Player Matchup

Artio
Artio
MrKingfish2U
Artio
Level 40
God Stats
1W - 3L
1,502 SR
Queue Stats
73W - 65L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Petersen5
Kukulkan
Level 18
God Stats
1W - 1L
1,450 SR
Queue Stats
2W - 5L
1,665 Elo+
Party 1
Thor
Thor
SpentJewel89
Thor
Level 46
God Stats
13W - 13L
1,553 SR
Queue Stats
36W - 39L
1,509 Elo+
Party 1
Hachiman
Hachiman
Striker_n_17
Hachiman
Level 18
God Stats
7W - 9L
1,483 SR
Queue Stats
7W - 10L
1,508 Elo+
Party 1
Amaterasu
Amaterasu
onikacow
Amaterasu
Level 33
God Stats
0W - 2L
1,185 SR
Queue Stats
4W - 23L
1,365 Elo+
Solo
Team Averages
Level 31
1,435 SR
1,513 Elo+

VS

Team Averages
Level 58
1,578 SR
1,409 Elo+
Ra
Ra
Helligithwing
Ra
Level 26
God Stats
6W - 2L
1,603 SR
Queue Stats
62W - 60L
1,513 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Luqxs
Cu Chulainn
Level 66
God Stats
4W - 5L
1,804 SR
Queue Stats
334W - 398L
1,482 Elo+
Party 3
Anubis
Anubis
MauryTheKiller10
Anubis
Level 39
God Stats
1W - 0L
1,572 SR
Queue Stats
6W - 10L
1,203 Elo+
Solo
Anhur
Anhur
TheMinnyVinny
Anhur
Level 34
God Stats
4W - 7L
1,412 SR
Queue Stats
84W - 138L
1,353 Elo+
Party 3
Lancelot
Lancelot
YngviFrey0
Lancelot
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
350W - 338L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 6
8,001
421
5,912
19,263
14,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Petersen5
Kukulkan
14
1 / 7 / 0
8,116
427
6,893
12,283
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 5 / 2
8,812
464
8,692
15,259
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Striker_n_17
Hachiman
15
4 / 3 / 2
8,813
464
9,380
12,161
4,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
onikacow
Amaterasu
12
0 / 7 / 2
7,674
404
4,342
21,225
10,260
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 3
10,793
568
7,810
10,510
6,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Luqxs
Cu Chulainn
14
3 / 4 / 6
9,210
485
14,112
19,918
17,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 0 / 2
11,492
605
13,273
6,391
2,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 4 / 4
9,353
492
6,124
14,385
5,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
YngviFrey0
Lancelot
16
8 / 3 / 6
10,604
558
14,905
15,940
7,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
11
Kills
26
26
Deaths
12
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Cu Chulainn
Luqxs
Cu Chulainn
3
4
6
1.5
W
8
0
2
9
L
3
4
6
1.5
L
Kukulkan
Petersen5
Kukulkan
1
7
0
0.14
L
3
5
2
0.8
L
Hachiman
Striker_n_17
Hachiman
4
3
2
1.67
W
4
4
4
1.5
W
Lancelot
YngviFrey0
Lancelot
8
3
6
3.67
L
Amaterasu
onikacow
Amaterasu
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,219
Damage
56,224
80,191
Taken
67,144
39,042
Mitigated
40,561
15,401
Healing
16,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,810
1,471
1,135
4,750
10,510
6,526
2,038
794
9,716
89,100
0
W
Cu Chulainn
Luqxs
Cu Chulainn
14,112
2,556
0
1,430
19,918
17,858
314
3,405
16,508
0
70,264
W
13,273
159
0
4,031
6,391
2,956
1,843
2,852
3,539
93,985
0
L
5,912
703
924
5,706
19,263
14,948
216
3,769
15,152
19,272
0
L
Kukulkan
Petersen5
Kukulkan
6,893
916
0
23
12,283
3,745
0
7,201
5,006
58,222
0
L
8,692
2,110
0
1,082
15,259
5,646
0
2,217
12,716
0
45,439
L
Hachiman
Striker_n_17
Hachiman
9,380
5,343
0
3,614
12,161
4,443
0
126
12,015
0
52,162
W
6,124
3,136
0
3,991
14,385
5,407
1,361
3,180
11,205
0
44,548
W
Lancelot
YngviFrey0
Lancelot
14,905
4,449
0
1,535
15,940
7,814
2,647
2,628
13,040
0
77,636
L
Amaterasu
onikacow
Amaterasu
4,342
1,777
0
4,052
21,225
10,260
0
7,993
13,232
0
49,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,416
Gold Earned
51,452
313
Minions Killed
561
0
Camps Cleared
0
1,749,240
Distance Traveled
1,844,920
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,793
568
144
8
0
312,092
0
W
Cu Chulainn
9,210
485
82
4
0
359,579
0
W
Anubis
11,492
605
153
8
0
354,387
4
L
Artio
8,001
421
16
1
0
356,011
0
L
Kukulkan
8,116
427
86
5
0
291,330
0
L
Thor
8,812
464
72
4
0
365,589
0
L
Hachiman
8,813
464
84
4
0
357,099
0
W
Anhur
9,353
492
80
4
0
369,253
0
W
Lancelot
10,604
558
102
5
0
449,609
2
L
Amaterasu
7,674
404
55
3
0
379,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role