Player Matchup

Ymir
Ymir
HeWhoLoomz
Ymir
Level 127
God Stats
0W - 2L
1,541 SR
Queue Stats
42W - 46L
1,466 Elo+
Party 2
Chaac
Chaac
JusDreamz_-
Chaac
Level 17
God Stats
3W - 4L
1,567 SR
Queue Stats
9W - 7L
1,366 Elo+
Party 1
Poseidon
Poseidon
SonofYeshua
Poseidon
Level 23
God Stats
2W - 3L
1,163 SR
Queue Stats
12W - 16L
1,314 Elo+
Party 1
Sylvanus
Sylvanus
TowerDiveKing
Sylvanus
Level 187
God Stats
2W - 5L
1,265 SR
Queue Stats
60W - 60L
1,444 Elo+
Party 2
Pele
Pele
pilaurat
Pele
Level 53
God Stats
9W - 12L
1,326 SR
Queue Stats
40W - 42L
1,446 Elo+
Party 1
Team Averages
Level 81
1,372 SR
1,407 Elo+

VS

Team Averages
Level 100
1,535 SR
1,426 Elo+
Mulan
Mulan
Fryd_peaches
Mulan
Level 88
God Stats
1W - 0L
1,437 SR
Queue Stats
69W - 84L
1,403 Elo+
Solo
Artio
Artio
Pink_Lemonade369
Artio
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 262L
1,400 Elo+
Party 3
Bakasura
Bakasura
Sp00d3r
Bakasura
Level 76
God Stats
1W - 1L
1,614 SR
Queue Stats
45W - 36L
1,518 Elo+
Solo
Baba Yaga
Baba Yaga
lorkoz
Baba Yaga
Level 126
God Stats
10W - 6L
1,565 SR
Queue Stats
136W - 130L
1,416 Elo+
Solo
Medusa
Medusa
playagotti
Medusa
Level 88
God Stats
10W - 7L
1,558 SR
Queue Stats
345W - 329L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,263
482
9,875
11,515
6,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 0
5,940
457
3,176
9,951
7,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
SonofYeshua
Poseidon
11
1 / 4 / 0
6,647
511
3,579
7,263
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
TowerDiveKing
Sylvanus
11
1 / 2 / 3
6,622
509
5,936
10,234
8,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
12
1 / 2 / 0
6,712
516
1,836
9,901
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
8,292
638
6,803
8,753
7,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 2
6,894
530
5,845
13,545
11,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Sp00d3r
Bakasura
13
2 / 1 / 3
7,629
587
3,630
11,395
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
lorkoz
Baba Yaga
14
5 / 0 / 0
8,112
624
5,466
6,758
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
playagotti
Medusa
11
1 / 4 / 3
6,679
514
7,950
10,905
4,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
11
12
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
2
2
2
1.5
L
0
2
0
0
W
1
0
2
2
L
Poseidon
SonofYeshua
Poseidon
1
4
0
0.25
W
Bakasura
Sp00d3r
Bakasura
2
1
3
3.5
L
Sylvanus
TowerDiveKing
Sylvanus
1
2
3
1.25
W
Baba Yaga
lorkoz
Baba Yaga
5
0
0
5
L
Pele
1
2
0
0.5
W
Medusa
playagotti
Medusa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,402
Damage
29,694
48,864
Taken
51,356
28,310
Mitigated
30,542
12,430
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,803
855
0
4,843
8,753
7,502
24
36
8,717
50
56,083
L
9,875
3,598
0
2,805
11,515
6,771
0
3,735
7,660
41,616
3,615
L
3,176
356
0
2,567
9,951
7,160
0
221
9,730
0
33,974
W
5,845
1,231
889
4,550
13,545
11,466
0
7,886
5,659
26,721
259
L
Poseidon
SonofYeshua
Poseidon
3,579
905
0
510
7,263
2,554
353
3,815
3,283
42,698
0
W
Bakasura
Sp00d3r
Bakasura
3,630
2,238
0
3,040
11,395
4,623
0
2,476
8,919
0
56,226
L
Sylvanus
TowerDiveKing
Sylvanus
5,936
1,388
1,241
4,248
10,234
8,049
0
1,851
7,752
20,356
0
W
Baba Yaga
lorkoz
Baba Yaga
5,466
335
75
1,993
6,758
2,897
0
2,682
4,076
59,344
0
L
Pele
1,836
109
0
1,059
9,901
3,776
0
1,480
8,421
0
60,590
W
Medusa
playagotti
Medusa
7,950
3,174
0
500
10,905
4,054
0
6,083
4,822
0
43,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,184
Gold Earned
37,606
317
Minions Killed
397
0
Camps Cleared
0
1,320,241
Distance Traveled
1,362,349
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,292
638
94
7
0
269,920
3
L
Ymir
6,263
482
74
6
0
240,267
0
L
Chaac
5,940
457
52
4
0
293,530
0
W
Artio
6,894
530
30
2
0
278,123
0
L
Poseidon
6,647
511
83
6
0
242,817
0
W
Bakasura
7,629
587
98
8
0
311,312
0
L
Sylvanus
6,622
509
19
1
0
234,573
6
W
Baba Yaga
8,112
624
105
8
0
259,883
0
L
Pele
6,712
516
89
7
0
309,054
2
W
Medusa
6,679
514
70
5
0
243,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role