Player Matchup

Anhur
Anhur
Romantuz
Anhur
Level 156
God Stats
3W - 12L
1,471 SR
Queue Stats
115W - 108L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
Tuchini
Nu Wa
Level 119
God Stats
1W - 1L
1,459 SR
Queue Stats
31W - 32L
1,381 Elo+
Party 2
Ymir
Ymir
oOKarpik
Ymir
Level 94
God Stats
1W - 0L
1,925 SR
Queue Stats
25W - 28L
1,353 Elo+
Party 2
Team Averages
Level 123
1,618 SR
1,407 Elo+

VS

Team Averages
Level 98
1,500 SR
1,502 Elo+
Janus
Janus
 
Janus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
NemooLpoisson
Awilix
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,279 Elo+
Party 1
Bacchus
Bacchus
SLiiM_ShaDyy-
Bacchus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Romantuz
Anhur
14
5 / 2 / 3
11,100
854
10,639
8,513
3,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Tuchini
Nu Wa
12
2 / 0 / 4
9,852
758
6,848
5,068
1,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
11
1 / 1 / 5
9,161
705
1,323
10,272
8,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 3 / 1
8,073
621
1,732
4,303
1,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 2 / 0
9,235
710
5,919
8,285
2,686
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
12
0 / 3 / 2
8,374
644
4,861
11,991
14,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
3
3
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
L
3
2
0
1.5
W
Anhur
Romantuz
Anhur
5
2
3
3.25
L
Bacchus
0
3
2
0.33
W
Nu Wa
Tuchini
Nu Wa
2
0
4
4
W
Ymir
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,810
Damage
12,512
23,853
Taken
24,579
13,366
Mitigated
17,951
4,965
Healing
2,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,732
46
0
102
4,303
1,109
0
1,314
2,989
19,798
0
L
5,919
1,456
0
500
8,285
2,686
0
2,409
5,688
0
32,174
W
Anhur
Romantuz
Anhur
10,639
3,020
0
2,690
8,513
3,027
1,601
2,434
6,079
0
54,912
L
Bacchus
4,861
215
99
1,357
11,991
14,156
0
5,070
6,785
22,752
0
W
Nu Wa
Tuchini
Nu Wa
6,848
2,934
0
1,057
5,068
1,759
1,170
2,053
3,015
50,744
0
W
Ymir
1,323
452
0
1,218
10,272
8,580
191
3,275
6,953
12,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
25,682
156
Minions Killed
77
0
Camps Cleared
0
671,512
Distance Traveled
593,535
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,073
621
24
2
0
101,269
1
L
Awilix
9,235
710
35
3
0
254,222
3
W
Anhur
11,100
854
73
6
0
224,397
6
L
Bacchus
8,374
644
18
1
0
238,044
3
W
Nu Wa
9,852
758
70
5
0
232,679
0
W
Ymir
9,161
705
13
1
0
214,436
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role