Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
MattyBj
Ao Kuang
Level 89
God Stats
11W - 11L
1,418 SR
Queue Stats
422W - 469L
1,360 Elo+
Party 2
Heimdallr
Heimdallr
Sepol Agiota
Heimdallr
Level 127
God Stats
5W - 6L
1,470 SR
Queue Stats
209W - 195L
1,485 Elo+
Solo
Ravana
Ravana
ThatBolDeezy
Ravana
Level 124
God Stats
13W - 8L
1,540 SR
Queue Stats
179W - 169L
1,362 Elo+
Party 2
Hachiman
Hachiman
sahgey
Hachiman
Level 79
God Stats
4W - 6L
1,723 SR
Queue Stats
232W - 246L
1,408 Elo+
Solo
Team Averages
Level 110
1,530 SR
1,423 Elo+

VS

Team Averages
Level 110
1,572 SR
1,463 Elo+
Sun Wukong
Sun Wukong
King-FallenAngel
Sun Wukong
Level 141
God Stats
13W - 4L
1,802 SR
Queue Stats
547W - 530L
1,487 Elo+
Solo
Arachne
Arachne
MajinFenrir45
Arachne
Level 95
God Stats
9W - 9L
1,499 SR
Queue Stats
145W - 142L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
XxLizard1300xX
Danzaburou
Level 105
God Stats
7W - 4L
1,614 SR
Queue Stats
50W - 36L
1,498 Elo+
Solo
Janus
Janus
lil unknxwn
Janus
Level 81
God Stats
2W - 2L
1,418 SR
Queue Stats
45W - 37L
1,426 Elo+
Party 1
Baba Yaga
Baba Yaga
wyd_stepbro699
Baba Yaga
Level 127
God Stats
56W - 54L
1,525 SR
Queue Stats
1,455W - 1,416L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 1 / 5
7,072
505
4,951
17,216
11,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ao Kuang
MattyBj
Ao Kuang
13
7 / 2 / 1
7,573
541
6,581
10,052
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Sepol Agiota
Heimdallr
13
5 / 2 / 5
8,194
585
9,061
10,505
4,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
12
0 / 2 / 1
7,281
520
7,841
10,098
7,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
sahgey
Hachiman
7
1 / 2 / 0
5,460
390
3,474
5,404
1,623
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
King-FallenAngel
Sun Wukong
11
2 / 4 / 4
7,129
509
7,091
14,821
8,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
12
4 / 1 / 1
7,202
514
5,383
12,275
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
XxLizard1300xX
Danzaburou
11
3 / 3 / 2
7,566
540
9,108
11,006
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 5 / 1
6,437
460
5,013
7,999
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baba Yaga
wyd_stepbro699
Baba Yaga
12
0 / 0 / 3
6,817
487
6,972
6,860
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
13
Kills
9
9
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
5
2.5
W
Sun Wukong
King-FallenAngel
Sun Wukong
2
4
4
1
W
Arachne
4
1
1
4.5
L
Ao Kuang
MattyBj
Ao Kuang
7
2
1
3.75
L
Heimdallr
Sepol Agiota
Heimdallr
5
2
5
3.75
L
Ravana
0
2
1
0.25
W
Danzaburou
XxLizard1300xX
Danzaburou
3
3
2
1.33
W
0
5
1
0.1
L
Hachiman
sahgey
Hachiman
1
2
0
0.5
W
Baba Yaga
wyd_stepbro699
Baba Yaga
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,908
Damage
33,567
53,275
Taken
52,961
30,070
Mitigated
22,901
16,637
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,951
1,433
2,975
8,511
17,216
11,807
13
2,383
14,727
29,665
0
W
Sun Wukong
King-FallenAngel
Sun Wukong
7,091
2,102
0
637
14,821
8,978
131
3,113
11,568
0
35,149
W
Arachne
5,383
3,593
0
4,037
12,275
4,495
0
3,277
8,998
0
30,566
L
Ao Kuang
MattyBj
Ao Kuang
6,581
744
0
769
10,052
4,073
0
984
8,951
52,114
0
L
Heimdallr
Sepol Agiota
Heimdallr
9,061
3,015
0
475
10,505
4,648
0
3,300
6,927
0
53,853
L
Ravana
7,841
1,246
0
2,675
10,098
7,919
495
4,805
5,155
0
55,980
W
Danzaburou
XxLizard1300xX
Danzaburou
9,108
4,583
0
3,865
11,006
4,351
71
3,749
7,197
0
51,233
W
5,013
198
54
1,413
7,999
2,399
0
1,047
6,949
35,331
0
L
Hachiman
sahgey
Hachiman
3,474
2,371
0
1,232
5,404
1,623
0
40
5,364
0
17,354
W
Baba Yaga
wyd_stepbro699
Baba Yaga
6,972
727
0
1,143
6,860
2,678
0
235
6,625
49,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,580
Gold Earned
35,151
324
Minions Killed
297
0
Camps Cleared
0
1,190,026
Distance Traveled
1,545,642
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,072
505
49
4
0
238,953
0
W
Sun Wukong
7,129
509
43
3
0
315,891
8
W
Arachne
7,202
514
31
2
0
332,060
1
L
Ao Kuang
7,573
541
70
5
0
303,986
2
L
Heimdallr
8,194
585
88
6
0
248,147
1
L
Ravana
7,281
520
92
7
0
287,136
0
W
Danzaburou
7,566
540
74
5
0
258,406
4
W
Janus
6,437
460
71
5
0
369,277
0
L
Hachiman
5,460
390
25
2
0
111,804
1
W
Baba Yaga
6,817
487
78
6
0
270,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role