Player Matchup

Hera
Hera
 
Hera
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Laserguy7
Ne Zha
Level 130
God Stats
7W - 7L
1,585 SR
Queue Stats
76W - 63L
1,601 Elo+
Party 1
Hachiman
Hachiman
MojDom21
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,688 Elo+
Party 1
Khepri
Khepri
Sinefors
Khepri
Level 107
God Stats
2W - 2L
1,536 SR
Queue Stats
24W - 26L
1,571 Elo+
Party 1
Chaac
Chaac
Unsk1l3d
Chaac
Level 125
God Stats
0W - 1L
1,433 SR
Queue Stats
45W - 40L
1,697 Elo+
Party 1
Team Averages
Level 102
1,511 SR
1,611 Elo+

VS

Team Averages
Level 153
1,540 SR
1,539 Elo+
Chang'e
Chang'e
 
Chang'e
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CtrlAltDave
Anubis
Level 126
God Stats
6W - 7L
1,335 SR
Queue Stats
113W - 101L
1,572 Elo+
Party 2
Ishtar
Ishtar
DannyDizz
Ishtar
Level 121
God Stats
17W - 13L
1,542 SR
Queue Stats
59W - 49L
1,539 Elo+
Party 2
Hercules
Hercules
Woblan
Hercules
Level 140
God Stats
10W - 9L
1,619 SR
Queue Stats
628W - 613L
1,514 Elo+
Solo
Ratatoskr
Ratatoskr
carlos94ath
Ratatoskr
Level 156
God Stats
5W - 2L
1,703 SR
Queue Stats
294W - 269L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 3 / 4
7,228
556
8,517
6,556
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
Laserguy7
Ne Zha
12
4 / 4 / 4
7,472
575
6,746
11,524
4,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
MojDom21
Hachiman
11
1 / 1 / 0
5,943
457
2,675
7,528
2,541
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Sinefors
Khepri
11
1 / 2 / 5
6,875
529
2,203
8,894
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Unsk1l3d
Chaac
11
0 / 6 / 5
6,212
478
5,251
12,635
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 1 / 3
8,570
659
4,998
7,707
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
15
8 / 3 / 3
9,637
741
11,033
10,284
4,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
DannyDizz
Ishtar
13
0 / 0 / 4
8,335
641
4,860
6,006
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hercules
Woblan
Hercules
11
1 / 2 / 1
7,265
559
3,863
10,708
8,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
carlos94ath
Ratatoskr
13
5 / 3 / 4
8,214
632
6,505
12,120
4,415
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
9
Kills
16
16
Deaths
9
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
3
4
1.67
W
Chang'e
 
Chang'e
2
1
3
3.5
W
Anubis
8
3
3
3.17
W
Ishtar
DannyDizz
Ishtar
0
0
4
2
L
Ne Zha
Laserguy7
Ne Zha
4
4
4
1.5
L
Hachiman
MojDom21
Hachiman
1
1
0
1
L
Khepri
Sinefors
Khepri
1
2
5
1.75
L
Chaac
Unsk1l3d
Chaac
0
6
5
0.42
W
Hercules
Woblan
Hercules
1
2
1
0.75
W
Ratatoskr
carlos94ath
Ratatoskr
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,392
Damage
31,259
47,137
Taken
46,825
21,595
Mitigated
23,443
9,392
Healing
18,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,517
2,453
0
1,000
6,556
2,630
0
2,174
4,382
55,063
0
W
Chang'e
 
Chang'e
4,998
114
1,961
4,317
7,707
2,847
0
2,749
4,794
74,697
0
W
Anubis
11,033
1,695
0
4,817
10,284
4,821
347
928
9,210
71,216
0
W
Ishtar
DannyDizz
Ishtar
4,860
3,317
0
2,594
6,006
2,587
1,125
475
5,531
0
65,875
L
Ne Zha
Laserguy7
Ne Zha
6,746
1,831
0
1,150
11,524
4,988
0
3,279
8,245
0
42,295
L
Hachiman
MojDom21
Hachiman
2,675
1,873
0
3,344
7,528
2,541
0
0
7,528
0
32,100
L
Khepri
Sinefors
Khepri
2,203
527
0
1,896
8,894
6,500
0
2,445
6,408
16,505
0
L
Chaac
Unsk1l3d
Chaac
5,251
1,727
0
2,002
12,635
4,936
0
8,151
4,484
0
38,616
W
Hercules
Woblan
Hercules
3,863
1,384
0
4,301
10,708
8,773
0
4,519
6,067
0
25,223
W
Ratatoskr
carlos94ath
Ratatoskr
6,505
918
0
430
12,120
4,415
0
2,320
9,728
0
63,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,730
Gold Earned
42,021
323
Minions Killed
492
0
Camps Cleared
0
1,201,430
Distance Traveled
1,281,228
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,228
556
113
9
0
239,888
2
W
Chang'e
8,570
659
135
10
0
281,534
0
W
Anubis
9,637
741
128
10
0
206,173
0
W
Ishtar
8,335
641
112
9
0
240,868
1
L
Ne Zha
7,472
575
63
5
0
266,239
0
L
Hachiman
5,943
457
65
5
0
239,750
0
L
Khepri
6,875
529
25
2
0
238,473
1
L
Chaac
6,212
478
57
4
0
217,080
0
W
Hercules
7,265
559
34
3
0
257,928
4
W
Ratatoskr
8,214
632
83
6
0
294,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role