Player Matchup

Hachiman
Hachiman
ApeptheSerpent
Hachiman
Level 62
God Stats
1W - 1L
1,768 SR
Queue Stats
8W - 6L
1,863 Elo+
Party 1
Sun Wukong
Sun Wukong
DaMonsterr-
Sun Wukong
Level 6
God Stats
0W - 3L
1,478 SR
Queue Stats
0W - 6L
1,230 Elo+
Party 3
Xbalanque
Xbalanque
ELEMENTGOD96PYRO
Xbalanque
Level 137
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 6L
1,230 Elo+
Party 3
Artio
Artio
Thedarksith23
Artio
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,863 Elo+
Party 1
Persephone
Persephone
xXTestTicklesXx
Persephone
Level 17
God Stats
1W - 4L
1,299 SR
Queue Stats
30W - 49L
1,340 Elo+
Solo
Team Averages
Level 70
1,510 SR
1,505 Elo+

VS

Team Averages
Level 84
1,524 SR
1,475 Elo+
Artemis
Artemis
 
Artemis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
F6Disfruton
Zeus
Level 46
God Stats
19W - 23L
1,493 SR
Queue Stats
231W - 269L
1,391 Elo+
Solo
Olorun
Olorun
ThatsABigGun
Olorun
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 69L
1,489 Elo+
Party 2
Thanatos
Thanatos
TheDeadly_PewPew
Thanatos
Level 88
God Stats
40W - 47L
1,625 SR
Queue Stats
278W - 258L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
0 / 3 / 1
6,913
628
6,297
10,150
3,761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DaMonsterr-
Sun Wukong
12
0 / 6 / 1
6,565
597
1,658
10,531
9,136
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
12
0 / 4 / 0
6,761
615
8,298
8,505
3,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 7 / 0
6,523
593
4,601
16,985
14,141
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
xXTestTicklesXx
Persephone
16
3 / 2 / 0
8,823
802
9,119
8,412
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 0 / 5
8,674
789
7,842
5,749
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
 
Hercules
15
6 / 0 / 11
8,605
782
9,155
10,939
10,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 2 / 8
8,732
794
9,667
6,820
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
15
3 / 1 / 9
8,417
765
9,410
9,968
4,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 0 / 10
9,001
818
11,847
7,820
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
65
3
Kills
22
22
Deaths
3
2
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
0
5
8.5
W
Hercules
 
Hercules
6
0
11
11.5
L
Hachiman
0
3
1
0.17
L
Sun Wukong
DaMonsterr-
Sun Wukong
0
6
1
0.08
L
Xbalanque
0
4
0
0
W
0
2
8
2
W
Olorun
3
1
9
7.5
W
7
0
10
12
L
0
7
0
0
L
Persephone
xXTestTicklesXx
Persephone
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,973
Damage
47,921
54,583
Taken
41,296
33,833
Mitigated
23,969
4,901
Healing
15,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,842
3,659
0
1,119
5,749
2,568
1,338
2,611
3,074
0
27,737
W
Hercules
 
Hercules
9,155
2,773
0
2,383
10,939
10,505
50
3,196
7,412
0
17,711
L
Hachiman
6,297
3,511
0
1,495
10,150
3,761
0
3,619
6,296
0
22,903
L
Sun Wukong
DaMonsterr-
Sun Wukong
1,658
515
0
78
10,531
9,136
0
2,997
7,133
0
6,410
L
Xbalanque
8,298
512
175
310
8,505
3,112
0
3,346
4,943
0
18,883
W
9,667
483
0
250
6,820
2,742
569
2,763
4,057
45,392
0
W
Olorun
9,410
5,817
240
4,861
9,968
4,134
135
2,928
7,004
30,809
0
W
11,847
3,547
0
7,085
7,820
4,020
0
2,110
5,710
0
25,380
L
4,601
859
361
1,264
16,985
14,141
0
5,829
10,550
9,334
0
L
Persephone
xXTestTicklesXx
Persephone
9,119
543
0
1,218
8,412
3,683
499
2,561
5,430
42,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,585
Gold Earned
43,429
150
Minions Killed
226
0
Camps Cleared
0
1,024,509
Distance Traveled
1,116,856
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,674
789
42
4
0
197,675
0
W
Hercules
8,605
782
24
2
0
233,792
0
L
Hachiman
6,913
628
32
3
0
201,336
1
L
Sun Wukong
6,565
597
7
1
0
194,677
0
L
Xbalanque
6,761
615
34
3
0
198,286
0
W
Zeus
8,732
794
84
8
0
213,490
0
W
Olorun
8,417
765
44
4
0
225,200
0
W
Thanatos
9,001
818
32
3
0
246,699
0
L
Artio
6,523
593
9
1
0
221,552
0
L
Persephone
8,823
802
68
6
0
208,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role