Player Matchup

Bacchus
Bacchus
AdmiralSkippy
Bacchus
Level 48
God Stats
1W - 2L
1,317 SR
Queue Stats
55W - 50L
1,485 Elo+
Solo
Anhur
Anhur
Drgamer141
Anhur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,573 Elo+
Party 1
Scylla
Scylla
Elea910
Scylla
Level 26
God Stats
2W - 1L
1,723 SR
Queue Stats
78W - 75L
1,556 Elo+
Party 1
Thor
Thor
St3althBlad3
Thor
Level 23
God Stats
2W - 2L
1,515 SR
Queue Stats
50W - 55L
1,421 Elo+
Party 1
Terra
Terra
TheLyfeCycle
Terra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 1
Team Averages
Level 52
1,511 SR
1,549 Elo+

VS

Team Averages
Level 56
1,626 SR
1,567 Elo+
Apollo
Apollo
BlackLyon1168
Apollo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 131L
1,442 Elo+
Party 3
Sun Wukong
Sun Wukong
FunnyTaco25
Sun Wukong
Level 37
God Stats
3W - 0L
1,550 SR
Queue Stats
24W - 16L
1,612 Elo+
Solo
Thanatos
Thanatos
Haunted1151
Thanatos
Level 17
God Stats
11W - 5L
1,692 SR
Queue Stats
193W - 189L
1,622 Elo+
Party 3
Nu Wa
Nu Wa
IWantNikesThighs
Nu Wa
Level 99
God Stats
14W - 8L
1,769 SR
Queue Stats
196W - 173L
1,564 Elo+
Party 2
Achilles
Achilles
edfear10
Achilles
Level 42
God Stats
6W - 3L
1,620 SR
Queue Stats
114W - 91L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
6
0 / 0 / 2
3,700
740
904
2,278
1,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
5
2 / 1 / 0
3,678
736
2,014
2,928
782
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Elea910
Scylla
1
0 / 0 / 0
2,445
489
0
148
34
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
1 / 1 / 0
3,788
758
1,095
3,740
1,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 0
2,865
573
367
3,159
1,157
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,550
710
1,225
3,333
709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
FunnyTaco25
Sun Wukong
1
0 / 0 / 0
2,445
489
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Haunted1151
Thanatos
6
0 / 1 / 1
3,264
653
551
3,065
816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 1
4,034
807
1,502
1,900
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
edfear10
Achilles
7
3 / 1 / 0
4,153
831
2,388
3,720
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
4
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
0
2
1
W
1
1
0
1
L
Anhur
2
1
0
2
L
Scylla
Elea910
Scylla
0
0
0
0
W
Sun Wukong
FunnyTaco25
Sun Wukong
0
0
0
0
W
Thanatos
Haunted1151
Thanatos
0
1
1
0.5
W
0
0
1
0.5
L
1
1
0
1
L
0
2
0
0
W
Achilles
edfear10
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,380
Damage
5,666
12,253
Taken
12,018
4,639
Mitigated
3,575
2,734
Healing
4,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
904
177
0
951
2,278
1,538
0
963
1,260
10,144
0
W
1,225
589
0
1,397
3,333
709
0
471
2,862
0
16,827
L
Anhur
2,014
1,456
0
799
2,928
782
0
110
2,722
0
15,690
L
Scylla
Elea910
Scylla
0
0
0
0
148
34
0
108
0
0
0
W
Sun Wukong
FunnyTaco25
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Haunted1151
Thanatos
551
101
0
849
3,065
816
0
104
2,961
0
10,829
W
1,502
532
0
817
1,900
506
0
361
1,539
25,038
0
L
1,095
413
0
832
3,740
1,128
0
180
3,448
0
17,121
L
367
230
0
152
3,159
1,157
0
100
3,019
5,315
0
W
Achilles
edfear10
Achilles
2,388
1,006
0
1,085
3,720
1,544
0
388
3,332
0
20,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,476
Gold Earned
17,446
83
Minions Killed
127
0
Camps Cleared
0
387,925
Distance Traveled
434,407
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,700
740
14
3
0
110,638
2
W
Apollo
3,550
710
22
4
0
101,963
0
L
Anhur
3,678
736
26
5
0
87,459
0
L
Scylla
2,445
489
0
0
0
127
0
W
Sun Wukong
2,445
489
0
0
0
11,008
0
W
Thanatos
3,264
653
21
4
0
136,470
0
W
Nu Wa
4,034
807
54
11
0
95,873
2
L
Thor
3,788
758
32
6
0
105,750
0
L
Terra
2,865
573
11
2
0
83,951
0
W
Achilles
4,153
831
30
6
0
89,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role