Player Matchup

Da Ji
Da Ji
MisterHandsome
Da Ji
Level 146
God Stats
2W - 2L
1,436 SR
Queue Stats
17W - 21L
1,457 Elo+
Solo
Horus
Horus
bear1ben
Horus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 142L
1,484 Elo+
Solo
Charon
Charon
cjeff86
Charon
Level 124
God Stats
22W - 13L
1,400 SR
Queue Stats
180W - 161L
1,524 Elo+
Party 2
Artemis
Artemis
ljeff86
Artemis
Level 126
God Stats
4W - 7L
1,286 SR
Queue Stats
371W - 323L
1,501 Elo+
Party 2
Anubis
Anubis
turboshoot
Anubis
Level 147
God Stats
11W - 5L
1,862 SR
Queue Stats
219W - 218L
1,449 Elo+
Solo
Team Averages
Level 130
1,497 SR
1,483 Elo+

VS

Team Averages
Level 137
1,529 SR
1,507 Elo+
Ra
Ra
DESTRIPEITOR_93
Ra
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 30L
1,580 Elo+
Solo
Da Ji
Da Ji
EthanC
Da Ji
Level 142
God Stats
5W - 3L
1,753 SR
Queue Stats
327W - 311L
1,492 Elo+
Solo
Achilles
Achilles
Kingo-Chillz
Achilles
Level 131
God Stats
0W - 1L
1,318 SR
Queue Stats
50W - 52L
1,483 Elo+
Solo
Rama
Rama
P00fy
Rama
Level 151
God Stats
19W - 9L
1,572 SR
Queue Stats
192W - 166L
1,504 Elo+
Party 1
Khepri
Khepri
deadlysins
Khepri
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
5,864
586
3,575
7,747
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
bear1ben
Horus
11
3 / 2 / 1
6,370
637
5,532
7,455
4,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
cjeff86
Charon
9
0 / 1 / 3
5,585
559
2,643
9,072
4,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
ljeff86
Artemis
10
3 / 1 / 1
5,976
598
7,678
6,983
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
turboshoot
Anubis
11
4 / 1 / 1
6,561
656
5,017
3,762
1,746
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,230
523
1,277
7,377
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
EthanC
Da Ji
10
3 / 4 / 0
6,028
603
4,615
9,517
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Kingo-Chillz
Achilles
1
0 / 0 / 0
3,477
348
0
1,533
902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
P00fy
Rama
9
2 / 1 / 1
5,377
538
6,506
9,201
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
deadlysins
Khepri
8
1 / 3 / 0
4,968
497
2,541
7,059
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
13
Kills
6
6
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Da Ji
EthanC
Da Ji
3
4
0
0.75
L
Achilles
Kingo-Chillz
Achilles
0
0
0
0
W
3
1
2
4
L
Rama
P00fy
Rama
2
1
1
2.5
W
Horus
bear1ben
Horus
3
2
1
1.75
W
Charon
cjeff86
Charon
0
1
3
1.5
L
Khepri
deadlysins
Khepri
1
3
0
0.33
W
Artemis
ljeff86
Artemis
3
1
1
3.5
W
Anubis
turboshoot
Anubis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,445
Damage
14,939
35,019
Taken
34,687
16,211
Mitigated
13,256
14,299
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,277
171
60
461
7,377
1,307
0
5,408
1,924
31,543
0
L
Da Ji
EthanC
Da Ji
4,615
1,884
0
835
9,517
4,000
0
73
9,083
0
34,046
L
Achilles
Kingo-Chillz
Achilles
0
0
0
170
1,533
902
0
0
1,533
0
2,639
W
3,575
1,358
0
3,202
7,747
2,756
0
381
7,366
0
35,036
L
Rama
P00fy
Rama
6,506
5,363
0
3,332
9,201
2,875
0
1,117
8,068
0
38,434
W
Horus
bear1ben
Horus
5,532
2,317
120
3,451
7,455
4,360
0
698
6,757
0
40,831
W
Charon
cjeff86
Charon
2,643
441
1,275
2,506
9,072
4,755
173
1,958
7,114
21,659
0
L
Khepri
deadlysins
Khepri
2,541
415
0
1,052
7,059
4,172
0
1,083
5,884
14,918
0
W
Artemis
ljeff86
Artemis
7,678
4,530
0
2,342
6,983
2,594
0
434
6,537
0
41,008
W
Anubis
turboshoot
Anubis
5,017
257
0
1,403
3,762
1,746
792
354
3,408
53,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,356
Gold Earned
25,080
320
Minions Killed
203
0
Camps Cleared
0
909,191
Distance Traveled
882,726
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,230
523
72
7
0
181,855
0
L
Da Ji
6,028
603
51
5
0
202,100
1
L
Achilles
3,477
348
4
0
0
109,268
0
W
Da Ji
5,864
586
55
6
0
191,377
0
L
Rama
5,377
538
68
7
0
180,054
1
W
Horus
6,370
637
77
8
0
200,360
0
W
Charon
5,585
559
25
3
0
186,674
0
L
Khepri
4,968
497
8
1
0
209,449
4
W
Artemis
5,976
598
73
7
0
162,173
0
W
Anubis
6,561
656
90
9
0
168,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role