Player Matchup

Mercury
Mercury
Spaghettioos_
Mercury
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
TheeKaiser
Medusa
Level 153
God Stats
5W - 5L
1,479 SR
Queue Stats
164W - 199L
1,508 Elo+
Party 1
Ix Chel
Ix Chel
callmeFAN
Ix Chel
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
jdogg1199
Awilix
Level 142
God Stats
2W - 0L
1,443 SR
Queue Stats
138W - 158L
1,472 Elo+
Party 1
Baba Yaga
Baba Yaga
juhbreel
Baba Yaga
Level 155
God Stats
5W - 9L
1,373 SR
Queue Stats
356W - 381L
1,551 Elo+
Party 1
Team Averages
Level 114
1,459 SR
1,506 Elo+

VS

Team Averages
Level 131
1,625 SR
1,538 Elo+
Hachiman
Hachiman
AveragelyEndowed
Hachiman
Level 80
God Stats
5W - 4L
1,747 SR
Queue Stats
125W - 101L
1,549 Elo+
Solo
Tyr
Tyr
ClicksOnQuack
Tyr
Level 128
God Stats
53W - 71L
1,501 SR
Queue Stats
393W - 408L
1,472 Elo+
Solo
Vulcan
Vulcan
Grizzly DRM
Vulcan
Level 157
God Stats
2W - 5L
1,537 SR
Queue Stats
53W - 79L
1,462 Elo+
Solo
Thor
Thor
Nikolaik0
Thor
Level 132
God Stats
15W - 14L
1,599 SR
Queue Stats
338W - 343L
1,523 Elo+
Solo
Sylvanus
Sylvanus
cristopher2556
Sylvanus
Level 159
God Stats
2W - 3L
1,741 SR
Queue Stats
20W - 15L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
1 / 5 / 0
6,309
485
1,700
9,897
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
TheeKaiser
Medusa
13
1 / 1 / 0
7,277
560
2,447
7,879
2,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
callmeFAN
Ix Chel
11
0 / 1 / 0
5,789
445
692
6,348
2,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
jdogg1199
Awilix
11
0 / 2 / 1
6,515
501
5,077
11,794
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baba Yaga
juhbreel
Baba Yaga
12
1 / 2 / 0
6,809
524
5,721
6,949
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
4,710
362
986
2,353
601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 0 / 1
8,038
618
6,383
5,153
3,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
12
0 / 2 / 5
7,134
549
5,809
7,509
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
14
9 / 0 / 1
8,534
656
10,139
10,620
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
12
1 / 0 / 1
6,983
537
1,876
6,736
4,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
11
11
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
0
1
1.5
L
Vulcan
0
2
5
1.25
L
Thor
9
0
1
9.5
W
Mercury
1
5
0
0.2
W
Medusa
TheeKaiser
Medusa
1
1
0
1
W
Ix Chel
callmeFAN
Ix Chel
0
1
0
0
L
Sylvanus
1
0
1
1.5
W
Awilix
jdogg1199
Awilix
0
2
1
0.25
W
Baba Yaga
juhbreel
Baba Yaga
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,637
Damage
25,193
42,867
Taken
32,371
14,788
Mitigated
15,670
7,821
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
986
758
0
485
2,353
601
362
0
2,353
0
14,881
L
6,383
479
0
1,608
5,153
3,104
0
600
4,553
0
59,196
L
Vulcan
5,809
3,495
0
1,990
7,509
3,130
0
4,546
2,963
46,759
0
L
Thor
10,139
2,575
0
4,435
10,620
4,337
0
1,316
9,304
0
67,409
W
Mercury
1,700
607
0
0
9,897
3,111
0
883
9,014
0
37,845
W
Medusa
TheeKaiser
Medusa
2,447
988
0
1,888
7,879
2,767
729
1,458
6,421
0
61,021
W
Ix Chel
callmeFAN
Ix Chel
692
100
0
2,995
6,348
2,412
0
477
5,871
27,505
0
L
Sylvanus
1,876
509
1,125
2,730
6,736
4,498
0
0
6,736
34,005
0
W
Awilix
jdogg1199
Awilix
5,077
1,830
0
920
11,794
4,138
0
1,704
10,090
0
60,749
W
Baba Yaga
juhbreel
Baba Yaga
5,721
431
0
2,018
6,949
2,360
0
3,234
3,711
52,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
35,399
420
Minions Killed
374
0
Camps Cleared
0
1,198,614
Distance Traveled
1,097,797
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,710
362
26
2
0
63,128
0
L
Tyr
8,038
618
118
9
0
249,662
0
L
Vulcan
7,134
549
81
6
0
261,276
2
L
Thor
8,534
656
106
8
0
285,111
0
W
Mercury
6,309
485
66
5
0
277,066
0
W
Medusa
7,277
560
117
9
0
215,947
0
W
Ix Chel
5,789
445
51
4
0
182,170
0
L
Sylvanus
6,983
537
43
3
0
238,620
0
W
Awilix
6,515
501
86
7
0
292,446
1
W
Baba Yaga
6,809
524
100
8
0
230,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role