Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ElLetosk8
Chang'e
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 89L
1,433 Elo+
Solo
Bacchus
Bacchus
LPercepts
Bacchus
Level 118
God Stats
9W - 10L
1,518 SR
Queue Stats
514W - 556L
1,418 Elo+
Solo
Izanami
Izanami
LammasuRex
Izanami
Level 77
God Stats
2W - 4L
1,605 SR
Queue Stats
159W - 159L
1,408 Elo+
Solo
Ishtar
Ishtar
Zhang_Savage
Ishtar
Level 84
God Stats
1W - 8L
1,188 SR
Queue Stats
11W - 28L
1,348 Elo+
Solo
Team Averages
Level 79
1,462 SR
1,421 Elo+

VS

Team Averages
Level 61
1,519 SR
1,453 Elo+
Thoth
Thoth
ERTraposo
Thoth
Level 58
God Stats
10W - 9L
1,338 SR
Queue Stats
299W - 322L
1,506 Elo+
Solo
Cthulhu
Cthulhu
Halospace
Cthulhu
Level 18
God Stats
10W - 2L
1,697 SR
Queue Stats
31W - 23L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
vinghee1
Danzaburou
Level 47
God Stats
34W - 24L
1,529 SR
Queue Stats
197W - 210L
1,427 Elo+
Party 1
Medusa
Medusa
Àrtiphice
Medusa
Level 46
God Stats
1W - 1L
1,273 SR
Queue Stats
12W - 11L
1,426 Elo+
Solo
Hel
Hel
我今年七岁
Hel
Level 137
God Stats
2W - 0L
1,758 SR
Queue Stats
106W - 112L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 2 / 2
7,280
1,213
7,096
5,457
1,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
ElLetosk8
Chang'e
12
1 / 2 / 3
7,116
1,186
7,606
8,107
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
LPercepts
Bacchus
9
0 / 0 / 0
4,136
689
0
0
0
Izanami
LammasuRex
Izanami
11
0 / 6 / 0
6,385
1,064
3,128
11,145
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
12
1 / 4 / 3
6,799
1,133
6,516
6,963
2,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

306

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ERTraposo
Thoth
12
1 / 0 / 6
6,976
1,163
1,373
2,273
890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Halospace
Cthulhu
13
2 / 0 / 11
7,508
1,251
8,779
8,608
8,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
vinghee1
Danzaburou
12
2 / 0 / 6
7,159
1,193
5,847
4,442
1,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Àrtiphice
Medusa
12
7 / 3 / 4
8,162
1,360
8,492
7,701
3,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 7
6,573
1,096
4,465
4,688
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
4
Kills
14
14
Deaths
4
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
2
1.5
W
Thoth
ERTraposo
Thoth
1
0
6
4
L
Chang'e
ElLetosk8
Chang'e
1
2
3
1.25
W
Cthulhu
Halospace
Cthulhu
2
0
11
7.5
L
Bacchus
LPercepts
Bacchus
0
0
0
0
L
Izanami
LammasuRex
Izanami
0
6
0
0
L
Ishtar
1
4
3
0.63
W
Danzaburou
vinghee1
Danzaburou
2
0
6
5
W
Medusa
Àrtiphice
Medusa
7
3
4
3
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,346
Damage
28,956
31,672
Taken
27,712
11,886
Mitigated
16,215
4,346
Healing
6,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,096
1,803
0
710
5,457
1,960
0
2,527
2,754
22,180
0
W
Thoth
ERTraposo
Thoth
1,373
41
0
240
2,273
890
0
1,572
701
15,849
0
L
Chang'e
ElLetosk8
Chang'e
7,606
812
826
1,719
8,107
2,863
0
3,373
4,515
24,825
0
W
Cthulhu
Halospace
Cthulhu
8,779
663
202
1,501
8,608
8,142
0
4,032
4,576
19,657
346
L
Bacchus
LPercepts
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
LammasuRex
Izanami
3,128
2,496
0
791
11,145
4,366
0
4,731
6,198
0
14,722
L
Ishtar
6,516
2,772
0
300
6,963
2,697
0
3,045
3,702
0
18,514
W
Danzaburou
vinghee1
Danzaburou
5,847
1,632
0
664
4,442
1,973
0
2,390
2,052
0
20,702
W
Medusa
Àrtiphice
Medusa
8,492
3,902
0
1,044
7,701
3,270
0
3,451
4,250
0
19,904
W
4,465
442
1,576
1,171
4,688
1,940
0
3,318
1,370
6,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,716
Gold Earned
36,378
129
Minions Killed
121
3
Camps Cleared
3
393,963
Distance Traveled
641,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,280
1,213
22
4
1
110,605
0
W
Thoth
6,976
1,163
28
5
0
119,618
0
L
Chang'e
7,116
1,186
52
9
2
111,603
0
W
Cthulhu
7,508
1,251
12
2
0
149,399
0
L
Bacchus
4,136
689
0
0
0
0
0
L
Izanami
6,385
1,064
30
5
0
81,845
0
L
Ishtar
6,799
1,133
25
4
0
89,910
0
W
Danzaburou
7,159
1,193
35
6
0
137,963
0
W
Medusa
8,162
1,360
42
7
3
100,194
0
W
Hel
6,573
1,096
4
1
0
133,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role