Player Matchup

Jing Wei
Jing Wei
MC Dave Allen69
Jing Wei
Level 29
God Stats
0W - 3L
1,276 SR
Queue Stats
106W - 127L
1,212 Elo+
Party 1
Zeus
Zeus
MrHaydenD
Zeus
Level 85
God Stats
28W - 23L
1,543 SR
Queue Stats
189W - 187L
1,550 Elo+
Solo
Achilles
Achilles
Rcd12-diasrps
Achilles
Level 39
God Stats
4W - 9L
1,379 SR
Queue Stats
256W - 229L
1,253 Elo+
Solo
Ra
Ra
Tuy4b
Ra
Level 64
God Stats
12W - 10L
1,598 SR
Queue Stats
229W - 224L
1,480 Elo+
Party 1
Set
Set
gamer260605
Set
Level 78
God Stats
5W - 5L
1,826 SR
Queue Stats
245W - 221L
1,369 Elo+
Solo
Team Averages
Level 59
1,524 SR
1,373 Elo+

VS

Team Averages
Level 62
1,454 SR
1,410 Elo+
Surtr
Surtr
 
Surtr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Repus_1995
Anubis
Level 32
God Stats
11W - 14L
1,430 SR
Queue Stats
50W - 59L
1,395 Elo+
Party 2
Charon
Charon
alexandros93221
Charon
Level 129
God Stats
8W - 6L
1,503 SR
Queue Stats
145W - 190L
1,391 Elo+
Party 2
Neith
Neith
badboyhr
Neith
Level 39
God Stats
3W - 3L
1,413 SR
Queue Stats
56W - 68L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
zlTrafix-
Ao Kuang
Level 59
God Stats
12W - 13L
1,424 SR
Queue Stats
181W - 216L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 2 / 1
4,634
463
3,190
5,442
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
9
0 / 5 / 0
4,810
481
2,939
5,630
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Rcd12-diasrps
Achilles
8
0 / 3 / 0
4,614
461
2,374
8,743
5,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ra
9
1 / 1 / 1
5,152
515
4,014
4,576
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,684
468
3,349
9,712
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 0 / 0
6,416
642
6,469
7,659
4,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Repus_1995
Anubis
11
2 / 0 / 4
6,479
648
3,378
6,967
3,438
8
1 / 2 / 2
4,673
467
3,839
7,622
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
badboyhr
Neith
8
1 / 0 / 1
4,581
458
2,966
4,597
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
zlTrafix-
Ao Kuang
12
7 / 0 / 3
6,988
699
5,005
6,857
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
14
15
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
0
3
L
Jing Wei
0
2
1
0.25
L
Zeus
0
5
0
0
L
Achilles
Rcd12-diasrps
Achilles
0
3
0
0
W
Anubis
Repus_1995
Anubis
2
0
4
4
L
Ra
1
1
1
1.5
W
1
2
2
1
W
Neith
badboyhr
Neith
1
0
1
1.5
L
0
4
0
0
W
Ao Kuang
zlTrafix-
Ao Kuang
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,866
Damage
21,657
34,103
Taken
33,702
13,907
Mitigated
14,945
5,041
Healing
14,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,469
2,862
0
2,679
7,659
4,403
0
0
7,659
816
45,969
L
Jing Wei
3,190
2,368
0
2,023
5,442
1,729
35
2,313
2,835
0
18,668
L
Zeus
2,939
74
0
176
5,630
1,450
0
4,258
1,372
28,000
0
L
Achilles
Rcd12-diasrps
Achilles
2,374
426
0
599
8,743
5,737
0
353
8,390
0
25,501
W
Anubis
Repus_1995
Anubis
3,378
139
91
4,792
6,967
3,438
0
2,233
4,734
54,014
0
L
Ra
4,014
80
84
1,598
4,576
1,417
0
1,499
2,833
37,388
0
W
3,839
365
155
1,996
7,622
3,196
0
2,355
4,981
22,376
0
W
Neith
badboyhr
Neith
2,966
969
0
3,388
4,597
1,342
99
1,059
3,406
0
22,899
L
3,349
1,745
0
561
9,712
3,574
0
3,481
6,191
0
29,921
W
Ao Kuang
zlTrafix-
Ao Kuang
5,005
947
0
1,862
6,857
2,566
0
914
5,889
47,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,894
Gold Earned
29,137
245
Minions Killed
302
0
Camps Cleared
0
949,813
Distance Traveled
948,398
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,416
642
81
8
0
202,873
2
L
Jing Wei
4,634
463
35
4
0
193,065
3
L
Zeus
4,810
481
48
5
0
178,616
0
L
Achilles
4,614
461
45
5
0
160,162
1
W
Anubis
6,479
648
77
8
0
168,412
4
L
Ra
5,152
515
75
8
0
202,090
2
W
Charon
4,673
467
31
3
0
181,796
0
W
Neith
4,581
458
34
3
0
173,805
0
L
Set
4,684
468
42
4
0
215,880
0
W
Ao Kuang
6,988
699
79
8
0
221,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role