Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Santylol444_
Ah Puch
Level 93
God Stats
1W - 1L
1,600 SR
Queue Stats
77W - 89L
1,413 Elo+
Solo
Loki
Loki
Vitto0207
Loki
Level 34
God Stats
5W - 9L
1,500 SR
Queue Stats
46W - 77L
1,199 Elo+
Solo
Team Averages
Level 110
1,520 SR
1,422 Elo+

VS

Team Averages
Level 98
1,435 SR
1,495 Elo+
Set
Set
 
Set
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GamesSeri0us
Anhur
Level 66
God Stats
4W - 6L
1,539 SR
Queue Stats
58W - 71L
1,534 Elo+
Solo
Kukulkan
Kukulkan
Godie1209
Kukulkan
Level 65
God Stats
4W - 5L
1,278 SR
Queue Stats
18W - 26L
1,461 Elo+
Solo
Odin
Odin
MigueXG
Odin
Level 160
God Stats
1W - 1L
1,379 SR
Queue Stats
148W - 147L
1,493 Elo+
Solo
Janus
Janus
TuLechugaSensual
Janus
Level 53
God Stats
30W - 36L
1,476 SR
Queue Stats
194W - 204L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 0
6,902
627
5,818
4,630
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
 
Athena
9
0 / 0 / 5
5,906
537
2,940
7,272
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
 
Pele
10
2 / 3 / 0
5,833
530
3,954
8,656
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Santylol444_
Ah Puch
8
0 / 2 / 1
5,200
473
2,654
4,921
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
1
0 / 0 / 0
3,659
333
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 0 / 3
6,463
588
4,863
8,693
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 0
6,370
579
1,636
8,182
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Godie1209
Kukulkan
2
0 / 0 / 0
3,978
362
180
215
58
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
MigueXG
Odin
12
2 / 0 / 3
7,058
642
4,217
6,551
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 2
6,742
613
5,274
5,036
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
5
Kills
5
5
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
0
0
3
L
Athena
 
Athena
0
0
5
2.5
L
Pele
 
Pele
2
3
0
0.67
W
Set
 
Set
2
0
3
3.5
W
0
3
0
0
W
Kukulkan
Godie1209
Kukulkan
0
0
0
0
W
Odin
MigueXG
Odin
2
0
3
3.5
L
Ah Puch
Santylol444_
Ah Puch
0
2
1
0.25
W
1
2
2
1
L
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,366
Damage
16,170
25,479
Taken
28,677
11,852
Mitigated
13,227
7,718
Healing
5,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,818
2,675
0
3,088
4,630
1,267
506
0
4,630
59,864
0
L
Athena
 
Athena
2,940
924
0
2,049
7,272
5,508
0
2,099
5,173
12,296
0
L
Pele
 
Pele
3,954
597
0
939
8,656
3,469
0
2,690
5,886
0
38,235
W
Set
 
Set
4,863
2,425
0
683
8,693
3,815
0
1,810
6,883
0
56,477
W
1,636
717
0
3,042
8,182
2,889
894
5,133
3,049
0
44,317
W
Kukulkan
Godie1209
Kukulkan
180
0
0
0
215
58
0
90
125
3,684
0
W
Odin
MigueXG
Odin
4,217
977
0
1,450
6,551
4,771
0
2,639
3,482
0
37,889
L
Ah Puch
Santylol444_
Ah Puch
2,654
154
0
1,642
4,921
1,608
0
670
4,251
28,822
0
W
5,274
429
0
250
5,036
1,694
359
1,463
3,573
48,221
0
L
Loki
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,500
Gold Earned
30,611
235
Minions Killed
340
0
Camps Cleared
0
863,311
Distance Traveled
981,734
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,902
627
96
9
0
204,492
6
L
Athena
5,906
537
22
2
0
250,842
3
L
Pele
5,833
530
63
6
0
232,905
1
W
Set
6,463
588
79
7
0
252,095
0
W
Anhur
6,370
579
81
7
0
216,816
3
W
Kukulkan
3,978
362
10
1
0
51,997
0
W
Odin
7,058
642
73
7
0
238,475
0
L
Ah Puch
5,200
473
54
5
0
175,072
0
W
Janus
6,742
613
97
9
0
222,351
3
L
Loki
3,659
333
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role