Player Matchup

Ravana
Ravana
Platinum I
 
Ravana
Platinum I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum I
Bobject
Anubis
Platinum I
Level 146
God Stats
12W - 7L
1,641 SR
Queue Stats
202W - 187L
1,990 MMR
Party 1
Bastet
Bastet
Diamond V
KarneziS
Bastet
Diamond V
Level 145
God Stats
12W - 8L
1,813 SR
Queue Stats
279W - 255L
1,977 MMR
Party 1
Ra
Ra
Platinum I
MaejorKeviinPG
Ra
Platinum I
Level 159
God Stats
20W - 8L
1,809 SR
Queue Stats
457W - 444L
1,988 MMR
Solo
Jormungandr
Jormungandr
Diamond V
yolobawzjk
Jormungandr
Diamond V
Level 159
God Stats
1W - 2L
1,783 SR
Queue Stats
142W - 131L
1,976 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,709 SR
1,886 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,522 SR
1,881 MMR
Nu Wa
Nu Wa
Diamond V
 
Nu Wa
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Olorun
Olorun
Diamond IV
Alaistar_CZ
Olorun
Diamond IV
Level 159
God Stats
43W - 40L
1,597 SR
Queue Stats
538W - 523L
2,074 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum I
ZeZe
Sun Wukong
Platinum I
Level 169
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 13L
1,918 MMR
Solo
Lancelot
Lancelot
Platinum II
erwshi
Lancelot
Platinum II
Level 129
God Stats
5W - 4L
1,575 SR
Queue Stats
155W - 147L
1,914 MMR
Solo
Athena
Athena
Diamond V
lDeathWing
Athena
Diamond V
Level 125
God Stats
2W - 2L
1,440 SR
Queue Stats
156W - 152L
1,997 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
2 / 1 / 2
8,195
546
8,178
9,436
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Bobject
Anubis
16
4 / 2 / 4
9,448
630
9,672
10,705
6,256
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
KarneziS
Bastet
13
4 / 1 / 6
7,536
502
12,170
10,440
4,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 1
7,137
476
1,939
5,545
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
yolobawzjk
Jormungandr
14
0 / 3 / 1
7,921
528
11,580
17,999
14,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
KuzenboLokiAo Kuang

VS

Bans
SusanoThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 2 / 3
9,408
627
9,462
5,907
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
14
1 / 7 / 0
8,567
571
5,218
11,437
3,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ZeZe
Sun Wukong
17
4 / 0 / 2
10,443
696
11,059
14,244
12,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Lancelot
erwshi
Lancelot
14
1 / 2 / 1
8,161
544
9,397
11,825
5,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
lDeathWing
Athena
10
0 / 1 / 1
6,876
458
3,599
13,624
9,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
8
8
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
1
2
3
W
Nu Wa
 
Nu Wa
2
2
3
1.75
W
Olorun
1
7
0
0.14
L
Anubis
Bobject
Anubis
4
2
4
3
L
Bastet
KarneziS
Bastet
4
1
6
7
L
2
1
1
2.5
W
Sun Wukong
ZeZe
Sun Wukong
4
0
2
5
W
Lancelot
erwshi
Lancelot
1
2
1
0.75
W
Athena
lDeathWing
Athena
0
1
1
0.5
L
Jormungandr
yolobawzjk
Jormungandr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,539
Damage
38,735
54,125
Taken
57,037
30,586
Mitigated
33,042
16,139
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,178
2,685
0
1,935
9,436
4,331
0
1,587
7,585
0
84,868
W
Nu Wa
 
Nu Wa
9,462
1,652
0
79
5,907
2,175
30
3,268
2,639
68,949
0
W
Olorun
5,218
2,760
220
2,583
11,437
3,805
3,652
3,781
7,590
67,828
0
L
Anubis
Bobject
Anubis
9,672
444
0
5,748
10,705
6,256
0
5,806
4,823
92,809
0
L
Bastet
KarneziS
Bastet
12,170
3,522
0
2,187
10,440
4,122
0
4,703
5,641
0
38,803
L
1,939
541
316
1,676
5,545
1,868
0
2,509
2,850
50,110
0
W
Sun Wukong
ZeZe
Sun Wukong
11,059
2,745
0
5,612
14,244
12,533
508
6,226
7,634
0
91,126
W
Lancelot
erwshi
Lancelot
9,397
2,940
0
750
11,825
5,329
0
3,578
8,147
0
68,869
W
Athena
lDeathWing
Athena
3,599
694
0
1,615
13,624
9,200
0
5,993
7,631
10,511
0
L
Jormungandr
yolobawzjk
Jormungandr
11,580
1,706
0
4,277
17,999
14,009
9
2,994
14,327
77,553
509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,237
Gold Earned
43,455
563
Minions Killed
528
0
Camps Cleared
0
1,509,454
Distance Traveled
1,669,593
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,195
546
117
8
0
364,205
2
W
Nu Wa
9,408
627
143
10
0
296,654
2
W
Olorun
8,567
571
113
8
0
278,468
3
L
Anubis
9,448
630
166
11
0
263,785
4
L
Bastet
7,536
502
57
4
0
346,458
2
L
Ra
7,137
476
95
6
0
206,893
1
W
Sun Wukong
10,443
696
156
10
0
344,297
3
W
Lancelot
8,161
544
97
6
0
385,076
0
W
Athena
6,876
458
19
1
0
365,098
8
L
Jormungandr
7,921
528
128
9
0
328,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role