Player Matchup

Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Silver I
AIMPsyper
Olorun
Silver I
Level 98
God Stats
3W - 0L
1,695 SR
Queue Stats
5W - 0L
1,708 MMR
Party 1
Thor
Thor
Silver I
tiagoskayboker
Thor
Silver I
Level 89
God Stats
1W - 0L
1,677 SR
Queue Stats
5W - 0L
1,708 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,624 SR
1,638 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 93
1,851 SR
1,706 MMR
Baba Yaga
Baba Yaga
Platinum V
Lycvnis
Baba Yaga
Platinum V
Level 62
God Stats
18W - 10L
2,181 SR
Queue Stats
229W - 245L
1,677 MMR
Solo
Jormungandr
Jormungandr
Gold III
Me Whor Knee
Jormungandr
Gold III
Level 107
God Stats
5W - 4L
1,618 SR
Queue Stats
125W - 127L
1,705 MMR
Party 2
Ravana
Ravana
Gold I
Nose Blow
Ravana
Gold I
Level 110
God Stats
9W - 11L
1,753 SR
Queue Stats
128W - 127L
1,736 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
2 / 2 / 10
12,014
751
6,895
16,003
18,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
AIMPsyper
Olorun
16
5 / 2 / 7
12,984
812
17,472
16,157
7,239
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 6
12,597
787
10,140
14,392
9,582
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
KaliAchillesKuzenboThothThanatos

VS

Bans
Ix ChelMartichorasChaacHachimanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Lycvnis
Baba Yaga
15
3 / 2 / 3
11,406
713
19,219
10,175
4,918
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Me Whor Knee
Jormungandr
12
0 / 7 / 5
10,114
632
8,811
18,233
17,570
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
Nose Blow
Ravana
14
3 / 3 / 3
11,012
688
8,049
10,429
5,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
12
Kills
6
6
Deaths
12
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
10
3.5
W
Olorun
AIMPsyper
Olorun
5
2
7
4.25
L
Baba Yaga
Lycvnis
Baba Yaga
3
2
3
2.25
L
Jormungandr
Me Whor Knee
Jormungandr
0
7
5
0.36
L
Ravana
Nose Blow
Ravana
3
3
3
1.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,507
Damage
36,079
46,552
Taken
38,837
35,184
Mitigated
27,935
19,116
Healing
2,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,895
174
0
5,206
16,003
18,363
347
7,894
7,699
22,166
0
W
Olorun
AIMPsyper
Olorun
17,472
6,878
1,285
9,413
16,157
7,239
1,555
10,512
5,613
104,069
0
L
Baba Yaga
Lycvnis
Baba Yaga
19,219
308
0
1,631
10,175
4,918
0
5,965
4,210
75,120
0
L
Jormungandr
Me Whor Knee
Jormungandr
8,811
1,295
0
76
18,233
17,570
0
11,716
6,349
30,894
0
L
Ravana
Nose Blow
Ravana
8,049
1,167
0
1,094
10,429
5,447
0
7,680
2,724
0
23,927
W
10,140
1,040
0
3,212
14,392
9,582
178
9,844
4,484
814
36,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,595
Gold Earned
32,532
202
Minions Killed
164
0
Camps Cleared
0
892,504
Distance Traveled
901,723
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,014
751
23
1
0
316,376
5
W
Olorun
12,984
812
137
9
0
281,115
0
L
Baba Yaga
11,406
713
93
6
0
317,288
0
L
Jormungandr
10,114
632
22
1
0
270,495
4
L
Ravana
11,012
688
49
3
0
313,940
0
W
Thor
12,597
787
42
3
0
295,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role