Player Matchup

Awilix
Awilix
 
Awilix
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
DershBag
Ix Chel
Level 144
God Stats
14W - 22L
1,388 SR
Queue Stats
454W - 475L
1,467 Elo+
Solo
Vulcan
Vulcan
RicksJymBagshf55
Vulcan
Level 142
God Stats
4W - 7L
1,510 SR
Queue Stats
134W - 112L
1,488 Elo+
Solo
Artemis
Artemis
ShadowMacJack
Artemis
Level 148
God Stats
2W - 3L
1,504 SR
Queue Stats
7W - 16L
1,339 Elo+
Party 2
Artio
Artio
Thananeer
Artio
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,487 Elo+
Party 2
Team Averages
Level 156
1,480 SR
1,456 Elo+

VS

Team Averages
Level 97
1,531 SR
1,472 Elo+
Cernunnos
Cernunnos
Br33Zzy1015
Cernunnos
Level 58
God Stats
9W - 6L
1,580 SR
Queue Stats
43W - 45L
1,503 Elo+
Party 1
Hercules
Hercules
Darkskinn
Hercules
Level 106
God Stats
17W - 14L
1,599 SR
Queue Stats
227W - 195L
1,481 Elo+
Party 1
Ymir
Ymir
Jettpack3000
Ymir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,369 Elo+
Solo
Pele
Pele
Kneegrowws
Pele
Level 63
God Stats
4W - 0L
1,759 SR
Queue Stats
26W - 17L
1,529 Elo+
Party 1
Chang'e
Chang'e
Yerko__Andres99
Chang'e
Level 156
God Stats
1W - 1L
1,216 SR
Queue Stats
42W - 52L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
0 / 5 / 1
7,248
453
5,056
14,281
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
DershBag
Ix Chel
15
3 / 8 / 0
8,814
551
7,193
12,464
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 0
8,545
534
6,282
11,433
8,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
12
2 / 5 / 1
7,497
469
7,817
12,760
5,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Artio
Thananeer
Artio
12
1 / 3 / 2
7,860
491
4,335
16,389
14,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Br33Zzy1015
Cernunnos
14
4 / 2 / 4
8,788
549
11,756
10,612
3,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Darkskinn
Hercules
14
2 / 0 / 6
9,007
563
7,072
10,748
8,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 2 / 7
7,859
491
4,389
10,567
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
16 / 0 / 4
11,105
694
15,302
12,737
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 2 / 9
10,326
645
7,321
13,241
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
6
Kills
25
25
Deaths
6
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
5
1
0.1
W
Cernunnos
Br33Zzy1015
Cernunnos
4
2
4
3
W
Hercules
Darkskinn
Hercules
2
0
6
5
L
Ix Chel
DershBag
Ix Chel
3
8
0
0.38
W
1
2
7
2.25
W
16
0
4
18
L
0
4
0
0
L
Artemis
2
5
1
0.5
L
Artio
Thananeer
Artio
1
3
2
0.67
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,683
Damage
45,840
67,327
Taken
57,905
36,659
Mitigated
31,653
15,967
Healing
26,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,056
1,695
0
3,803
14,281
4,782
0
1,589
12,472
0
52,682
W
Cernunnos
Br33Zzy1015
Cernunnos
11,756
6,742
0
5,277
10,612
3,892
316
2,537
8,075
0
66,796
W
Hercules
Darkskinn
Hercules
7,072
2,342
0
5,193
10,748
8,557
358
5,324
5,424
0
57,952
L
Ix Chel
DershBag
Ix Chel
7,193
1,173
281
1,360
12,464
3,900
0
4,423
8,041
78,009
0
W
4,389
1,252
0
1,401
10,567
8,628
0
2,310
7,877
15,807
0
W
15,302
4,006
0
3,973
12,737
5,421
133
2,305
10,432
0
98,222
L
6,282
2,916
0
1,732
11,433
8,557
85
0
11,433
70,725
84
L
Artemis
7,817
3,658
0
1,825
12,760
5,249
0
2,374
10,386
0
49,829
L
Artio
Thananeer
Artio
4,335
724
1,502
5,464
16,389
14,171
0
3,265
13,016
37,928
0
W
7,321
504
1,434
9,575
13,241
5,155
0
5,706
7,535
92,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,964
Gold Earned
47,085
463
Minions Killed
496
0
Camps Cleared
0
1,554,679
Distance Traveled
1,602,439
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,248
453
79
5
0
364,426
0
W
Cernunnos
8,788
549
101
6
0
285,136
4
W
Hercules
9,007
563
108
7
0
298,244
2
L
Ix Chel
8,814
551
136
9
0
304,403
5
W
Ymir
7,859
491
21
1
0
306,215
1
W
Pele
11,105
694
115
7
0
386,646
0
L
Vulcan
8,545
534
118
7
0
257,713
2
L
Artemis
7,497
469
89
6
0
297,970
5
L
Artio
7,860
491
41
3
0
330,167
0
W
Chang'e
10,326
645
151
9
0
326,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role