Player Matchup

Da Ji
Da Ji
Dro-Valentino
Da Ji
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 47L
1,270 Elo+
Solo
Nu Wa
Nu Wa
HS-IQ5
Nu Wa
Level 49
God Stats
2W - 3L
1,379 SR
Queue Stats
83W - 116L
1,281 Elo+
Solo
Vulcan
Vulcan
OutsideWig62745
Vulcan
Level 127
God Stats
209W - 232L
1,430 SR
Queue Stats
906W - 1,006L
1,341 Elo+
Solo
Team Averages
Level 71
1,436 SR
1,297 Elo+

VS

Team Averages
Level 96
1,579 SR
1,355 Elo+
Chaac
Chaac
PianoMan235
Chaac
Level 66
God Stats
8W - 7L
1,521 SR
Queue Stats
21W - 21L
1,350 Elo+
Solo
Artemis
Artemis
The Bosses621
Artemis
Level 80
God Stats
2W - 3L
1,395 SR
Queue Stats
99W - 95L
1,362 Elo+
Solo
Sol
Sol
amwaytobeast
Sol
Level 141
God Stats
2W - 0L
1,822 SR
Queue Stats
4W - 4L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
10,649
626
6,808
12,993
7,378
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
HS-IQ5
Nu Wa
13
1 / 4 / 3
11,146
656
9,677
13,149
5,213
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 3
12,823
754
22,902
11,374
5,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
12,346
726
9,872
21,289
15,201
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
17
5 / 1 / 5
12,981
764
10,704
10,241
3,726
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 5
11,840
696
11,824
18,007
5,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
10
11
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Nu Wa
HS-IQ5
Nu Wa
1
4
3
0.63
L
3
3
3
1.5
W
3
1
7
6.5
W
Artemis
5
1
5
7.5
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,387
Damage
32,400
37,516
Taken
49,537
18,181
Mitigated
24,517
3,805
Healing
17,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,808
561
0
0
12,993
7,378
0
4,103
8,770
0
12,799
L
Nu Wa
HS-IQ5
Nu Wa
9,677
3,968
117
3,049
13,149
5,213
178
5,277
7,824
44,786
0
L
22,902
11,787
0
639
11,374
5,590
1,089
2,442
8,792
82,674
0
W
9,872
1,052
708
7,556
21,289
15,201
256
15,256
6,033
0
39,712
W
Artemis
10,704
3,841
0
685
10,241
3,726
1,550
6,501
3,672
0
66,870
W
11,824
2,676
434
7,894
18,007
5,590
1,383
11,435
6,572
76,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,618
Gold Earned
37,167
171
Minions Killed
231
0
Camps Cleared
0
738,694
Distance Traveled
835,376
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,649
626
12
1
0
200,413
0
L
Nu Wa
11,146
656
39
2
0
224,680
6
L
Vulcan
12,823
754
120
7
0
313,601
0
W
Chaac
12,346
726
46
3
0
296,867
0
W
Artemis
12,981
764
94
6
0
256,306
2
W
Sol
11,840
696
91
5
0
282,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role