Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bambulla
Neith
Level 140
God Stats
1W - 0L
1,539 SR
Queue Stats
30W - 27L
1,461 Elo+
Party 2
Nox
Nox
Darniss
Nox
Level 207
God Stats
2W - 1L
1,434 SR
Queue Stats
61W - 64L
1,430 Elo+
Party 2
Ishtar
Ishtar
Guvadol
Ishtar
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
PlamenaCZek
Kuzenbo
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
95W - 110L
1,434 Elo+
Solo
Team Averages
Level 127
1,495 SR
1,455 Elo+

VS

Team Averages
Level 71
1,625 SR
1,457 Elo+
Hun Batz
Hun Batz
Slipknot55
Hun Batz
Level 78
God Stats
1W - 1L
1,515 SR
Queue Stats
7W - 12L
1,365 Elo+
Solo
Hel
Hel
Teftelya
Hel
Level 68
God Stats
2W - 1L
1,736 SR
Queue Stats
138W - 119L
1,483 Elo+
Party 1
Hades
Hades
cescolivic
Hades
Level 78
God Stats
1W - 2L
1,486 SR
Queue Stats
124W - 130L
1,493 Elo+
Solo
Amaterasu
Amaterasu
rembole
Amaterasu
Level 61
God Stats
2W - 1L
1,826 SR
Queue Stats
89W - 64L
1,514 Elo+
Party 1
King Arthur
King Arthur
sis_kik_ur_az
King Arthur
Level 68
God Stats
0W - 2L
1,560 SR
Queue Stats
177W - 174L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
5 / 1 / 19
9,183
918
9,555
7,189
4,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
Bambulla
Neith
16
5 / 2 / 20
8,900
890
18,905
14,494
7,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Nox
13
6 / 5 / 15
8,469
847
8,401
10,630
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Guvadol
Ishtar
14
3 / 3 / 16
8,118
812
9,358
11,868
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
PlamenaCZek
Kuzenbo
18
10 / 1 / 16
10,428
1,043
11,072
16,869
18,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Slipknot55
Hun Batz
15
3 / 6 / 4
8,290
829
11,538
12,909
6,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 7
7,968
797
9,013
9,438
4,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
16
3 / 6 / 6
8,772
877
15,426
14,351
8,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
rembole
Amaterasu
13
4 / 6 / 3
7,799
780
9,870
14,578
9,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
sis_kik_ur_az
King Arthur
11
0 / 6 / 5
6,519
652
3,769
11,620
10,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
36
29
Kills
11
12
Deaths
29
86
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
5
1
19
14.5
W
Neith
Bambulla
Neith
5
2
20
7.5
W
Nox
6
5
15
2.7
W
Ishtar
Guvadol
Ishtar
3
3
16
3.67
W
Kuzenbo
PlamenaCZek
Kuzenbo
10
1
16
18
L
Hun Batz
Slipknot55
Hun Batz
3
6
4
0.83
L
1
5
7
0.9
L
Hades
3
6
6
1
L
Amaterasu
rembole
Amaterasu
4
6
3
0.92
L
King Arthur
sis_kik_ur_az
King Arthur
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,291
Damage
49,616
61,050
Taken
62,896
40,231
Mitigated
38,975
25,962
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
9,555
1,049
7,097
1,338
7,189
4,776
68
1,526
5,551
23,247
0
W
Neith
Bambulla
Neith
18,905
6,965
1,484
4,080
14,494
7,203
820
5,917
7,964
0
32,172
W
Nox
8,401
1,208
368
733
10,630
4,371
159
6,018
4,438
19,813
0
W
Ishtar
Guvadol
Ishtar
9,358
5,526
656
1,199
11,868
5,417
540
6,257
5,144
0
14,026
W
Kuzenbo
PlamenaCZek
Kuzenbo
11,072
4,595
3,424
5,583
16,869
18,464
133
5,014
10,328
16,183
0
L
Hun Batz
Slipknot55
Hun Batz
11,538
732
0
1,790
12,909
6,309
0
5,697
7,131
0
27,380
L
9,013
1,168
308
1,661
9,438
4,405
0
4,740
4,608
22,717
0
L
Hades
15,426
872
706
4,475
14,351
8,213
0
7,569
6,706
28,626
0
L
Amaterasu
rembole
Amaterasu
9,870
3,482
452
3,418
14,578
9,863
0
6,661
7,803
0
10,927
L
King Arthur
sis_kik_ur_az
King Arthur
3,769
463
749
429
11,620
10,185
0
4,339
7,025
0
8,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,098
Gold Earned
39,348
117
Minions Killed
112
0
Camps Cleared
0
924,213
Distance Traveled
833,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,183
918
33
3
0
179,076
0
W
Neith
8,900
890
24
2
0
183,969
0
W
Nox
8,469
847
30
3
0
157,600
0
W
Ishtar
8,118
812
18
2
0
173,024
0
W
Kuzenbo
10,428
1,043
12
1
0
230,544
0
L
Hun Batz
8,290
829
33
3
0
194,819
0
L
Hel
7,968
797
34
3
0
148,773
0
L
Hades
8,772
877
31
3
0
163,480
0
L
Amaterasu
7,799
780
4
0
0
161,390
0
L
King Arthur
6,519
652
10
1
0
164,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role