Player Matchup

Yu Huang
Yu Huang
BrianFrmCharter
Yu Huang
Level 156
God Stats
9W - 6L
1,623 SR
Queue Stats
306W - 277L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
Da1HandedMan
Ah Puch
Level 163
God Stats
21W - 9L
1,570 SR
Queue Stats
582W - 565L
1,550 Elo+
Party 1
Hun Batz
Hun Batz
RyanJarman
Hun Batz
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,638 Elo+
Party 2
Martichoras
Martichoras
Yserà
Martichoras
Level 220
God Stats
7W - 3L
1,797 SR
Queue Stats
112W - 104L
1,554 Elo+
Party 2
Olorun
Olorun
akingsgod
Olorun
Level 156
God Stats
2W - 2L
1,275 SR
Queue Stats
116W - 109L
1,602 Elo+
Solo
Team Averages
Level 171
1,553 SR
1,572 Elo+

VS

Team Averages
Level 131
1,503 SR
1,583 Elo+
Athena
Athena
CornGod
Athena
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 124L
1,537 Elo+
Party 3
Hou Yi
Hou Yi
Jamboy11
Hou Yi
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 120L
1,591 Elo+
Party 3
Baron Samedi
Baron Samedi
VirtusVires
Baron Samedi
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 145L
1,642 Elo+
Solo
Agni
Agni
dan gleysack23
Agni
Level 156
God Stats
6W - 4L
1,596 SR
Queue Stats
181W - 166L
1,548 Elo+
Party 3
Vulcan
Vulcan
normous11
Vulcan
Level 108
God Stats
3W - 3L
1,420 SR
Queue Stats
92W - 81L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
18
3 / 0 / 10
9,932
764
10,260
8,575
3,996
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Ah Puch
Da1HandedMan
Ah Puch
18
7 / 4 / 8
10,746
827
18,803
13,607
5,992
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hun Batz
RyanJarman
Hun Batz
17
6 / 3 / 11
10,166
782
14,404
17,572
13,718
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
Yserà
Martichoras
18
6 / 2 / 7
10,215
786
8,992
13,478
5,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
akingsgod
Olorun
13
1 / 3 / 10
8,351
642
3,685
10,415
4,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CornGod
Athena
17
3 / 3 / 5
9,673
744
6,580
14,276
16,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Jamboy11
Hou Yi
13
1 / 3 / 4
7,557
581
3,232
9,359
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
VirtusVires
Baron Samedi
18
4 / 4 / 3
9,881
760
14,233
16,828
15,291
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 7 / 4
9,129
702
17,180
11,132
4,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
normous11
Vulcan
16
1 / 6 / 6
8,633
664
8,749
9,270
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
23
Kills
12
12
Deaths
23
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
3
0
10
8
L
Athena
CornGod
Athena
3
3
5
1.83
W
Ah Puch
Da1HandedMan
Ah Puch
7
4
8
2.75
L
Hou Yi
Jamboy11
Hou Yi
1
3
4
1
W
Hun Batz
RyanJarman
Hun Batz
6
3
11
3.83
L
Baron Samedi
VirtusVires
Baron Samedi
4
4
3
1.38
W
Martichoras
Yserà
Martichoras
6
2
7
4.75
W
Olorun
akingsgod
Olorun
1
3
10
2
L
3
7
4
0.71
L
Vulcan
normous11
Vulcan
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,144
Damage
49,974
63,647
Taken
60,865
34,476
Mitigated
44,892
26,383
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
10,260
678
2,975
2,019
8,575
3,996
525
7,529
1,046
25,114
0
L
Athena
CornGod
Athena
6,580
1,700
330
2,280
14,276
16,111
0
5,688
8,114
12,363
0
W
Ah Puch
Da1HandedMan
Ah Puch
18,803
298
452
3,627
13,607
5,992
160
9,406
4,201
38,750
0
L
Hou Yi
Jamboy11
Hou Yi
3,232
1,558
710
690
9,359
4,425
0
5,394
3,965
0
14,772
W
Hun Batz
RyanJarman
Hun Batz
14,404
2,337
368
4,880
17,572
13,718
0
9,185
8,271
0
27,227
L
Baron Samedi
VirtusVires
Baron Samedi
14,233
556
4,857
6,860
16,828
15,291
0
9,933
6,673
25,162
953
W
Martichoras
Yserà
Martichoras
8,992
2,171
27
3,416
13,478
5,998
233
11,456
1,722
0
29,560
W
Olorun
akingsgod
Olorun
3,685
1,210
4,839
3,780
10,415
4,772
890
7,919
2,416
7,197
0
L
17,180
394
264
245
11,132
4,881
0
6,584
4,436
33,088
0
L
Vulcan
normous11
Vulcan
8,749
1,317
0
0
9,270
4,184
0
4,993
4,265
20,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,410
Gold Earned
44,873
178
Minions Killed
141
0
Camps Cleared
0
1,163,883
Distance Traveled
1,174,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,932
764
39
3
0
284,481
0
L
Athena
9,673
744
8
1
0
259,433
0
W
Ah Puch
10,746
827
56
4
0
243,946
0
L
Hou Yi
7,557
581
20
2
0
226,664
0
W
Hun Batz
10,166
782
37
3
0
230,675
0
L
Baron Samedi
9,881
760
36
3
0
219,986
0
W
Martichoras
10,215
786
35
3
0
183,120
0
W
Olorun
8,351
642
11
1
0
221,661
0
L
Agni
9,129
702
43
3
0
231,692
0
L
Vulcan
8,633
664
34
3
0
237,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role