Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Chronos1888
Ares
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,412 Elo+
Party 2
Vamana
Vamana
Felixstar90
Vamana
Level 92
God Stats
7W - 2L
1,617 SR
Queue Stats
175W - 171L
1,390 Elo+
Solo
Discordia
Discordia
Naif300
Discordia
Level 107
God Stats
8W - 1L
1,854 SR
Queue Stats
236W - 313L
1,307 Elo+
Solo
Cernunnos
Cernunnos
xxbmh
Cernunnos
Level 125
God Stats
5W - 4L
1,559 SR
Queue Stats
549W - 546L
1,504 Elo+
Solo
Team Averages
Level 103
1,606 SR
1,423 Elo+

VS

Team Averages
Level 89
1,518 SR
1,406 Elo+
Ah Muzen Cab
Ah Muzen Cab
Amurius
Ah Muzen Cab
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 57L
1,358 Elo+
Solo
Ares
Ares
J7RDY
Ares
Level 113
God Stats
1W - 2L
1,542 SR
Queue Stats
31W - 40L
1,379 Elo+
Party 3
Skadi
Skadi
bigjoey92
Skadi
Level 41
God Stats
2W - 4L
1,528 SR
Queue Stats
145W - 190L
1,454 Elo+
Party 1
Tiamat
Tiamat
shannnnoooon
Tiamat
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,363 Elo+
Party 3
Ymir
Ymir
spawnpeeker17
Ymir
Level 123
God Stats
1W - 2L
1,519 SR
Queue Stats
127W - 158L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 5 / 11
8,423
842
6,391
14,151
13,104
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 1 / 12
9,979
998
7,902
12,210
13,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vamana
15
3 / 2 / 13
8,881
888
9,243
11,933
11,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Naif300
Discordia
17
3 / 0 / 12
9,852
985
10,606
8,087
4,175
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cernunnos
xxbmh
Cernunnos
16
6 / 4 / 10
9,433
943
16,969
11,038
5,145
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Amurius
Ah Muzen Cab
16
1 / 2 / 6
7,272
727
10,821
8,483
4,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
J7RDY
Ares
14
5 / 4 / 7
8,612
861
8,345
13,899
13,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
bigjoey92
Skadi
13
2 / 5 / 7
7,417
742
9,134
10,291
4,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tiamat
11
0 / 7 / 5
6,525
653
6,690
11,908
8,005
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 6
8,005
801
9,940
12,753
7,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
43
22
Kills
12
12
Deaths
22
58
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
5
11
1.9
L
Ah Muzen Cab
Amurius
Ah Muzen Cab
1
2
6
2
W
6
1
12
12
W
Vamana
3
2
13
4.75
L
Ares
J7RDY
Ares
5
4
7
2.13
W
Discordia
Naif300
Discordia
3
0
12
9
L
Skadi
bigjoey92
Skadi
2
5
7
1.1
L
Tiamat
0
7
5
0.36
L
4
4
6
1.75
W
Cernunnos
xxbmh
Cernunnos
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,111
Damage
44,930
57,419
Taken
57,334
47,815
Mitigated
37,246
17,911
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,391
1,378
675
2,107
14,151
13,104
0
6,187
7,964
0
7,621
L
Ah Muzen Cab
Amurius
Ah Muzen Cab
10,821
2,091
201
1,067
8,483
4,109
0
2,648
5,452
0
23,874
W
7,902
220
562
1,670
12,210
13,825
354
4,617
7,178
9,564
0
W
Vamana
9,243
3,900
2,063
3,469
11,933
11,566
396
4,864
6,937
0
14,568
L
Ares
J7RDY
Ares
8,345
267
283
2,360
13,899
13,038
0
3,368
9,919
9,787
0
W
Discordia
Naif300
Discordia
10,606
831
1,741
2,616
8,087
4,175
999
2,694
5,193
36,928
0
L
Skadi
bigjoey92
Skadi
9,134
3,129
36
258
10,291
4,771
0
2,908
6,941
0
15,832
L
Tiamat
6,690
622
624
568
11,908
8,005
0
3,961
7,598
13,712
0
L
9,940
667
1,286
2,221
12,753
7,323
0
5,310
7,264
15,057
0
W
Cernunnos
xxbmh
Cernunnos
16,969
9,379
955
2,053
11,038
5,145
2,475
6,159
4,719
0
31,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,568
Gold Earned
37,831
171
Minions Killed
69
0
Camps Cleared
0
1,040,032
Distance Traveled
883,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,423
842
5
1
0
200,074
0
L
Ah Muzen Cab
7,272
727
23
2
0
173,069
0
W
Ares
9,979
998
15
2
0
215,106
0
W
Vamana
8,881
888
18
2
0
248,895
0
L
Ares
8,612
861
2
0
0
193,339
0
W
Discordia
9,852
985
81
8
0
208,440
0
L
Skadi
7,417
742
20
2
0
161,047
0
L
Tiamat
6,525
653
10
1
0
171,378
0
L
Ymir
8,005
801
14
1
0
184,241
0
W
Cernunnos
9,433
943
52
5
0
167,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role