753
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,771
777
59
6
0
216,753
0
L
Horus
6,781
678
9
1
0
190,760
0
L
Artemis
7,396
740
17
2
0
160,747
0
W
Ra
8,931
893
27
3
0
213,755
0
L
Izanami
6,469
647
22
2
0
180,630
0
W
Charon
10,041
1,004
20
2
0
191,995
0
L
Neith
7,859
786
27
3
0
171,418
0
W
Nu Wa
8,641
864
18
2
0
189,023
0
W
Hera
8,881
888
35
4
0
214,199
0
W
Scylla
8,762
876
22
2
0
195,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role