Player Matchup

Amaterasu
Amaterasu
JesusGChrist
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,340 Elo+
Party 2
Loki
Loki
KidKootie
Loki
Level 27
God Stats
0W - 4L
1,258 SR
Queue Stats
4W - 18L
1,340 Elo+
Party 2
Rama
Rama
Thumpergod
Rama
Level 68
God Stats
4W - 2L
1,631 SR
Queue Stats
77W - 80L
1,480 Elo+
Party 2
Scylla
Scylla
ThumpsHalo
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,426 Elo+
Party 2
Atlas
Atlas
Yortmeef
Atlas
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 30L
1,403 Elo+
Party 2
Team Averages
Level 35
1,478 SR
1,398 Elo+

VS

Team Averages
Level 89
1,583 SR
1,559 Elo+
Morgan Le Fay
Morgan Le Fay
DizzyDovah
Morgan Le Fay
Level 47
God Stats
4W - 1L
1,395 SR
Queue Stats
74W - 38L
1,667 Elo+
Party 1
Izanami
Izanami
RangedDemon
Izanami
Level 40
God Stats
3W - 1L
1,706 SR
Queue Stats
34W - 35L
1,480 Elo+
Solo
Artio
Artio
ZealousTomato82
Artio
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 125L
1,623 Elo+
Solo
Thor
Thor
o0MAZE0o
Thor
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
93W - 102L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
slumbrosmars
Gilgamesh
Level 124
God Stats
2W - 5L
1,814 SR
Queue Stats
426W - 374L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JesusGChrist
Amaterasu
11
0 / 4 / 0
5,995
461
5,042
14,097
9,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
10
1 / 3 / 1
6,274
483
3,609
11,748
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 5 / 1
6,484
499
6,530
12,836
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Scylla
ThumpsHalo
Scylla
10
1 / 7 / 0
5,829
448
4,480
10,277
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Yortmeef
Atlas
9
1 / 1 / 2
6,239
480
5,095
13,150
10,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DizzyDovah
Morgan Le Fay
12
6 / 2 / 6
7,635
587
14,230
8,465
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
RangedDemon
Izanami
13
3 / 2 / 4
7,856
604
8,834
8,095
3,157
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 0 / 4
8,157
627
6,748
10,053
7,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
14
4 / 0 / 2
7,759
597
4,950
9,909
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
slumbrosmars
Gilgamesh
12
4 / 1 / 6
7,238
557
9,499
11,946
9,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
20
20
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DizzyDovah
Morgan Le Fay
6
2
6
4.5
L
Amaterasu
JesusGChrist
Amaterasu
0
4
0
0
L
Loki
1
3
1
0.5
W
Izanami
RangedDemon
Izanami
3
2
4
2.5
L
2
5
1
0.5
L
Scylla
ThumpsHalo
Scylla
1
7
0
0.14
L
Atlas
Yortmeef
Atlas
1
1
2
2
W
3
0
4
5
W
Thor
4
0
2
5
W
Gilgamesh
slumbrosmars
Gilgamesh
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,756
Damage
44,261
62,108
Taken
48,468
32,250
Mitigated
27,627
16,188
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DizzyDovah
Morgan Le Fay
14,230
909
0
1,122
8,465
3,468
0
4,109
4,340
53,738
0
L
Amaterasu
JesusGChrist
Amaterasu
5,042
1,985
0
4,417
14,097
9,934
0
5,174
8,320
0
34,927
L
Loki
3,609
1,160
0
3,464
11,748
3,986
0
3,390
7,975
0
34,112
W
Izanami
RangedDemon
Izanami
8,834
6,325
0
3,050
8,095
3,157
778
526
7,569
0
63,481
L
6,530
4,983
0
3,770
12,836
3,965
590
545
12,026
0
50,002
L
Scylla
ThumpsHalo
Scylla
4,480
684
0
1,225
10,277
3,380
0
6,299
3,458
31,633
0
L
Atlas
Yortmeef
Atlas
5,095
2,238
0
3,312
13,150
10,985
0
3,547
8,947
17,740
0
W
6,748
762
200
3,305
10,053
7,842
0
1,426
8,487
49,760
472
W
Thor
4,950
1,290
0
810
9,909
4,084
0
1,229
8,680
0
52,435
W
Gilgamesh
slumbrosmars
Gilgamesh
9,499
3,596
0
3,461
11,946
9,076
0
2,992
8,914
0
36,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,821
Gold Earned
38,645
279
Minions Killed
382
0
Camps Cleared
0
1,261,002
Distance Traveled
1,298,523
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,635
587
78
6
0
267,038
0
L
Amaterasu
5,995
461
52
4
0
249,109
0
L
Loki
6,274
483
55
4
0
273,443
0
W
Izanami
7,856
604
97
7
0
256,508
2
L
Rama
6,484
499
96
7
0
241,352
0
L
Scylla
5,829
448
55
4
0
235,106
0
L
Atlas
6,239
480
21
2
0
261,992
2
W
Artio
8,157
627
89
7
0
252,779
1
W
Thor
7,759
597
79
6
0
267,077
0
W
Gilgamesh
7,238
557
39
3
0
255,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role