Player Matchup

Amaterasu
Amaterasu
Elfxn
Amaterasu
Level 108
God Stats
1W - 3L
1,406 SR
Queue Stats
52W - 78L
1,397 Elo+
Solo
Maui
Maui
HustleAddict74
Maui
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
1,381 Elo+
Party 1
King Arthur
King Arthur
deathisinevitabl
King Arthur
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 59L
1,381 Elo+
Party 1
Atlas
Atlas
joedirt75
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,238 Elo+
Party 1
Danzaburou
Danzaburou
paradignos
Danzaburou
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 112L
1,372 Elo+
Party 1
Team Averages
Level 100
1,481 SR
1,354 Elo+

VS

Team Averages
Level 70
1,493 SR
1,471 Elo+
Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AceDinosaur8346
Athena
Level 62
God Stats
5W - 2L
1,517 SR
Queue Stats
409W - 377L
1,449 Elo+
Solo
Persephone
Persephone
T_Wrexks
Persephone
Level 86
God Stats
1W - 0L
1,661 SR
Queue Stats
49W - 31L
1,466 Elo+
Solo
Jing Wei
Jing Wei
iResurrectxx
Jing Wei
Level 69
God Stats
4W - 2L
1,285 SR
Queue Stats
119W - 159L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
theuzi9mm
Kumbhakarna
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 55L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Elfxn
Amaterasu
5
0 / 2 / 1
5,110
639
1,946
2,941
2,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 2 / 7
6,936
867
2,109
6,781
6,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
deathisinevitabl
King Arthur
12
1 / 6 / 4
6,194
774
10,410
11,173
11,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
joedirt75
Atlas
14
3 / 3 / 4
7,726
966
4,845
7,780
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
paradignos
Danzaburou
14
2 / 3 / 3
6,860
858
7,501
7,421
3,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 2 / 9
8,153
1,019
8,612
9,044
9,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 10
7,522
940
4,169
9,599
6,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
T_Wrexks
Persephone
15
1 / 0 / 10
7,773
972
8,695
3,799
1,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
iResurrectxx
Jing Wei
13
5 / 3 / 8
7,659
957
4,933
6,191
2,742
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
theuzi9mm
Kumbhakarna
12
2 / 1 / 6
7,501
938
3,115
9,709
5,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
8
Kills
16
16
Deaths
9
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
2
9
5.25
W
2
3
10
2.33
L
Amaterasu
Elfxn
Amaterasu
0
2
1
0.25
L
2
2
7
2.75
W
Persephone
T_Wrexks
Persephone
1
0
10
6
L
King Arthur
deathisinevitabl
King Arthur
1
6
4
0.5
W
Jing Wei
iResurrectxx
Jing Wei
5
3
8
3
L
Atlas
joedirt75
Atlas
3
3
4
1.67
L
Danzaburou
paradignos
Danzaburou
2
3
3
1.17
W
Kumbhakarna
theuzi9mm
Kumbhakarna
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,811
Damage
29,524
36,096
Taken
38,342
33,045
Mitigated
26,239
6,577
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,612
910
628
2,160
9,044
9,754
275
1,351
7,279
0
19,022
W
4,169
904
1,474
1,603
9,599
6,218
139
1,877
7,528
7,144
0
L
Amaterasu
Elfxn
Amaterasu
1,946
885
0
311
2,941
2,255
0
1,237
1,623
0
1,688
L
2,109
375
509
943
6,781
6,944
0
3,137
3,644
3,319
0
W
Persephone
T_Wrexks
Persephone
8,695
1,425
459
1,525
3,799
1,772
170
1,514
2,096
21,142
0
L
King Arthur
deathisinevitabl
King Arthur
10,410
1,731
495
856
11,173
11,946
0
5,438
5,564
0
12,725
W
Jing Wei
iResurrectxx
Jing Wei
4,933
4,231
25
172
6,191
2,742
348
976
5,173
0
10,166
L
Atlas
joedirt75
Atlas
4,845
2,224
0
379
7,780
7,955
0
3,206
4,574
12,867
0
L
Danzaburou
paradignos
Danzaburou
7,501
1,509
585
2,499
7,421
3,945
0
2,921
4,500
0
18,519
W
Kumbhakarna
theuzi9mm
Kumbhakarna
3,115
616
1,895
3,717
9,709
5,753
138
1,645
7,215
10,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,826
Gold Earned
38,608
48
Minions Killed
100
0
Camps Cleared
0
613,089
Distance Traveled
749,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,153
1,019
25
3
0
146,671
0
W
Athena
7,522
940
8
1
0
168,406
0
L
Amaterasu
5,110
639
0
0
0
52,115
0
L
Maui
6,936
867
3
0
0
157,708
0
W
Persephone
7,773
972
42
5
0
152,811
0
L
King Arthur
6,194
774
8
1
0
129,229
0
W
Jing Wei
7,659
957
15
2
0
111,173
0
L
Atlas
7,726
966
18
2
0
145,230
0
L
Danzaburou
6,860
858
19
2
0
128,807
0
W
Kumbhakarna
7,501
938
10
1
0
170,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role