Player Matchup

Loki
Loki
 
Loki
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BadDragonXL
Nu Wa
Level 201
God Stats
3W - 3L
1,479 SR
Queue Stats
132W - 54L
1,724 Elo+
Party 1
Hou Yi
Hou Yi
Yamеі
Hou Yi
Level 104
God Stats
4W - 2L
1,882 SR
Queue Stats
78W - 12L
1,902 Elo+
Party 1
Team Averages
Level 188
1,572 SR
1,625 Elo+

VS

Team Averages
Level 141
1,424 SR
1,496 Elo+
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
ItzKronox
Set
Level 127
God Stats
1W - 5L
1,097 SR
Queue Stats
130W - 120L
1,534 Elo+
Solo
Olorun
Olorun
KamaeL-RCGN
Olorun
Level 154
God Stats
80W - 88L
1,465 SR
Queue Stats
203W - 265L
1,461 Elo+
Party 3
Baron Samedi
Baron Samedi
NicooJepsen
Baron Samedi
Level 142
God Stats
108W - 76L
1,559 SR
Queue Stats
368W - 310L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
7 / 0 / 4
6,902
690
6,722
7,745
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
 
Sun Wukong
11
1 / 1 / 2
6,488
649
5,219
8,590
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
 
Charon
9
1 / 0 / 5
5,658
566
3,058
6,640
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 5
6,772
677
4,110
3,054
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Yamеі
Hou Yi
11
6 / 1 / 1
6,907
691
6,320
5,746
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 3 / 0
5,634
563
4,425
9,182
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
 
Bacchus
8
0 / 0 / 0
4,863
486
2,069
6,438
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 6 / 1
4,677
468
4,412
9,238
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
9
0 / 2 / 0
5,185
519
1,262
4,671
1,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
NicooJepsen
Baron Samedi
9
0 / 5 / 1
5,082
508
3,993
8,923
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
2
2
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
0
4
9
W
Sun Wukong
 
Sun Wukong
1
1
2
2
W
Charon
 
Charon
1
0
5
3.5
L
Serqet
 
Serqet
2
3
0
0.67
L
Bacchus
 
Bacchus
0
0
0
0
W
1
0
5
3.5
L
0
6
1
0.08
L
Olorun
0
2
0
0
L
Baron Samedi
NicooJepsen
Baron Samedi
0
5
1
0.1
W
Hou Yi
Yamеі
Hou Yi
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,429
Damage
16,161
31,775
Taken
38,452
13,230
Mitigated
17,455
10,886
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,722
1,892
0
3,375
7,745
2,438
3
286
7,249
0
38,867
W
Sun Wukong
 
Sun Wukong
5,219
609
0
1,632
8,590
4,183
278
3,418
4,691
0
46,127
W
Charon
 
Charon
3,058
852
0
1,654
6,640
3,703
0
1,635
4,937
14,544
0
L
Serqet
 
Serqet
4,425
1,321
0
978
9,182
3,553
0
535
8,647
0
39,698
L
Bacchus
 
Bacchus
2,069
125
0
2,327
6,438
4,482
0
1,885
4,497
15,754
0
W
4,110
1,229
0
1,348
3,054
854
0
1,175
1,653
58,337
0
L
4,412
1,423
0
1,338
9,238
3,801
0
1,429
7,809
0
27,506
L
Olorun
1,262
306
0
1,757
4,671
1,926
0
2,636
2,035
47,110
0
L
Baron Samedi
NicooJepsen
Baron Samedi
3,993
164
0
1,723
8,923
3,693
0
647
8,276
29,138
0
W
Hou Yi
Yamеі
Hou Yi
6,320
3,285
0
2,877
5,746
2,052
0
277
5,444
0
47,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,727
Gold Earned
25,441
353
Minions Killed
280
0
Camps Cleared
0
1,017,933
Distance Traveled
979,418
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,902
690
63
6
0
244,618
0
W
Sun Wukong
6,488
649
78
8
0
205,952
0
W
Charon
5,658
566
14
1
0
200,794
4
L
Serqet
5,634
563
65
7
0
223,058
0
L
Bacchus
4,863
486
23
2
0
190,587
1
W
Nu Wa
6,772
677
110
11
0
186,321
2
L
Set
4,677
468
44
4
0
216,545
1
L
Olorun
5,185
519
81
8
0
160,667
2
L
Baron Samedi
5,082
508
67
7
0
188,561
3
W
Hou Yi
6,907
691
88
9
0
180,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role