Player Matchup

Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Obelus1693
Thanatos
Level 28
God Stats
1W - 3L
1,734 SR
Queue Stats
46W - 62L
1,382 Elo+
Party 2
Nox
Nox
TD BRAWL 7
Nox
Level 52
God Stats
0W - 1L
1,254 SR
Queue Stats
28W - 40L
1,371 Elo+
Party 2
Team Averages
Level 100
1,498 SR
1,451 Elo+

VS

Team Averages
Level 91
1,535 SR
1,522 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Drewwpyy
Thor
Level 66
God Stats
119W - 106L
1,556 SR
Queue Stats
135W - 124L
1,532 Elo+
Party 1
Ra
Ra
GHOSTEÐ
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,436 Elo+
Party 1
Janus
Janus
Reflexologist
Janus
Level 109
God Stats
23W - 23L
1,535 SR
Queue Stats
195W - 178L
1,549 Elo+
Party 1
Nike
Nike
Unk_drew3
Nike
Level 156
God Stats
14W - 11L
1,584 SR
Queue Stats
768W - 721L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 3 / 2
4,860
972
3,304
5,285
2,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
 
Hun Batz
9
1 / 4 / 1
4,388
878
1,828
5,571
1,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
 
Neith
8
0 / 2 / 0
4,048
810
1,541
3,592
1,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Obelus1693
Thanatos
8
0 / 5 / 1
4,291
858
1,176
5,438
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 1
4,847
969
2,584
4,242
1,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 1 / 6
5,320
1,064
5,269
4,823
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
11
3 / 0 / 6
5,393
1,079
2,544
3,730
1,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 3 / 7
4,466
893
1,484
3,393
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
8 / 0 / 7
6,463
1,293
7,543
2,842
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
11
3 / 0 / 12
5,468
1,094
3,493
4,388
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
4
Kills
17
17
Deaths
4
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
2
0.67
L
Hun Batz
 
Hun Batz
1
4
1
0.38
L
Neith
 
Neith
0
2
0
0
W
Danzaburou
 
Danzaburou
3
1
6
6
W
Thor
3
0
6
6
W
0
3
7
1.17
L
Thanatos
Obelus1693
Thanatos
0
5
1
0.1
W
8
0
7
11.5
L
2
3
1
0.83
W
Nike
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,433
Damage
20,333
24,128
Taken
19,176
9,740
Mitigated
8,754
2,952
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,304
590
87
621
5,285
2,570
0
1,861
3,194
13,959
0
L
Hun Batz
 
Hun Batz
1,828
356
0
341
5,571
1,881
0
2,304
3,077
0
5,838
L
Neith
 
Neith
1,541
305
0
338
3,592
1,196
0
933
2,562
0
4,854
W
Danzaburou
 
Danzaburou
5,269
1,710
0
736
4,823
1,913
224
2,025
2,798
0
13,960
W
Thor
2,544
538
0
670
3,730
1,269
784
190
3,540
0
12,606
W
1,484
521
516
108
3,393
1,077
158
1,414
1,979
2,631
0
L
Thanatos
Obelus1693
Thanatos
1,176
0
0
1,082
5,438
2,287
0
2,514
2,756
0
6,477
W
7,543
1,182
0
402
2,842
1,087
159
1,143
1,699
24,078
0
L
2,584
170
107
376
4,242
1,806
0
1,062
3,060
10,701
0
W
Nike
3,493
249
0
1,050
4,388
3,408
78
1,116
3,272
0
5,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,434
Gold Earned
27,110
81
Minions Killed
105
0
Camps Cleared
0
489,372
Distance Traveled
641,794
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,860
972
29
6
0
107,598
0
L
Hun Batz
4,388
878
9
2
0
82,462
2
L
Neith
4,048
810
8
2
0
71,950
0
W
Danzaburou
5,320
1,064
26
5
0
123,049
0
W
Thor
5,393
1,079
27
5
0
132,132
0
W
Ra
4,466
893
3
1
0
106,966
0
L
Thanatos
4,291
858
12
2
0
116,656
0
W
Janus
6,463
1,293
42
8
0
142,403
0
L
Nox
4,847
969
23
5
0
110,706
0
W
Nike
5,468
1,094
7
1
0
137,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role