Player Matchup

Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FabioTiMelo
Morgan Le Fay
Level 5
God Stats
3W - 4L
1,564 SR
Queue Stats
38W - 50L
1,398 Elo+
Party 2
Bacchus
Bacchus
Rodneyy1
Bacchus
Level 141
God Stats
9W - 8L
1,853 SR
Queue Stats
151W - 165L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
SMOOCHIII
Baron Samedi
Level 86
God Stats
10W - 16L
1,504 SR
Queue Stats
388W - 419L
1,520 Elo+
Party 2
Team Averages
Level 100
1,584 SR
1,481 Elo+

VS

Team Averages
Level 123
1,637 SR
1,536 Elo+
Hera
Hera
Palasys
Hera
Level 16
God Stats
1W - 0L
1,781 SR
Queue Stats
2W - 2L
1,422 Elo+
Party 1
Ravana
Ravana
Rafsboxe
Ravana
Level 166
God Stats
48W - 19L
1,720 SR
Queue Stats
581W - 419L
1,656 Elo+
Party 3
Cernunnos
Cernunnos
elizardolisboa
Cernunnos
Level 69
God Stats
2W - 1L
1,577 SR
Queue Stats
2W - 2L
1,422 Elo+
Party 1
Merlin
Merlin
iLoriian
Merlin
Level 158
God Stats
19W - 22L
1,452 SR
Queue Stats
676W - 532L
1,543 Elo+
Solo
Charon
Charon
яonnan
Charon
Level 208
God Stats
13W - 5L
1,656 SR
Queue Stats
652W - 406L
1,639 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
6 / 1 / 2
9,581
1,198
8,531
5,389
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
 
Hou Yi
14
0 / 3 / 6
8,030
1,004
3,910
11,729
5,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
FabioTiMelo
Morgan Le Fay
13
0 / 4 / 7
7,850
981
4,932
10,463
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Rodneyy1
Bacchus
14
2 / 1 / 6
9,284
1,161
5,899
16,347
21,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
SMOOCHIII
Baron Samedi
14
1 / 3 / 5
8,898
1,112
6,550
10,834
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

253

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Palasys
Hera
14
4 / 2 / 4
9,093
1,137
10,393
5,743
2,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
Rafsboxe
Ravana
14
2 / 2 / 9
8,825
1,103
12,539
11,393
14,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cernunnos
elizardolisboa
Cernunnos
14
0 / 2 / 5
8,191
1,024
7,366
5,922
2,514
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
iLoriian
Merlin
14
4 / 2 / 5
9,215
1,152
11,096
4,452
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
яonnan
Charon
15
2 / 1 / 9
9,937
1,242
8,579
6,589
6,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
9
Kills
12
12
Deaths
9
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
1
2
7
L
Hou Yi
 
Hou Yi
0
3
6
1
L
Morgan Le Fay
FabioTiMelo
Morgan Le Fay
0
4
7
0.88
W
Hera
Palasys
Hera
4
2
4
3
W
Ravana
Rafsboxe
Ravana
2
2
9
3.25
L
Bacchus
Rodneyy1
Bacchus
2
1
6
5
L
Baron Samedi
SMOOCHIII
Baron Samedi
1
3
5
1.17
W
Cernunnos
elizardolisboa
Cernunnos
0
2
5
1.25
W
Merlin
iLoriian
Merlin
4
2
5
3.25
W
Charon
яonnan
Charon
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,822
Damage
49,973
54,762
Taken
34,099
39,307
Mitigated
27,597
7,532
Healing
2,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,531
1,700
0
851
5,389
2,086
0
1,860
3,522
0
18,874
L
Hou Yi
 
Hou Yi
3,910
714
0
0
11,729
5,282
0
6,833
4,889
62
12,932
L
Morgan Le Fay
FabioTiMelo
Morgan Le Fay
4,932
524
0
155
10,463
4,347
0
6,379
3,939
9,705
0
W
Hera
Palasys
Hera
10,393
1,604
0
0
5,743
2,489
0
3,478
2,265
19,525
0
W
Ravana
Rafsboxe
Ravana
12,539
3,037
0
1,409
11,393
14,108
0
5,120
6,273
0
18,779
L
Bacchus
Rodneyy1
Bacchus
5,899
535
0
3,376
16,347
21,965
0
8,884
7,160
13,561
0
L
Baron Samedi
SMOOCHIII
Baron Samedi
6,550
732
1,794
1,356
10,834
5,627
0
5,539
4,966
35,492
0
W
Cernunnos
elizardolisboa
Cernunnos
7,366
3,467
0
369
5,922
2,514
0
2,645
3,277
0
21,267
W
Merlin
iLoriian
Merlin
11,096
335
0
0
4,452
1,908
0
2,561
1,891
38,070
0
W
Charon
яonnan
Charon
8,579
1,812
0
542
6,589
6,578
0
3,627
2,826
18,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,643
Gold Earned
45,261
155
Minions Killed
171
4
Camps Cleared
9
771,818
Distance Traveled
814,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,581
1,198
22
3
1
148,905
0
L
Hou Yi
8,030
1,004
24
3
0
161,474
0
L
Morgan Le Fay
7,850
981
11
1
0
121,929
0
W
Hera
9,093
1,137
30
4
0
159,598
0
W
Ravana
8,825
1,103
10
1
2
174,383
0
L
Bacchus
9,284
1,161
12
2
1
188,875
0
L
Baron Samedi
8,898
1,112
86
11
2
150,635
0
W
Cernunnos
8,191
1,024
34
4
2
153,766
0
W
Merlin
9,215
1,152
71
9
3
161,567
0
W
Charon
9,937
1,242
26
3
2
165,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role