Player Matchup

Janus
Janus
 
Janus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Death0311
Surtr
Level 44
God Stats
3W - 1L
1,662 SR
Queue Stats
12W - 15L
1,450 Elo+
Party 1
Charon
Charon
Itz DarkGold
Charon
Level 48
God Stats
9W - 2L
1,589 SR
Queue Stats
115W - 158L
1,362 Elo+
Party 2
Ravana
Ravana
reidooceano
Ravana
Level 64
God Stats
2W - 2L
1,322 SR
Queue Stats
38W - 47L
1,422 Elo+
Party 1
Olorun
Olorun
x FJ Goat x
Olorun
Level 109
God Stats
4W - 6L
1,460 SR
Queue Stats
296W - 358L
1,431 Elo+
Party 2
Team Averages
Level 79
1,507 SR
1,433 Elo+

VS

Team Averages
Level 110
1,427 SR
1,469 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Koda78
Thanatos
Level 127
God Stats
1W - 3L
1,194 SR
Queue Stats
26W - 25L
1,528 Elo+
Solo
Artemis
Artemis
Lucipher13
Artemis
Level 136
God Stats
4W - 8L
1,419 SR
Queue Stats
78W - 81L
1,343 Elo+
Solo
Danzaburou
Danzaburou
martin9098
Danzaburou
Level 95
God Stats
130W - 123L
1,523 SR
Queue Stats
154W - 175L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
3 / 1 / 1
5,794
724
2,609
4,688
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Death0311
Surtr
9
2 / 1 / 0
6,043
755
3,757
5,448
2,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
8
2 / 1 / 2
5,658
707
2,257
5,554
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
10
2 / 0 / 2
5,944
743
3,062
4,538
1,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
10
3 / 0 / 2
6,173
772
5,170
4,384
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
3
0 / 1 / 0
3,599
450
915
2,547
1,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
 
Zeus
3
0 / 1 / 0
3,430
429
443
1,151
262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Koda78
Thanatos
9
3 / 5 / 0
5,174
647
6,695
9,724
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Lucipher13
Artemis
7
0 / 2 / 0
4,106
513
2,652
4,596
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
martin9098
Danzaburou
7
0 / 3 / 1
4,156
520
2,481
6,437
1,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
12
Kills
3
3
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
1
3.5
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Zeus
 
Zeus
0
1
0
0
W
Surtr
Death0311
Surtr
2
1
0
2
W
Charon
2
1
2
3
L
Thanatos
Koda78
Thanatos
3
5
0
0.6
L
Artemis
Lucipher13
Artemis
0
2
0
0
L
Danzaburou
martin9098
Danzaburou
0
3
1
0.17
W
Ravana
2
0
2
3
W
Olorun
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,855
Damage
13,186
24,612
Taken
24,455
10,676
Mitigated
9,490
7,073
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,609
614
0
750
4,688
1,081
214
172
4,516
35,249
0
L
Sun Wukong
 
Sun Wukong
915
132
0
1,311
2,547
1,576
0
1,558
989
0
5,029
L
Zeus
 
Zeus
443
0
0
387
1,151
262
0
534
573
7,472
0
W
Surtr
Death0311
Surtr
3,757
1,950
0
1,437
5,448
2,807
0
0
5,448
366
30,535
W
Charon
2,257
274
0
1,054
5,554
3,629
540
12
5,542
13,900
0
L
Thanatos
Koda78
Thanatos
6,695
2,506
0
5,865
9,724
4,141
0
3,309
6,305
0
29,577
L
Artemis
Lucipher13
Artemis
2,652
1,047
0
407
4,596
1,579
0
3,204
1,392
0
19,484
L
Danzaburou
martin9098
Danzaburou
2,481
750
0
557
6,437
1,932
0
1,311
5,126
0
17,676
W
Ravana
3,062
1,239
0
973
4,538
1,459
0
313
4,225
0
30,989
W
Olorun
5,170
3,247
300
2,559
4,384
1,700
2,936
0
4,384
45,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,612
Gold Earned
20,465
259
Minions Killed
134
0
Camps Cleared
0
800,378
Distance Traveled
619,198
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,794
724
59
7
0
167,943
1
L
Sun Wukong
3,599
450
7
1
0
52,586
0
L
Zeus
3,430
429
13
2
0
63,742
0
W
Surtr
6,043
755
45
6
0
146,608
0
W
Charon
5,658
707
15
2
0
165,871
0
L
Thanatos
5,174
647
44
6
0
182,724
0
L
Artemis
4,106
513
38
5
0
152,008
0
L
Danzaburou
4,156
520
32
4
0
168,138
0
W
Ravana
5,944
743
52
7
0
169,501
0
W
Olorun
6,173
772
88
11
0
150,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role