Player Matchup

Geb
Geb
DearStew6913402
Geb
Level 104
God Stats
3W - 2L
1,711 SR
Queue Stats
91W - 82L
1,463 Elo+
Solo
Persephone
Persephone
TooThiKK
Persephone
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,430 Elo+
Party 2
Heimdallr
Heimdallr
XPhoenix 5
Heimdallr
Level 69
God Stats
4W - 2L
1,727 SR
Queue Stats
258W - 264L
1,398 Elo+
Solo
Hades
Hades
callme1nsane_
Hades
Level 67
God Stats
4W - 5L
1,485 SR
Queue Stats
270W - 264L
1,485 Elo+
Solo
Guan Yu
Guan Yu
welpdarn
Guan Yu
Level 148
God Stats
4W - 3L
1,367 SR
Queue Stats
284W - 280L
1,453 Elo+
Party 2
Team Averages
Level 99
1,558 SR
1,446 Elo+

VS

Team Averages
Level 82
1,606 SR
1,426 Elo+
Danzaburou
Danzaburou
CBDingers
Danzaburou
Level 70
God Stats
17W - 12L
1,571 SR
Queue Stats
553W - 524L
1,443 Elo+
Party 1
Nike
Nike
MackDaddyShelby
Nike
Level 107
God Stats
8W - 3L
1,672 SR
Queue Stats
450W - 446L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
S-n-o-r-l-a-x-
Ah Puch
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 53L
1,332 Elo+
Solo
Ra
Ra
ifciidisjhdjoq
Ra
Level 67
God Stats
6W - 2L
1,677 SR
Queue Stats
515W - 543L
1,453 Elo+
Solo
Rama
Rama
theprophit99
Rama
Level 100
God Stats
5W - 4L
1,611 SR
Queue Stats
338W - 327L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 7
9,141
762
10,059
19,777
18,971
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
TooThiKK
Persephone
16
1 / 1 / 6
9,423
785
14,776
9,666
4,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
XPhoenix 5
Heimdallr
15
1 / 3 / 6
8,414
701
9,696
9,324
4,691
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 4
9,089
757
14,977
14,475
10,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
welpdarn
Guan Yu
15
5 / 4 / 2
9,827
819
5,908
14,699
15,907
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CBDingers
Danzaburou
13
1 / 4 / 8
8,254
688
7,164
11,231
5,345
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 1 / 13
9,685
807
8,831
19,150
22,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 3 / 8
9,698
808
14,154
12,479
6,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 2 / 12
11,152
929
14,049
15,663
9,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 9
9,532
794
14,207
11,519
5,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
12
Kills
20
19
Deaths
12
25
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CBDingers
Danzaburou
1
4
8
1.25
L
1
6
7
0.75
W
3
1
13
9.5
W
5
3
8
3
L
Persephone
TooThiKK
Persephone
1
1
6
4
L
Heimdallr
XPhoenix 5
Heimdallr
1
3
6
1.33
L
4
5
4
1.2
W
6
2
12
6
W
5
2
9
4.75
L
Guan Yu
welpdarn
Guan Yu
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,416
Damage
58,405
67,941
Taken
70,042
54,843
Mitigated
50,465
22,500
Healing
38,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CBDingers
Danzaburou
7,164
2,316
602
749
11,231
5,345
1,019
8,486
2,745
0
12,664
L
10,059
560
1,703
3,525
19,777
18,971
286
6,133
13,146
13,969
0
W
8,831
1,412
2,097
6,207
19,150
22,762
345
8,240
10,910
84
15,721
W
14,154
725
472
739
12,479
6,653
497
6,798
5,681
24,114
0
L
Persephone
TooThiKK
Persephone
14,776
516
803
3,003
9,666
4,652
505
6,283
3,204
32,079
0
L
Heimdallr
XPhoenix 5
Heimdallr
9,696
2,561
323
293
9,324
4,691
895
4,148
5,172
0
27,720
L
14,977
712
1,651
3,501
14,475
10,622
44
4,735
9,520
29,145
0
W
14,049
664
17,145
9,778
15,663
9,871
391
8,885
6,778
44,854
0
W
14,207
12,497
267
856
11,519
5,834
1,500
7,649
3,870
0
18,097
L
Guan Yu
welpdarn
Guan Yu
5,908
206
4,141
3,557
14,699
15,907
0
6,471
8,040
0
10,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,894
Gold Earned
48,321
142
Minions Killed
135
0
Camps Cleared
0
1,081,718
Distance Traveled
1,211,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,254
688
8
1
0
230,396
0
L
Geb
9,141
762
10
1
0
204,584
0
W
Nike
9,685
807
20
2
0
303,696
0
W
Ah Puch
9,698
808
20
2
0
221,767
0
L
Persephone
9,423
785
50
4
0
234,085
0
L
Heimdallr
8,414
701
41
3
0
211,798
0
L
Hades
9,089
757
28
2
0
211,203
0
W
Ra
11,152
929
76
6
0
245,722
0
W
Rama
9,532
794
11
1
0
210,407
0
L
Guan Yu
9,827
819
13
1
0
220,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role