Player Matchup

Agni
Agni
Di0nNett3
Agni
Level 88
God Stats
64W - 58L
1,550 SR
Queue Stats
299W - 329L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
TheAngeI
Ao Kuang
Level 155
God Stats
13W - 8L
1,572 SR
Queue Stats
247W - 234L
1,486 Elo+
Solo
Hou Yi
Hou Yi
ZzlAndeelzZ
Hou Yi
Level 128
God Stats
6W - 12L
1,351 SR
Queue Stats
237W - 192L
1,544 Elo+
Party 2
Ares
Ares
elfair250xxx
Ares
Level 146
God Stats
9W - 17L
1,555 SR
Queue Stats
243W - 206L
1,514 Elo+
Party 2
Anubis
Anubis
iTzAgUsR3kT
Anubis
Level 49
God Stats
18W - 10L
1,729 SR
Queue Stats
66W - 59L
1,483 Elo+
Party 2
Team Averages
Level 113
1,551 SR
1,505 Elo+

VS

Team Averages
Level 116
1,475 SR
1,501 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Lewsie157
Medusa
Level 149
God Stats
2W - 3L
1,511 SR
Queue Stats
202W - 189L
1,468 Elo+
Party 1
Artio
Artio
RobsonSC157
Artio
Level 141
God Stats
3W - 3L
1,586 SR
Queue Stats
205W - 201L
1,473 Elo+
Party 1
Fafnir
Fafnir
talkingshura
Fafnir
Level 160
God Stats
1W - 3L
1,278 SR
Queue Stats
209W - 211L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
4 / 2 / 1
8,305
639
9,417
8,126
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
TheAngeI
Ao Kuang
12
3 / 2 / 2
7,463
574
3,615
10,294
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
13
4 / 3 / 2
7,879
606
10,200
10,920
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 7
7,681
591
8,295
8,158
6,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
14
4 / 3 / 3
8,245
634
8,965
12,166
7,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
7 / 6 / 2
8,163
628
9,492
15,787
5,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ra
 
Ra
13
1 / 3 / 0
6,996
538
5,642
9,484
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Lewsie157
Medusa
11
2 / 6 / 1
6,442
496
7,071
11,654
3,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 2
6,933
533
3,363
14,239
12,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fafnir
9
0 / 1 / 5
6,216
478
2,421
7,639
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
18
Kills
11
11
Deaths
19
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
7
6
2
1.33
L
Ra
 
Ra
1
3
0
0.33
W
Agni
4
2
1
2.25
L
Medusa
Lewsie157
Medusa
2
6
1
0.42
L
1
3
2
0.67
W
Ao Kuang
TheAngeI
Ao Kuang
3
2
2
2
W
Hou Yi
4
3
2
1.67
W
3
1
7
6.5
W
Anubis
4
3
3
1.83
L
Fafnir
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,492
Damage
27,989
49,664
Taken
58,803
26,570
Mitigated
32,681
13,486
Healing
15,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,492
3,300
0
4,586
15,787
5,201
0
7,819
7,968
50,140
0
L
Ra
 
Ra
5,642
305
144
2,681
9,484
3,373
0
7,205
2,279
58,909
0
W
Agni
9,417
1,046
0
730
8,126
3,105
148
4,487
3,639
63,631
0
L
Medusa
Lewsie157
Medusa
7,071
3,240
0
2,178
11,654
3,954
0
4,036
7,538
0
40,275
L
3,363
388
0
3,919
14,239
12,360
0
7,958
6,281
41,269
0
W
Ao Kuang
TheAngeI
Ao Kuang
3,615
793
0
1,541
10,294
4,211
0
2,726
7,568
56,843
0
W
Hou Yi
10,200
6,026
0
3,962
10,920
5,076
454
3,289
7,628
0
61,300
W
8,295
703
0
1,595
8,158
6,981
0
2,919
5,239
26,887
0
W
Anubis
8,965
837
0
5,658
12,166
7,197
0
7,513
4,552
74,938
0
L
Fafnir
2,421
922
0
2,011
7,639
7,793
0
3,286
4,353
13,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,573
Gold Earned
34,750
430
Minions Killed
327
0
Camps Cleared
0
1,351,182
Distance Traveled
1,349,217
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,163
628
62
5
0
288,993
2
L
Ra
6,996
538
105
8
0
266,238
0
W
Agni
8,305
639
93
7
0
262,113
6
L
Medusa
6,442
496
76
6
0
253,477
0
L
Artio
6,933
533
72
6
0
248,457
2
W
Ao Kuang
7,463
574
96
7
0
279,852
0
W
Hou Yi
7,879
606
101
8
0
245,931
1
W
Ares
7,681
591
39
3
0
312,110
7
W
Anubis
8,245
634
101
8
0
251,176
1
L
Fafnir
6,216
478
12
1
0
292,052
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role