Player Matchup

Gilgamesh
Gilgamesh
Bronze III
TreeTopTeezy
Gilgamesh
Bronze III
Level 34
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 34
1,318 SR
1,400 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,502 SR
1,377 MMR
Hachiman
Hachiman
Silver III
Oni_Yukue
Hachiman
Silver III
Level 124
God Stats
11W - 7L
1,502 SR
Queue Stats
21W - 26L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TreeTopTeezy
Gilgamesh
12
0 / 4 / 0
8,066
733
4,958
16,903
14,403
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
TsukuyomiAh Muzen CabBaron SamediBakasuraAnubis

VS

Bans
KaliPoseidonBastetSkadiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Oni_Yukue
Hachiman
15
4 / 0 / 0
11,019
1,002
11,314
8,942
3,791
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Oni_Yukue
Hachiman
4
0
0
4
L
Gilgamesh
TreeTopTeezy
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,958
Damage
11,314
16,903
Taken
8,942
14,403
Mitigated
3,791
2,577
Healing
3,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Oni_Yukue
Hachiman
11,314
7,681
0
3,948
8,942
3,791
1,670
652
8,290
0
65,490
L
Gilgamesh
TreeTopTeezy
Gilgamesh
4,958
1,813
0
2,577
16,903
14,403
48
401
16,502
0
28,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,066
Gold Earned
11,019
41
Minions Killed
101
2
Camps Cleared
6
195,380
Distance Traveled
190,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,019
1,002
101
9
6
190,698
0
L
Gilgamesh
8,066
733
41
4
2
195,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role