Player Matchup

Ravana
Ravana
Crimson-_-Beast
Ravana
Level 125
God Stats
3W - 3L
1,542 SR
Queue Stats
399W - 392L
1,396 Elo+
Party 1
Anubis
Anubis
Halfonso
Anubis
Level 89
God Stats
24W - 31L
1,354 SR
Queue Stats
197W - 191L
1,443 Elo+
Solo
King Arthur
King Arthur
HiTo_ElBrayan
King Arthur
Level 89
God Stats
10W - 15L
1,383 SR
Queue Stats
87W - 79L
1,414 Elo+
Party 1
Hachiman
Hachiman
HollowJeans25
Hachiman
Level 104
God Stats
14W - 7L
1,785 SR
Queue Stats
64W - 52L
1,385 Elo+
Solo
Xbalanque
Xbalanque
bethunderdragon
Xbalanque
Level 36
God Stats
15W - 14L
1,440 SR
Queue Stats
56W - 69L
1,400 Elo+
Solo
Team Averages
Level 89
1,501 SR
1,408 Elo+

VS

Team Averages
Level 62
1,445 SR
1,390 Elo+
Artio
Artio
 
Artio
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Madavacado5103
Eset
Level 79
God Stats
12W - 16L
1,578 SR
Queue Stats
213W - 220L
1,454 Elo+
Solo
Fenrir
Fenrir
SoccerSupreme
Fenrir
Level 26
God Stats
4W - 2L
1,492 SR
Queue Stats
133W - 133L
1,405 Elo+
Party 2
Charon
Charon
aidynb18
Charon
Level 6
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 4L
1,166 Elo+
Party 2
Izanami
Izanami
pierced_gnome
Izanami
Level 62
God Stats
3W - 7L
1,353 SR
Queue Stats
182W - 201L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 12
8,289
592
9,433
11,813
7,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anubis
Halfonso
Anubis
14
7 / 1 / 5
8,583
613
11,923
10,204
5,383
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
HiTo_ElBrayan
King Arthur
14
7 / 2 / 3
8,924
637
11,325
14,471
12,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
HollowJeans25
Hachiman
14
12 / 0 / 5
9,271
662
11,998
7,433
2,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
bethunderdragon
Xbalanque
13
3 / 2 / 10
7,806
558
6,948
11,857
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 4 / 5
7,456
533
8,211
19,206
20,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 2
7,523
537
7,865
9,637
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
3 / 8 / 1
7,433
531
5,790
15,763
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
aidynb18
Charon
10
0 / 6 / 2
6,032
431
4,748
10,489
4,999
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
11
1 / 10 / 1
6,775
484
5,051
12,657
3,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
33
Kills
8
8
Deaths
33
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
4
5
1.13
W
4
3
12
3.33
W
Anubis
Halfonso
Anubis
7
1
5
9.5
W
King Arthur
HiTo_ElBrayan
King Arthur
7
2
3
4.25
W
Hachiman
HollowJeans25
Hachiman
12
0
5
14.5
L
2
5
2
0.6
L
3
8
1
0.44
L
Charon
aidynb18
Charon
0
6
2
0.17
W
Xbalanque
bethunderdragon
Xbalanque
3
2
10
4
L
Izanami
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,627
Damage
31,665
55,778
Taken
67,752
32,095
Mitigated
37,664
20,779
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,211
866
559
5,667
19,206
20,641
0
3,720
15,386
25,396
0
W
9,433
2,178
291
3,123
11,813
7,366
0
4,446
7,299
1,073
43,411
W
Anubis
Halfonso
Anubis
11,923
803
0
5,674
10,204
5,383
363
3,837
6,367
61,148
0
W
King Arthur
HiTo_ElBrayan
King Arthur
11,325
943
0
3,204
14,471
12,076
27
5,087
9,384
1,261
58,227
W
Hachiman
HollowJeans25
Hachiman
11,998
8,836
0
4,592
7,433
2,728
1,318
2,538
4,823
0
50,796
L
7,865
585
125
627
9,637
2,787
0
3,668
5,969
50,606
0
L
5,790
1,629
0
1,438
15,763
5,777
0
3,583
12,180
0
36,097
L
Charon
aidynb18
Charon
4,748
1,294
0
1,728
10,489
4,999
228
433
10,056
31,239
0
W
Xbalanque
bethunderdragon
Xbalanque
6,948
2,874
0
3,895
11,857
4,542
0
4,852
6,989
0
44,063
L
Izanami
5,051
2,783
0
140
12,657
3,460
0
2,141
10,516
0
46,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,873
Gold Earned
35,219
383
Minions Killed
283
0
Camps Cleared
0
1,374,783
Distance Traveled
1,328,777
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,456
533
29
2
0
299,363
2
W
Ravana
8,289
592
63
5
0
267,450
0
W
Anubis
8,583
613
86
6
0
290,915
0
W
King Arthur
8,924
637
81
6
0
276,588
0
W
Hachiman
9,271
662
76
5
0
267,731
0
L
Eset
7,523
537
85
6
0
238,061
0
L
Fenrir
7,433
531
51
4
0
274,405
4
L
Charon
6,032
431
38
3
0
245,465
0
W
Xbalanque
7,806
558
77
6
0
272,099
2
L
Izanami
6,775
484
80
6
0
271,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role