Player Matchup

Danzaburou
Danzaburou
KillCamLikesYou
Danzaburou
Level 129
God Stats
14W - 15L
1,430 SR
Queue Stats
532W - 572L
1,458 Elo+
Party 1
Thor
Thor
MyGodLikeHands
Thor
Level 125
God Stats
8W - 8L
1,457 SR
Queue Stats
416W - 418L
1,505 Elo+
Party 1
Erlang Shen
Erlang Shen
QandAngus
Erlang Shen
Level 141
God Stats
4W - 4L
1,606 SR
Queue Stats
169W - 178L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
dins_fire_
Nu Wa
Level 156
God Stats
34W - 30L
1,492 SR
Queue Stats
1,389W - 1,413L
1,483 Elo+
Party 1
Yemoja
Yemoja
iLLTRiiGG3R
Yemoja
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 120
1,497 SR
1,489 Elo+

VS

Team Averages
Level 105
1,605 SR
1,540 Elo+
Achilles
Achilles
CruelSpades
Achilles
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,728 Elo+
Party 2
Apollo
Apollo
Swap Nation V2
Apollo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,484 Elo+
Party 2
Anubis
Anubis
chirpy_lava0
Anubis
Level 97
God Stats
14W - 6L
1,561 SR
Queue Stats
580W - 568L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
crundon
Kuzenbo
Level 87
God Stats
2W - 1L
1,564 SR
Queue Stats
5W - 4L
1,488 Elo+
Party 2
Mercury
Mercury
dafjork
Mercury
Level 125
God Stats
1W - 0L
1,901 SR
Queue Stats
2W - 3L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KillCamLikesYou
Danzaburou
10
1 / 3 / 0
5,822
416
1,628
5,189
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 0
7,482
534
6,614
13,762
12,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
QandAngus
Erlang Shen
14
2 / 2 / 4
7,778
556
4,268
12,311
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
12
1 / 3 / 1
7,332
524
7,183
8,134
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
11
1 / 2 / 1
6,369
455
5,592
8,098
6,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CruelSpades
Achilles
11
1 / 2 / 1
6,400
457
8,410
13,172
14,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 1 / 2
7,374
527
1,485
6,685
2,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
13
3 / 2 / 1
7,548
539
8,219
8,782
4,338
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
crundon
Kuzenbo
11
0 / 0 / 4
7,045
503
3,535
9,876
10,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
dafjork
Mercury
15
6 / 1 / 2
8,426
602
6,523
9,691
3,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
10
11
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
CruelSpades
Achilles
1
2
1
0.75
L
Danzaburou
KillCamLikesYou
Danzaburou
1
3
0
0.33
L
1
1
0
1
L
Erlang Shen
QandAngus
Erlang Shen
2
2
4
2
W
0
1
2
1
W
Anubis
3
2
1
1.75
W
Kuzenbo
crundon
Kuzenbo
0
0
4
2
W
Mercury
dafjork
Mercury
6
1
2
7
L
Nu Wa
1
3
1
0.5
L
Yemoja
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,285
Damage
28,172
47,494
Taken
48,206
28,271
Mitigated
34,956
8,223
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CruelSpades
Achilles
8,410
2,724
0
1,353
13,172
14,287
0
1,882
11,290
0
45,574
L
Danzaburou
KillCamLikesYou
Danzaburou
1,628
164
0
345
5,189
1,850
0
42
5,147
0
29,781
L
6,614
1,109
0
1,780
13,762
12,139
0
1,012
12,750
307
56,670
L
Erlang Shen
QandAngus
Erlang Shen
4,268
2,022
0
2,946
12,311
5,739
0
1,868
10,443
0
64,280
W
1,485
833
0
3,112
6,685
2,431
924
1,041
5,644
0
58,736
W
Anubis
8,219
64
0
4,253
8,782
4,338
586
3,745
5,037
59,245
0
W
Kuzenbo
crundon
Kuzenbo
3,535
1,502
159
3,476
9,876
10,317
0
4,538
5,338
22,560
95
W
Mercury
dafjork
Mercury
6,523
4,075
0
1,320
9,691
3,583
0
1,902
7,789
0
74,400
L
Nu Wa
7,183
1,149
0
746
8,134
2,340
0
5,813
2,321
53,090
0
L
Yemoja
5,592
1,239
1,165
1,241
8,098
6,203
0
3,008
5,090
21,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,783
Gold Earned
36,793
373
Minions Killed
393
0
Camps Cleared
0
1,178,375
Distance Traveled
1,417,238
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,400
457
53
4
0
270,554
0
L
Danzaburou
5,822
416
52
4
0
162,498
2
L
Thor
7,482
534
110
8
0
228,541
0
L
Erlang Shen
7,778
556
88
6
0
313,221
0
W
Apollo
7,374
527
102
7
0
278,567
3
W
Anubis
7,548
539
87
6
0
253,631
4
W
Kuzenbo
7,045
503
34
2
0
253,027
0
W
Mercury
8,426
602
117
8
0
361,459
0
L
Nu Wa
7,332
524
99
7
0
244,272
2
L
Yemoja
6,369
455
24
2
0
229,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role