Player Matchup

Lancelot
Lancelot
Deymos999
Lancelot
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 25L
1,298 Elo+
Party 1
Chang'e
Chang'e
GorkutKu
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,310 Elo+
Party 1
Ganesha
Ganesha
chefytt
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,354 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,321 Elo+

VS

Team Averages
Level 47
1,637 SR
1,378 Elo+
Kuzenbo
Kuzenbo
DarkAngelofSmite
Kuzenbo
Level 61
God Stats
1W - 1L
1,695 SR
Queue Stats
122W - 159L
1,352 Elo+
Solo
Janus
Janus
Warkaser
Janus
Level 40
God Stats
71W - 70L
1,499 SR
Queue Stats
256W - 261L
1,424 Elo+
Solo
Jing Wei
Jing Wei
jimmyninja
Jing Wei
Level 41
God Stats
2W - 0L
1,715 SR
Queue Stats
33W - 41L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Deymos999
Lancelot
13
4 / 3 / 1
9,828
756
10,125
11,519
7,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
GorkutKu
Chang'e
12
1 / 3 / 2
8,839
680
6,078
12,730
5,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
chefytt
Ganesha
10
0 / 4 / 3
8,269
636
2,342
13,842
12,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
10,442
803
5,237
8,800
12,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Warkaser
Janus
12
2 / 2 / 3
9,602
739
12,839
9,004
3,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
jimmyninja
Jing Wei
13
2 / 2 / 7
10,176
783
11,043
8,128
3,218
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
10
10
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Lancelot
Deymos999
Lancelot
4
3
1
1.5
L
Chang'e
GorkutKu
Chang'e
1
3
2
0.67
W
Janus
Warkaser
Janus
2
2
3
1.75
L
Ganesha
chefytt
Ganesha
0
4
3
0.38
W
Jing Wei
jimmyninja
Jing Wei
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,545
Damage
29,119
38,091
Taken
25,932
25,290
Mitigated
18,567
8,403
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,237
1,913
0
966
8,800
12,005
295
2,695
6,105
13,545
599
L
Lancelot
Deymos999
Lancelot
10,125
1,282
0
625
11,519
7,955
0
5,097
6,417
0
36,878
L
Chang'e
GorkutKu
Chang'e
6,078
506
3,295
3,803
12,730
5,028
0
6,334
6,308
36,556
0
W
Janus
Warkaser
Janus
12,839
364
380
1,905
9,004
3,344
0
2,958
5,998
53,045
0
L
Ganesha
chefytt
Ganesha
2,342
174
0
680
13,842
12,307
0
6,446
7,056
11,864
0
W
Jing Wei
jimmyninja
Jing Wei
11,043
9,320
0
1,544
8,128
3,218
1,111
3,163
4,900
0
42,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,936
Gold Earned
30,220
105
Minions Killed
129
0
Camps Cleared
0
690,422
Distance Traveled
719,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,442
803
12
1
0
239,985
0
L
Lancelot
9,828
756
57
4
0
282,455
0
L
Chang'e
8,839
680
46
4
0
237,834
0
W
Janus
9,602
739
70
5
0
259,524
0
L
Ganesha
8,269
636
2
0
0
170,133
0
W
Jing Wei
10,176
783
47
4
0
220,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role