Player Matchup

Ra
Ra
Bronze III
 
Ra
Bronze III
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Martichoras
Martichoras
Bronze III
Milndge
Martichoras
Bronze III
Level 156
God Stats
10W - 4L
1,713 SR
Queue Stats
49W - 46L
1,500 MMR
Party 2
Vamana
Vamana
Bronze III
PieceOfSchmid
Vamana
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,571 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 76
1,581 SR
1,525 MMR
Sun Wukong
Sun Wukong
Gold IV
JackRemonk
Sun Wukong
Gold IV
Level 158
God Stats
15W - 11L
1,891 SR
Queue Stats
58W - 60L
1,461 MMR
Solo
Sol
Sol
Silver I
ThoroughBreddd
Sol
Silver I
Level 36
God Stats
42W - 40L
1,477 SR
Queue Stats
124W - 143L
1,570 MMR
Party 1
Horus
Horus
Bronze III
Tykwhandoe97
Horus
Bronze III
Level 33
God Stats
4W - 3L
1,377 SR
Queue Stats
15W - 22L
1,544 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 5 / 1
7,619
693
4,937
8,919
3,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Milndge
Martichoras
11
0 / 2 / 3
8,031
730
8,827
9,424
3,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 4 / 1
7,903
718
10,211
11,461
9,841
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
KaliJanusBacchusAchillesJormungandr

VS

Bans
AresMedusaKuzenboAh Muzen CabSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JackRemonk
Sun Wukong
13
7 / 0 / 4
9,835
894
8,072
10,987
8,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 2 / 5
8,528
775
12,440
11,811
4,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 1 / 7
8,512
774
6,261
11,309
9,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
11
11
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
1
0.3
W
Sun Wukong
JackRemonk
Sun Wukong
7
0
4
9
L
Martichoras
Milndge
Martichoras
0
2
3
0.75
L
2
4
1
0.63
W
2
2
5
2.25
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,975
Damage
26,773
29,804
Taken
34,107
17,180
Mitigated
22,623
7,234
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,937
900
1,831
1,344
8,919
3,404
0
4,006
4,913
29,287
0
W
Sun Wukong
JackRemonk
Sun Wukong
8,072
1,209
0
4,214
10,987
8,405
0
2,402
8,538
0
39,678
L
Martichoras
Milndge
Martichoras
8,827
2,589
0
2,067
9,424
3,935
0
3,833
5,507
0
48,552
L
10,211
2,976
332
1,660
11,461
9,841
0
5,002
6,348
3,222
18,437
W
12,440
3,885
0
3,683
11,811
4,724
1,467
1,901
9,798
41,353
0
W
6,261
2,394
2,068
3,180
11,309
9,494
244
2,858
8,363
0
18,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,553
Gold Earned
26,875
128
Minions Killed
126
0
Camps Cleared
0
593,127
Distance Traveled
651,481
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,619
693
32
3
0
198,723
0
W
Sun Wukong
9,835
894
54
5
0
226,026
0
L
Martichoras
8,031
730
68
6
0
183,153
0
L
Vamana
7,903
718
28
3
0
211,251
0
W
Sol
8,528
775
54
5
0
192,470
0
W
Horus
8,512
774
18
2
0
232,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role