Player Matchup

Anubis
Anubis
FIRE_Ninja14
Anubis
Level 106
God Stats
6W - 5L
1,500 SR
Queue Stats
42W - 29L
1,503 Elo+
Party 1
Skadi
Skadi
Hardlinex
Skadi
Level 66
God Stats
1W - 0L
1,860 SR
Queue Stats
31W - 20L
1,261 Elo+
Solo
Cthulhu
Cthulhu
ITS CROWWW
Cthulhu
Level 103
God Stats
4W - 4L
1,573 SR
Queue Stats
131W - 120L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
Just_The_Tryhard
Gilgamesh
Level 109
God Stats
2W - 0L
1,739 SR
Queue Stats
20W - 15L
1,315 Elo+
Solo
Ratatoskr
Ratatoskr
ryantherampage77
Ratatoskr
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
47W - 42L
1,477 Elo+
Party 1
Team Averages
Level 98
1,634 SR
1,403 Elo+

VS

Team Averages
Level 97
1,538 SR
1,442 Elo+
Izanami
Izanami
AcidLxrd
Izanami
Level 119
God Stats
6W - 4L
1,632 SR
Queue Stats
186W - 211L
1,412 Elo+
Solo
Arachne
Arachne
Astequinha
Arachne
Level 89
God Stats
22W - 20L
1,471 SR
Queue Stats
359W - 346L
1,434 Elo+
Solo
Anhur
Anhur
Johndogjr69
Anhur
Level 99
God Stats
4W - 5L
1,419 SR
Queue Stats
301W - 320L
1,386 Elo+
Solo
Charon
Charon
Lun-Done
Charon
Level 91
God Stats
2W - 1L
1,595 SR
Queue Stats
87W - 90L
1,488 Elo+
Party 2
Chronos
Chronos
Zanimetic
Chronos
Level 86
God Stats
1W - 3L
1,573 SR
Queue Stats
79W - 74L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 4 / 7
8,895
523
14,102
13,314
7,217
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Hardlinex
Skadi
13
1 / 2 / 6
7,761
457
10,650
11,165
3,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
ITS CROWWW
Cthulhu
13
2 / 0 / 9
8,362
492
8,513
15,848
11,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
16
7 / 1 / 2
9,568
563
11,740
12,794
12,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
15
8 / 3 / 6
9,529
561
15,761
14,312
6,351
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AcidLxrd
Izanami
16
4 / 2 / 0
9,613
565
10,946
14,529
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Astequinha
Arachne
12
1 / 4 / 0
7,367
433
8,514
15,359
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 8 / 3
8,342
491
6,346
18,196
6,383
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
Lun-Done
Charon
13
2 / 3 / 3
8,772
516
8,309
16,010
15,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
Zanimetic
Chronos
12
2 / 6 / 2
7,850
462
11,550
17,106
6,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
23
Kills
10
10
Deaths
23
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
AcidLxrd
Izanami
4
2
0
2
L
Arachne
Astequinha
Arachne
1
4
0
0.25
W
Anubis
5
4
7
2.13
W
Skadi
Hardlinex
Skadi
1
2
6
2
W
Cthulhu
ITS CROWWW
Cthulhu
2
0
9
6.5
L
1
8
3
0.31
W
Gilgamesh
7
1
2
8
L
Charon
Lun-Done
Charon
2
3
3
1.17
L
Chronos
Zanimetic
Chronos
2
6
2
0.5
W
Ratatoskr
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,766
Damage
45,665
67,433
Taken
81,200
41,736
Mitigated
39,872
17,890
Healing
18,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AcidLxrd
Izanami
10,946
8,253
0
6,423
14,529
6,077
1,974
2,070
12,375
0
98,887
L
Arachne
Astequinha
Arachne
8,514
5,200
0
4,441
15,359
5,850
0
2,712
12,367
0
42,707
W
Anubis
14,102
637
0
5,711
13,314
7,217
0
9,493
3,821
64,783
0
W
Skadi
Hardlinex
Skadi
10,650
3,227
0
995
11,165
3,918
280
868
10,297
0
55,882
W
Cthulhu
ITS CROWWW
Cthulhu
8,513
489
2,402
4,732
15,848
11,457
0
5,033
10,503
31,477
0
L
6,346
3,366
0
4,750
18,196
6,383
242
3,743
13,824
0
48,611
W
Gilgamesh
11,740
2,456
202
2,257
12,794
12,793
416
947
11,811
0
59,262
L
Charon
Lun-Done
Charon
8,309
967
0
2,462
16,010
15,325
0
5,904
10,003
29,543
0
L
Chronos
Zanimetic
Chronos
11,550
476
0
287
17,106
6,237
346
8,231
8,728
53,585
0
W
Ratatoskr
15,761
3,375
377
1,214
14,312
6,351
0
3,171
10,889
0
76,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,115
Gold Earned
41,944
427
Minions Killed
420
0
Camps Cleared
0
1,706,184
Distance Traveled
1,665,895
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,613
565
145
9
0
294,228
4
L
Arachne
7,367
433
73
4
0
397,848
3
W
Anubis
8,895
523
113
7
0
289,053
1
W
Skadi
7,761
457
81
5
0
312,267
6
W
Cthulhu
8,362
492
46
3
0
365,980
1
L
Anhur
8,342
491
75
4
0
291,244
0
W
Gilgamesh
9,568
563
90
5
0
319,427
0
L
Charon
8,772
516
19
1
0
330,938
0
L
Chronos
7,850
462
108
6
0
351,637
2
W
Ratatoskr
9,529
561
97
6
0
419,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role